The minecraft folder has a red exclamation mark any way to see why or is that always there?
Is there suppose to be an error on the example code so you can't run it?
Do I have to rerun the .gradlews every time before i start my mod?
Also on another website I saw that you could see the mine craft source code, is that true and if so how?
so im missing lib files for my workspace so it wont build properly. i was wondering if this had anything to do with it? some of the files are being "skipped" not sure if that has anything to do with it or what
* Prepare for a lot of answers to your questions *
An Apple guy most likely will not help you.
After you run the gradlew commands, and open up Eclipse, there should be a Minecraft folder inside. In there will be a few more files (the src/main/java folder is where your source code goes [so you would create a package inside there, in which you would then add classes], and the src/main/resources folder is where your resources go [textures, models, etc.]).
If your Minecraft folder has a read exclamation mark, it means you moved a needed file elsewhere. I would delete everything, and try again to fix that.
The example code is there just to tell you how to setup your mod so forge can read it. You can, and will need to delete later on.
No, you don't have to run the gradlew commands everytime.
Yes, you can see the Minecraft source code since you are using the /gradlew setupDecompWorkspace.
I've got the same system is out of resources error at :recompMinecraft. Same error log and everything. I've been searching for a really long time now, but I can't find a solution anywhere.... I've tried allocating more memory to gradle, but that doesn't seem to work. Unless I'm doing it wrong.
Caused by: org.xml.sax.SAXParseException: Already seen doctype.
when I try doing the ./gradlew command it keeps saying
Exception in thread "main" java.io.FileNotFoundException: /Users/Johnwon/.gradle/wrapper/dists/gradle-2.7-bin/4s0fcuuppw3tjb1sxpzh16mne/gradle-2.7-bin.zip.lck (No such file or directory)
at java.io.RandomAccessFile.open0(Native Method)