Mrgreen33gamer's [1.6.1\1.6.2\1.6.4\]Forge/ModLoader Modding Tutorials
Poll: Is helpful
Ended Feb 16, 2015
Poll: Do you want to make Bukkit Plugins
Ended Feb 16, 2015
Poll: Forge Dimension?
Ended Feb 16, 2015
Ended Feb 16, 2015
Ended Feb 16, 2015
Ended Feb 16, 2015
https://www.dropbox.com/sh/x6fhh85ieq6s00x/g8ywbwq4Qk
Npc: Hard
Entity: easy
Guns: hardesh
I should put this in the discription, here are the texture folders:
For blocks: Eclipse/Client/Bin/Textures/Blocks/NAME.png
For items: Eclipse/Client/Bin/Textures/Items/NAME.png
You have to make the folders Textures, Item, and Blocks.
That is easy its just that I don't have to time during the day to do that because I am working on my Forums using Visual Studio for Web. Will try.
That could be possible but I think it would be better is you used forge. But I think someone has that code. Sorry.
I think that's a old code I use to have for 1.5 but sense it updated I think the code is deferent, ill look into it.
If your using ModLoader then you don't have to put your textures in the jar, just make these files: eclipse/client/bin/textures/items/NAME.png
And if your localization name is set to blueGem.png then it's wrong
Let me see your all our file codes.
Funny I was working on one. Thanks!
Dimensions can not be registered without a DimentionAPI. Only forge can help with that, sorry but I did do a biome and I will do a MOB.
I do know a way to put effects ill PM you and find the code if I do. Thanks.
Send me the names of the images and the mod_NAME and the files that register the Tool. PM me because when people ask for help it usually takes up space in there topic.
PM me!
In the public static final section were you register the helmet you have to add something like this: .addPostionEffect
If you go to the Item class and find in the public static final section you need to find this: goldenApple
Look in its line of code and find the: .addPostionEffect. And that should work. If you did not find it PM me and I'll give it to you.
Just add a position effect and see what happens like in the goldenApple.
No problem, this is that main string in your public static final item section.
This is the block one:
Here is the texture ways:
BLOCK: eclipse/client/bin/textures/blocks/NAME.png
ITEM: eclipse/client/bin/textures/items/NAME.png
you make the folders: textures/items AND textures/blocks
Also i have a video in the topic that will tell you!
Mrgreen33gamer, Thanks.
Also please support me for more tutorials.