i have that on my forge tut post, it's easier to follow with a vid... but here's my vid (also tells u how to set up eclipse and set the java path, but u can skip that...)
I have started making a mod for me and my friends to muck around with but I followed the update vid and I ended up with 10+ errors and minecraft instantly crashed if I tried to run it. My mod is stuck on 1.5.2 right now and I want to update it to 1.6.2 but even the newer minecraft coding that haven't messed with (Hayblocks, carpet etc.) is getting multiple errors
I'm willing to send the reobfuscated jar to anyone that will help and the source code too.
I have started making a mod for me and my friends to muck around with but I followed the update vid and I ended up with 10+ errors and minecraft instantly crashed if I tried to run it. My mod is stuck on 1.5.2 right now and I want to update it to 1.6.2 but even the newer minecraft coding that haven't messed with (Hayblocks, carpet etc.) is getting multiple errors
I'm willing to send the reobfuscated jar to anyone that will help and the source code too.
You will also need to make an assets folder in your src, then inside that a folder with the same name as your mod ID, only all lowercase, and inside another folder named textures, then two folders named blocks and items. You can put your textures inside those two as well.
NOTE:
1. When converting your mod into a reobfuscated zipfile, you will need to rename your '-modid-' folder to minecraft.
2. If any of your package names and textures have a capital letter, Minecraft will simply ignore them.
I tried all that and it didnt work :'( please help me XD
SCMowns can you finish the forge tutorials and also can you teach us how to generate custom trees? Thanks for the AWESOME tutorials. I learned everything I know from you Spam
Are you carrying on with the forge series or was that the last one? I kind of need to know how to make a mob using FORGE as using Modloader didn't work for me. I'm working on my own mod but I've been using your tutorials until now and I never understand anybody else's. If you could do the make a mob with FORGE that would be great!
If you want some help, I have a buttload of code I can help you understand if you want. Just pm me!
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Curse Premiumi have that on my forge tut post, it's easier to follow with a vid... but here's my vid (also tells u how to set up eclipse and set the java path, but u can skip that...)
EDIT: 6:28 i think is where it is
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================ Forge ModLoader Setup Start ===================
MCP Detected already, not downloading
Setting up MCP
Restoring commands.py backup
patching file commands.py
Hunk #2 succeeded at 143 (offset 2 lines).
Hunk #3 FAILED at 200.
Hunk #4 FAILED at 237.
Hunk #5 succeeded at 306 (offset 30 lines).
Hunk #6 FAILED at 380.
Hunk #7 FAILED at 408.
Hunk #8 FAILED at 818.
Hunk #9 succeeded at 985 (offset 124 lines).
Hunk #10 succeeded at 1224 (offset 121 lines).
Hunk #11 FAILED at 1240.
Hunk #12 FAILED at 1271.
Hunk #13 FAILED at 1284.
Hunk #14 FAILED at 1292.
Hunk #15 FAILED at 1419.
Hunk #16 FAILED at 1566.
Hunk #17 succeeded at 1675 (offset 147 lines).
Hunk #18 succeeded at 1664 (offset 121 lines).
Hunk #19 FAILED at 1763.
Hunk #20 FAILED at 1778.
Hunk #21 succeeded at 1884 (offset 164 lines).
Hunk #22 succeeded at 1864 (offset 121 lines).
13 out of 22 hunks FAILED -- saving rejects to file commands.py#
Commands patch applied successfully
Copying FML conf
Creating re-packaged srg
Creating re-packaged exc
Creating re-packaged MCP patches
File Exists: lwjgl.jar
File Exists: lwjgl_util.jar
File Exists: jinput.jar
File Exists: windows_natives.jar
File Exists: macosx_natives.jar
File Exists: linux_natives.jar
File Exists: minecraft.jar
File Exists: minecraft_server.jar
Traceback (most recent call last):
File "install.py", line 47, in <module>
main(os.path.abspath('..'))
File "install.py", line 19, in main
setup_fml(fml_dir, mcp_dir)
File "C:\Documents and Settings\Tanzina\Desktop\Chaos Mod\forge\fml\fml.py", l
ine 338, in setup_fml
decompile(None, False, False, True, True, False, True, False, False, False,
False, not disable_client, enable_server)
TypeError: decompile() takes exactly 17 arguments (13 given)
Press any key to continue . . .
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Curse Premiumy start from 1.2.5?
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Curse PremiumI'm willing to send the reobfuscated jar to anyone that will help and the source code too.
Sincerely, ZeScratch
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Curse Premiumforge or modloader? and which update vid..?
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Curse Premiumhe says "hopefully soon"
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Curse Premiumi have a vid of how to do that on my forge tut post soon, maybe tonight it'll be up
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I tried all that and it didnt work :'( please help me XD
AWESOME thanks a bunch could you please upload it tonight i am very confused and need to get it done tonight.
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Curse PremiumI'm editing the vid right now
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ok thanks, I just subscribed to you on the youtubes and im about to follow you on twitter
and btw i must say, your more blocks mod looks AMAZING! im watching the reviews right now
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Curse Premiumalso, if you find more reviews, i'd like to add a few more the my mods post on here
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Curse PremiumIf you want some help, I have a buttload of code I can help you understand if you want. Just pm me!