I recently had the issue of putting together a modded client and it not showing up in the Minecraft launcher
After a few Google searches and some read threads I found something...
You can use the regular Notepad or standard text editing program that came with your OS but I prefer to use Notepad++ and it has helped me in other situations. I recommend getting it either way.
After changing the "id" I was able to select my client in the launcher.
I really hope this helps at least some people.
Rollback Post to RevisionRollBack
I've never understood house parties.
Houses can't move... unless they are like the house in Monster House.
But then they wouldn't be parties.
They would be the Monster Mash.
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After a few Google searches and some read threads I found something...
I lied, I got very... unsatisfactory answers.
After some exploration of files I came up with a solution.
Grab Notepad++ and use it to open your JSON file.
You can use the regular Notepad or standard text editing program that came with your OS but I prefer to use Notepad++ and it has helped me in other situations. I recommend getting it either way.
The beginning should look like this:
{ "id": "name", "time": "XXXX-XX-XXXXX:XX:XX-XX:XX", "releaseTime": "XXXX-XX-XXXXX:XX:XX-XX:XX", "type": "release", "minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --uuid ${auth_uuid} --accessToken ${auth_access_token}", "libraries": [ {The "id" for this client is "name" but my folder and files are "Name"
So within the folder "Name" I have "Name.jar" and "Name.json"
The client's id is "name"
To get the client to work I changed the "id" to "Name"
Now within my "Name" folder I have "Name.jar" and "Name.json"
With the client's id changed to "Name"
{ "id": "Name", "time": "XXXX-XX-XXXXX:XX:XX-XX:XX", "releaseTime": "XXXX-XX-XXXXX:XX:XX-XX:XX", "type": "release", "minecraftArguments": "--username ${auth_player_name} --version ${version_name} --gameDir ${game_directory} --assetsDir ${game_assets} --uuid ${auth_uuid} --accessToken ${auth_access_token}", "libraries": [ {After changing the "id" I was able to select my client in the launcher.
I really hope this helps at least some people.
Houses can't move... unless they are like the house in Monster House.
But then they wouldn't be parties.
They would be the Monster Mash.