---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 28/01/13 11:36 AM
Description: Exception occured in ModLoader
java.lang.Exception: No registry for this texture: /gui/Chestnut.png
at net.minecraft.src.ModLoader.getUniqueSpriteIndex(ModLoader.java:778)
at net.minecraft.src.ModLoader.addOverride(ModLoader.java:474)
at net.minecraft.src.mod_MoNature.load(mod_MoNature.java:12)
at net.minecraft.src.ModLoader.init(ModLoader.java:960)
at net.minecraft.src.ModLoader.addAllRenderers(ModLoader.java:190)
at net.minecraft.src.RenderManager.<init>(RenderManager.java:93)
at net.minecraft.src.RenderManager.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:421)
at net.minecraft.src.MinecraftAppletImpl.startGame(MinecraftAppletImpl.java:41)
at net.minecraft.client.Minecraft.run(Minecraft.java:741)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_11, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 958187536 bytes (913 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: Start[net.minecraft.src.IPlayerUsage, MinecraftFakeLauncher, ThreadShutdown, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 2
ModLoader 1.4.7
mod_MoNature 3.14159265
What does no classes DefFound meanMy minecraft crashes when I added the solid block and said this:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
A full error report has been saved to C:\Users\Matthew\Desktop\gems\jars\.\crash-reports\crash-2013-01-28_17.59.23-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d1fb3e08 --------
Full report at:
C:\Users\Matthew\Desktop\gems\jars\.\crash-reports\crash-2013-01-28_17.59.23-client.txt
Please show that file to Mojang, NOT just this screen!
java.lang.NoClassDefFoundError: Could not initialize class net.minecraft.src.mod_minecraft
at net.minecraft.src.mod_MCarmor.load(mod_MCarmor.java:45)
at net.minecraft.src.ModLoader.init(ModLoader.java:960)
at net.minecraft.src.ModLoader.addAllRenderers(ModLoader.java:190)
at net.minecraft.src.RenderManager.<init>(RenderManager.java:93)
at net.minecraft.src.RenderManager.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:421)
at net.minecraft.src.MinecraftAppletImpl.startGame(MinecraftAppletImpl.java:41)
at net.minecraft.client.Minecraft.run(Minecraft.java:741)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 834c4c4b ----------
when I add the topaz armor minecraft crashes and says this:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception occured in ModLoader
A full error report has been saved to C:\Users\Matthew\Desktop\gems\jars\.\crash-reports\crash-2013-01-29_11.01.36-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 42edf159 --------
Full report at:
C:\Users\Matthew\Desktop\gems\jars\.\crash-reports\crash-2013-01-29_11.01.36-client.txt
Please show that file to Mojang, NOT just this screen!
java.lang.Exception: No more empty item sprite indices left!
at net.minecraft.src.ModLoader.getUniqueItemSpriteIndex(ModLoader.java:760)
at net.minecraft.src.ModLoader.getUniqueSpriteIndex(ModLoader.java:770)
at net.minecraft.src.ModLoader.addOverride(ModLoader.java:474)
at net.minecraft.src.mod_minecraft.load(mod_minecraft.java:442)
at net.minecraft.src.ModLoader.init(ModLoader.java:960)
at net.minecraft.src.ModLoader.addAllRenderers(ModLoader.java:190)
at net.minecraft.src.RenderManager.<init>(RenderManager.java:93)
at net.minecraft.src.RenderManager.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:421)
at net.minecraft.src.MinecraftAppletImpl.startGame(MinecraftAppletImpl.java:41)
at net.minecraft.client.Minecraft.run(Minecraft.java:741)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT c2d06d17 ----------
SCMowns please help can you tell me how to add more then 5 new sets of armor cause in my EnumArmorMaterial.TOPAZ, 10, 3 you cant go over 9 at where I put 10
Please help I only need to add 1 more peice of armor to minecraft then my mod is done!!!!!!!!!!
Please help
Ore else I have to get rid of all of my topaz stuff cause it is no use having topaz stuff if you cant make armor from it
i really think you should change ur style. you give people the code. no one is gonna learn from that unless they listen to you explaining the code. i love your tutorials, but that is just my opinion on it and im sure some other people feel the same
Give me your codes for you armor so i can se if i can tell you how to get more than 5 sets
and give me yor codes for your block
then i will try to help you
Ok well first of all I got my blocks all working and if you have skype add matthew123456sil so I can give you my hole code
this is ment to be used, shiftedIndex doesn't exist anymore
and iconIndex works fine for me try this in your code:
YOURITEM.iconIndex = ModLoader.addOverride("/gui/items.png" , "/items/YOURPICTURE.png");
for custom sound on your blocks go to Block.java and select which one, put this in your code:
.setStepSoud(Block.YOURSOUND)
and add .setStepSound in after you have set the blockID
Na ill just keep on using itemID it still works the exact same way it still gives my the gem when I mine the block.
Rollback Post to RevisionRollBack
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Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
I done exacly what SCMowns done
#ImmaWolf
1 rep for you man!!!!!!!!!
// Hey, that tickles! Hehehe!
Time: 28/01/13 11:36 AM
Description: Exception occured in ModLoader
java.lang.Exception: No registry for this texture: /gui/Chestnut.png
at net.minecraft.src.ModLoader.getUniqueSpriteIndex(ModLoader.java:778)
at net.minecraft.src.ModLoader.addOverride(ModLoader.java:474)
at net.minecraft.src.mod_MoNature.load(mod_MoNature.java:12)
at net.minecraft.src.ModLoader.init(ModLoader.java:960)
at net.minecraft.src.ModLoader.addAllRenderers(ModLoader.java:190)
at net.minecraft.src.RenderManager.<init>(RenderManager.java:93)
at net.minecraft.src.RenderManager.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:421)
at net.minecraft.src.MinecraftAppletImpl.startGame(MinecraftAppletImpl.java:41)
at net.minecraft.client.Minecraft.run(Minecraft.java:741)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_11, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 958187536 bytes (913 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: Start[net.minecraft.src.IPlayerUsage, MinecraftFakeLauncher, ThreadShutdown, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 2
ModLoader 1.4.7
mod_MoNature 3.14159265
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
A full error report has been saved to C:\Users\Matthew\Desktop\gems\jars\.\crash-reports\crash-2013-01-28_17.59.23-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT d1fb3e08 --------
Full report at:
C:\Users\Matthew\Desktop\gems\jars\.\crash-reports\crash-2013-01-28_17.59.23-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 28/01/13 5:59 PM
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_11, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 976170472 bytes (930 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: Start[net.minecraft.src.IPlayerUsage, MinecraftFakeLauncher, ThreadShutdown, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 7
ModLoader 1.4.7
mod_crystal 3.14159265
mod_MCarmor 3.14159265
mod_opal 3.14159265
mod_ruby 3.14159265
mod_sapphire 3.14159265
mod_topaz 3.14159265
java.lang.NoClassDefFoundError: Could not initialize class net.minecraft.src.mod_minecraft
at net.minecraft.src.mod_MCarmor.load(mod_MCarmor.java:45)
at net.minecraft.src.ModLoader.init(ModLoader.java:960)
at net.minecraft.src.ModLoader.addAllRenderers(ModLoader.java:190)
at net.minecraft.src.RenderManager.<init>(RenderManager.java:93)
at net.minecraft.src.RenderManager.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:421)
at net.minecraft.src.MinecraftAppletImpl.startGame(MinecraftAppletImpl.java:41)
at net.minecraft.client.Minecraft.run(Minecraft.java:741)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 834c4c4b ----------
how to add a model to an item like with the portal gun mod
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception occured in ModLoader
A full error report has been saved to C:\Users\Matthew\Desktop\gems\jars\.\crash-reports\crash-2013-01-29_11.01.36-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 42edf159 --------
Full report at:
C:\Users\Matthew\Desktop\gems\jars\.\crash-reports\crash-2013-01-29_11.01.36-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 29/01/13 11:01 AM
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_11, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 971878568 bytes (926 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: Start[net.minecraft.src.IPlayerUsage, MinecraftFakeLauncher, ThreadShutdown, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 8
ModLoader 1.4.7
mod_crystal 3.14159265
mod_MCarmor 3.14159265
mod_minecraft 3.14159265
mod_opal 3.14159265
mod_ruby 3.14159265
mod_sapphire 3.14159265
mod_topaz 3.14159265
java.lang.Exception: No more empty item sprite indices left!
at net.minecraft.src.ModLoader.getUniqueItemSpriteIndex(ModLoader.java:760)
at net.minecraft.src.ModLoader.getUniqueSpriteIndex(ModLoader.java:770)
at net.minecraft.src.ModLoader.addOverride(ModLoader.java:474)
at net.minecraft.src.mod_minecraft.load(mod_minecraft.java:442)
at net.minecraft.src.ModLoader.init(ModLoader.java:960)
at net.minecraft.src.ModLoader.addAllRenderers(ModLoader.java:190)
at net.minecraft.src.RenderManager.<init>(RenderManager.java:93)
at net.minecraft.src.RenderManager.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:421)
at net.minecraft.src.MinecraftAppletImpl.startGame(MinecraftAppletImpl.java:41)
at net.minecraft.client.Minecraft.run(Minecraft.java:741)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT c2d06d17 ----------
at the end of the sentence in the public class one add in .setCreativeTab(CreativeTabs.tabMaterials);
Please help I only need to add 1 more peice of armor to minecraft then my mod is done!!!!!!!!!!
Please help
Ore else I have to get rid of all of my topaz stuff cause it is no use having topaz stuff if you cant make armor from it
Ok thanks I was just using itemid and it worked fine but I like to use what you are ment to use
thanks again
and do you know how to add more then 5 new sets of armorOk I found out that iconIndex still crashes when I try to mine the block
Ok well first of all I got my blocks all working and if you have skype add matthew123456sil so I can give you my hole code
Na ill just keep on using itemID it still works the exact same way it still gives my the gem when I mine the block.