/setblock x y z minecraft:command_block 0 replace {Command:/say Hi}
/setblock x y z minecraft:chest data replace {Items:[:{Count:amount,Slot:slot,id:item,Damage:data}]}
And here is a Video Tutorial which explains everything.
/setblock x y z minecraft:standing_sign data replace {Text1:"Hi,",Text2:"I'm",Text3:"a",Text4:"sign!"}
Here are some Tricks and Tipps about Informational Elements.
You can show colored clickable and hoverable texts in the chat.
This can be done with a single command block!
/tellraw player {"text":"","extra":[{"text":"Co","color":"dark_red","bold":"true"},{"text":"lo","color":"red","bold":"true"},{"text":"re","color":"gold","bold":"true"},{"text":"d C","color":"yellow","bold":"true"},{"text":"ha","color":"green","bold":"true"},{"text":"t M","color":"dark_green","bold":"true"},{"text":"es","color":"aqua","bold":"true"},{"text":"sa","color":"dark_aqua","bold":"true"},{"text":"ge ","color":"blue","bold":"true"},{"text":"Wi","color":"dark_blue","bold":"true"},{"text":"th ","color":"light_purple","bold":"true"},{"text":"URL","color":"dark_purple","bold":"true","italic":"true","underlined":"true","clickEvent":{"action":"open_url","value":"https://mojang.com"},"hoverEvent":{"action":"show_text","value":"Opens the Mojang Webpage"}}]}
You can show big or texts in the middle of the screen.
For the big title you need one command block:
/title player title {"text":"","extra":[{"text":"Co","color":"dark_red","bold":"true"},{"text":"lo","color":"red","bold":"true"},{"text":"re","color":"gold","bold":"true"},{"text":"d T","color":"yellow","bold":"true"},{"text":"it","color":"green","bold":"true"},{"text":"le","color":"dark_green","bold":"true"}]}
If you want to change how long the title is gonna be shown:
/title player times fadeInTicks stayTicks fadeOutTicks
The Ticks: 20 Ticks = 1 Second
You can also clear the title:
/title player clear
Or you can reset the time, title and subtitle:
/title player reset
Visit This Page and click on Title or Subtitle to create your own command.
You can create colored clickable signs.
/setblock x y z standing_sign data replace {Text1:"{text:\"Awesome\",color:green,bold:true,italic:true,clickEvent:{action:run_command,value:\"/say Hello @p\"}}",Text2:"{text:\"Nothing\",color:blue}",Text3:"",Text4:""}
Or if you want to change the text later:
/blockdata x y z {Text1:"{text:\"Awesome\",color:green,bold:true,italic:true,clickEvent:{action:run_command,value:\"/say Hello @p\"}}",Text2:"{text:\"Nothing\",color:blue}",Text3:"",Text4:""}
Here's a short tutorial on how to create own signs.
Use this:
text:\"Text\": Put your text where it says 'Text' color:black: Put your color in. Default: black(Optional) bold:false: Bold text formating (true/false) (Optional) italic:false: Italic text formating (true/false) (Optional) underlined:false: Underlined text formating (true/false) (Optional) strikethrough:false: Strikethrough text formating (true/false) (Optional) obfuscated:false: Obfuscated text formating (true/false) (Optional) clickEvent:{...}: (Optional) clickEvent:{action:run_command}(Required with clickEvent) clickEvent:{value:\"/say hi\"} Put your command where it says '/say hi' (Required with clickEvent)
Here are some Examples and Inspirations about mapmaking.
Custom Enchantments look cool and definitely can improve your custom maps.
It uses the Item Lore and the Enchantments to get this working.
WARNING: You need an external tool to do this.
Here is an by WumpaCraft (4 Minutes)
Categories:
If you want to have custom titles, there are some possibilities:
/setblock x y z minecraft:chest 0 replace {CustomName:"Title"}/blockdata x y z {CustomName:"Title"}/summon entity x y z {CustomName:"Title",CustomNameVisible:(0-1)}CustomNameVisible: can be 0 (Only visible when looking at the entity) or 1 (Visible)You can set Items at a specific Itemslots.
With /give you only can add Items to a player's Inventory
If you want to add an Item at slot 8, all slots from 1 to 8 have to be filled.
With /replaceitem you can set Items in a specific inventory at a specific slot.
The possible syntaxes are on This Page
Give a player an item with a Displayname
/give player item amount data {display:{Name:"Your Displayname"}}Give a player an item with a Lore
/give player item amount data {display:{Lore:[Your Lore]}}Or multiple Lores/give player item amount data {display:{Lore:[Your Lore1,Your Lore2]}}Give a player an item with an Enchantment
/give player item amount data {ench:[{id:0,lvl:1}]}Or mutliple Enchantments/give player item amount data {ench:[{id:0,lvl:1},{id:1,lvl:1}]}And here is a Enchanting-ID ListIf you need an example using this here is a by Golden 78 (4 Minutes)
/give player item amount data {AttributeModifiers:[{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:20}]}And here is a Modifiers ListIf you need more explanation here is a by xisumavoid (4 Minutes)
Give someone your head so your brain is save.
/give player minecraft:skull amount 3 {SkullOwner:"player"}And here is a small Custom Skull ListCreate custom fireworks with commands!
But if you want to create more explosions try this tool written by me:
by Wombosvideo
Supports /summon and /give
-- DOWNLOAD NOW (Mediafire) --
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You can give a player a custom colored leather armor piece.
/give player minecraft:leather_boots amount data {display:{color:16777215}}And here you can create your own decimal colors with the Color MixerIf you want to create formatted books, you have to copy this character:
After this character you need to add a letter or a number
Here are some Tricks and Tipps about Entities
See Items > Give Firework > Fireworkgenerator by Wombosvideo
Here are some Tricks and Tipps about Blocks
/setblock x y z minecraft:command_block 0 replace {Command:/say Hi}/setblock x y z minecraft:chest data replace {Items:[:{Count:amount,Slot:slot,id:item,Damage:data}]}And here is a Video Tutorial which explains everything./setblock x y z minecraft:standing_sign data replace {Text1:"Hi,",Text2:"I'm",Text3:"a",Text4:"sign!"}Here are some Tricks and Tipps about Informational Elements.
You can show colored clickable and hoverable texts in the chat.
/tellraw player {"text":"","extra":[{"text":"Co","color":"dark_red","bold":"true"},{"text":"lo","color":"red","bold":"true"},{"text":"re","color":"gold","bold":"true"},{"text":"d C","color":"yellow","bold":"true"},{"text":"ha","color":"green","bold":"true"},{"text":"t M","color":"dark_green","bold":"true"},{"text":"es","color":"aqua","bold":"true"},{"text":"sa","color":"dark_aqua","bold":"true"},{"text":"ge ","color":"blue","bold":"true"},{"text":"Wi","color":"dark_blue","bold":"true"},{"text":"th ","color":"light_purple","bold":"true"},{"text":"URL","color":"dark_purple","bold":"true","italic":"true","underlined":"true","clickEvent":{"action":"open_url","value":"https://mojang.com"},"hoverEvent":{"action":"show_text","value":"Opens the Mojang Webpage"}}]}/tellraw player { "text":"", "extra": [ { "text":"Co", "color":"dark_red", "bold":"true" }, { "text":"lo", "color":"red", "bold":"true" }, { "text":"re", "color":"gold", "bold":"true" }, { "text":"d C", "color":"yellow", "bold":"true" }, { "text":"ha", "color":"green", "bold":"true" }, { "text":"t M", "color":"dark_green", "bold":"true" }, { "text":"es", "color":"aqua", "bold":"true" }, { "text":"sa", "color":"dark_aqua", "bold":"true" }, { "text":"ge ", "color":"blue", "bold":"true" }, { "text":"Wi", "color":"dark_blue", "bold":"true" }, { "text":"th ", "color":"light_purple", "bold":"true" }, { "text":"URL", "color":"dark_purple", "bold":"true", "italic":"true", "underlined":"true", "clickEvent": { "action":"open_url", "value":"https://mojang.com" }, "hoverEvent": { "action":"show_text", "value":"Opens the Mojang Webpage" } } ] }You can show big or texts in the middle of the screen.
/title player title {"text":"","extra":[{"text":"Co","color":"dark_red","bold":"true"},{"text":"lo","color":"red","bold":"true"},{"text":"re","color":"gold","bold":"true"},{"text":"d T","color":"yellow","bold":"true"},{"text":"it","color":"green","bold":"true"},{"text":"le","color":"dark_green","bold":"true"}]}/title player title { "text":"", "extra": [ { "text":"Co", "color":"dark_red", "bold":"true" }, { "text":"lo", "color":"red", "bold":"true" }, { "text":"re", "color":"gold", "bold":"true" }, { "text":"d T", "color":"yellow", "bold":"true" }, { "text":"it", "color":"green", "bold":"true" }, { "text":"le", "color":"dark_green", "bold":"true" } ] }/title player subtitle {"text":"","extra":[{"text":"Boring Subtitle"}]}/title player subtitle { "text":"", "extra": [ { "text":"Boring Subtitle" } ] }If you want to change how long the title is gonna be shown:
The Ticks: 20 Ticks = 1 Second
You can also clear the title:
Or you can reset the time, title and subtitle:
Visit This Page and click on Title or Subtitle to create your own command.
You can create colored clickable signs.
/setblock x y z standing_sign data replace {Text1:"{text:\"Awesome\",color:green,bold:true,italic:true,clickEvent:{action:run_command,value:\"/say Hello @p\"}}",Text2:"{text:\"Nothing\",color:blue}",Text3:"",Text4:""}/blockdata x y z {Text1:"{text:\"Awesome\",color:green,bold:true,italic:true,clickEvent:{action:run_command,value:\"/say Hello @p\"}}",Text2:"{text:\"Nothing\",color:blue}",Text3:"",Text4:""}Here's a short tutorial on how to create own signs.
Use this:
,this:
or this:
command and add this:
for a basic, black text
or add this:
Text1:" { text:\"Awesome\", color:green, bold:true, italic:true, clickEvent: { action:run_command, value:\"/say Hello @p\" } }"for a colored text with a command.Text1:"" is for the first line. Change the numbers for the other 3 lines...
Colored Text Elements:
{ text:\"Text\", color:black, bold:false, italic:false, underlined:false, strikethrough:false, obfuscated:false, clickEvent: { action:run_command, value:\"/say hi\" } }text:\"Text\": Put your text where it says 'Text'color:black: Put your color in. Default: black (Optional)
bold:false: Bold text formating (true/false) (Optional)
italic:false: Italic text formating (true/false) (Optional)
underlined:false: Underlined text formating (true/false) (Optional)
strikethrough:false: Strikethrough text formating (true/false) (Optional)
obfuscated:false: Obfuscated text formating (true/false) (Optional)
clickEvent:{...}: (Optional)
clickEvent:{action:run_command} (Required with clickEvent)
clickEvent:{value:\"/say hi\"} Put your command where it says '/say hi' (Required with clickEvent)
Here are some Examples and Inspirations about mapmaking.
It uses the Item Lore and the Enchantments to get this working.
WARNING: You need an external tool to do this.
Here is an by WumpaCraft (4 Minutes)
by Wombosvideo
Jihad Bomb
by CrushedPixel
Handheld Laser
by Dragnoz
Smoke Grenade
by Henrik SB
C4
by CrushedPixel
Health Station
by CrushedPixel
Metal Detector
by Henrik SB
Power Source
by Dragnoz
Multitrack Train Station
by xisumavoid
Minecraft Cinematics
by CrushedPixel
BossBar
by CrushedPixel
Path finding
by Dragnoz
If something is missing and you know what it is, just post it in the comments.