it's supposed to be your item name in the brackets
Yeah I figured that out now, but I have restarted now....
I have another problem now.
So I added my item according to this tutorial, I did the same with another item, but for some reason it is not 'recognizing' the second texture?
I have tried many different ways, and still no progress?
I am not sure what I am doing different or wrong from before?
Example, My two items i'm adding are 'mythrilbar' and 'dwarvenforgedsteel', but only the texture for 'mythrilbar' is working.
EDIT: I should add, It seems to only happen when I try to add new Items.
Blocks, Tools and Armour seem to work fine.
EDIT: Nevermind! I have found a new way of doing it!
Oh whatever. I fixed up the item id. However, now I'm getting a new error. Same code just different item id.
java.lang.IllegalArgumentException: Illegal object for naming null
at cpw.mods.fml.common.registry.LanguageRegistry.addNameForObject(LanguageRegistry.java:114)
at cpw.mods.fml.common.registry.LanguageRegistry.addName(LanguageRegistry.java:122)
at Syn.MyMod.TheLOLMod.load(TheLOLMod.java:49)
Just reminding you that this is here. Sorry for being impatient.
Did I do something wrong? I did exactly what you did in your tutorial episode 1, but when i go into eclipse and look in the SRC option I cannot find the folders that I put into the SRC folder in MCP
Did I do something wrong? I did exactly what you did in your tutorial episode 1, but when i go into eclipse and look in the SRC option I cannot find the folders that I put into the SRC folder in MCP
You have to use the recommended build not the latest build for forge
I have a problem with my armor. If the armor is on players body, the texture will not rendered, only the icons will be rendered.
Oh and I have checked the item ids, the completly code, the texture name and the texture path.
Please help!
Do you have this bit of code in refering to your armor type though
Hey Syn U make awesome tutorials. I was wondering if you could make a video on how to make a multi tool like a tool that can do the job of a Axe, Sword, Pickaxe and Shovel? Thanks Zeptroid
I need help with the armor. I've followed your tutorial and added the textures and everything but when I put the armor on it is invisible and the console spouts out this repeatedly:
2014-01-05 21:01:53 [INFO] [STDERR] java.lang.ArrayIndexOutOfBoundsException: 20
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderBiped.getArmorResource(RenderBiped.java:92)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.setArmorModel(RenderPlayer.java:72)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.shouldRenderPass(RenderPlayer.java:514)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RendererLivingEntity.doRenderLiving(RendererLivingEntity.java:164)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.func_130009_a(RenderPlayer.java:166)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.doRender(RenderPlayer.java:556)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiInventory.func_110423_a(GuiInventory.java:121)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiContainerCreative.drawGuiContainerBackgroundLayer(GuiContainerCreative.java:849)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:111)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.InventoryEffectRenderer.drawScreen(InventoryEffectRenderer.java:43)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiContainerCreative.drawScreen(GuiContainerCreative.java:683)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1036)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:838)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.main.Main.main(Main.java:93)
2014-01-05 21:01:53 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2014-01-05 21:01:53 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2014-01-05 21:01:53 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2014-01-05 21:01:53 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
java.lang.IllegalArgumentException: Illegal object for naming null
at cpw.mods.fml.common.registry.LanguageRegistry.addNameForObject(LanguageRegistry.java:114)
at cpw.mods.fml.common.registry.LanguageRegistry.addName(LanguageRegistry.java:122)
at Syn.MyMod.TheLOLMod.load(TheLOLMod.java:49)
After the unlocalized name you are missing a squigly bracket
Ok so that fixed that problem, but the smelting game registry still isn"t working?
//Smelting GameRegistry.addSmelting(EseldorMod.mythril.itemID, new ItemStack(mythrilingot, 1), 5F); { //World Gen GameRegistry.registerWorldGenerator(new WorldGeneratorBass()); } private void setUnlocalizedName(String string){ // TODO Auto-generated method stub { } }}It says there is something wrong with it?
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumi don't think it's supposed to be
it's supposed to be your item name in the brackets
If I helped you, please click the green like button!
Check out my modding tutorials here, or in my website here!
Also, check out my mod, Spindle!
Yeah I figured that out now, but I have restarted now....
I have another problem now.
So I added my item according to this tutorial, I did the same with another item, but for some reason it is not 'recognizing' the second texture?
I have tried many different ways, and still no progress?
I am not sure what I am doing different or wrong from before?
Example, My two items i'm adding are 'mythrilbar' and 'dwarvenforgedsteel', but only the texture for 'mythrilbar' is working.
EDIT: I should add, It seems to only happen when I try to add new Items.
Blocks, Tools and Armour seem to work fine.
EDIT: Nevermind! I have found a new way of doing it!
-ScorcedBird
Just reminding you that this is here. Sorry for being impatient.
Just one more block...
I try to make a mod in 1.6.4 about a news plants!
I try to make a seed for example seeds of corn
The plant of corn
The cob
but i don't know the java Code of that!
Somebody help or try to paste any code or something to guide me! Ty to everyone
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumwhat new error exactly?
If I helped you, please click the green like button!
Check out my modding tutorials here, or in my website here!
Also, check out my mod, Spindle!
You have to use the recommended build not the latest build for forge
Do you have this bit of code in refering to your armor type though
RenderingRegistry.addNewArmourRendererPrefix("AmethystArmor");I went through and reinstalled the recommended build and still I cannot find the Syn folder I put into the SRC folder
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderBiped.getArmorResource(RenderBiped.java:92)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.setArmorModel(RenderPlayer.java:72)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.shouldRenderPass(RenderPlayer.java:514)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RendererLivingEntity.doRenderLiving(RendererLivingEntity.java:164)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.func_130009_a(RenderPlayer.java:166)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.doRender(RenderPlayer.java:556)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiInventory.func_110423_a(GuiInventory.java:121)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiContainerCreative.drawGuiContainerBackgroundLayer(GuiContainerCreative.java:849)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:111)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.InventoryEffectRenderer.drawScreen(InventoryEffectRenderer.java:43)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiContainerCreative.drawScreen(GuiContainerCreative.java:683)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1036)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:838)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.client.main.Main.main(Main.java:93)
2014-01-05 21:01:53 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2014-01-05 21:01:53 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2014-01-05 21:01:53 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2014-01-05 21:01:53 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
2014-01-05 21:01:53 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Did you not see it?
Just one more block...
Ok so ok so you saying you can't find the entire minecraft folder in eclipse?