I would like to say that your modding tutorials are very nice and easy to follow. I have been getting back into trying to learn to mod again and they have been helping a ton.
Now I have a couple of questions: How difficult would it be to make custom cave generation and would you be able to write a tutorial on it?
I would like to say that your modding tutorials are very nice and easy to follow. I have been getting back into trying to learn to mod again and they have been helping a ton.
Now I have a couple of questions: How difficult would it be to make custom cave generation and would you be able to write a tutorial on it?
I'm not that big into world generation, in which I've never looked out how caves generate so I can't give a definitive answer. I would presume this to be a more advanced topic, and something I probably won't go over since my world generation knowledge isn't as in depth in others (I'm more of an entity person).
i haz error i try "git clone {paste the github link your copied here}" but it no work it say git not recognized as internal or external command! it no work what i do it confuzeing me
Hi I have a problem stting up the enviroment in the CMD. I type gradlew setupDecompWorkspace and this appears after waiting some minutes:
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':makeStart'.
> Unable to find a javac compiler;
com.sun.tools.javac.Main is not on the classpath.
Perhaps JAVA_HOME does not point to the JDK.
It is currently set to "C:\Java"
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug
option to get more log output.
Ok so in your forge files you downloaded and un zipped, open exclipse and it says like set the worksapce? or it directs you to a folder make that folder "\modding\forgefiles\ECLIPSE (The non caps are whatever your files are) and it should load up!
I should have it out sometime this week if you needed a timetable.
I would like to say that your modding tutorials are very nice and easy to follow. I have been getting back into trying to learn to mod again and they have been helping a ton.
Now I have a couple of questions: How difficult would it be to make custom cave generation and would you be able to write a tutorial on it?
I figured out my previous issue thx!!
Can you further explain how to check if everything was set up correctly. Thanks!
I'm not that big into world generation, in which I've never looked out how caves generate so I can't give a definitive answer. I would presume this to be a more advanced topic, and something I probably won't go over since my world generation knowledge isn't as in depth in others (I'm more of an entity person).
PLEASE HELP MAN/WOMAN PLEASE HELP
Have you installed the JDK, and configured your JAVA_HOME variable?
Can you please tell me how to check if everything is set up right during the end of the first tutorial. Please explain i really want to make a mod!!!
Open Eclipse and see if there is a project called "Minecraft" inside.
I guess not because I see on the left project explorer but nothing that says minecraft
Hey it's me again so I noticed for my item texture it takes the full hotbarspace? like a mc axe only take part of the space.Ps: I am using gimp.
EDIT: and I want my potato block to break easly with a hoe and slower with a pick and the same with a axe
Ok so in your forge files you downloaded and un zipped, open exclipse and it says like set the worksapce? or it directs you to a folder make that folder "\modding\forgefiles\ECLIPSE (The non caps are whatever your files are) and it should load up!
Use a transparent base file. Should be under advanced options or something similar when creating the image.
Can you make videos to go with the documents to make things easier for people.
i have git but still no result!!
i look through #6 -- en_US.lang File i follow everything it said on the file, but my block still shown as tile.null.name
Can you supply {In spoilers} your ModBlocks and en_US.lang ? Or just PM me, I'll be happy to take a look.
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Curse PremiumMake sure there are no spaces between "tile.<unlocalizedName>.name", the equals sign and the actual name of the block.
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Curse PremiumPastebin, not spoilers. Or else your code may look like this:
class ClassName{
public static void main(String args[]){
int x = 1;
System.out.println(x);
}
}
// Notice the curly brackets?
Hey so to make the hoe super effective, do I need to make a class for it? like copy the pickaxe class and change it around to my needs?