I have a question about this mod is it like the shaders that you have to put the stuff in the minecraft.jar and then it crashes my game or do you put it in mods and forge takes care of it?
I have a question about this mod is it like the shaders that you have to put the stuff in the minecraft.jar and then it crashes my game or do you put it in mods and forge takes care of it?
never mind every shader black screens me even this one even with optfine hd : l
So, I have an issue. I noticed that climbing vines simply doesn't work when I use the shaders. Is it the type of shaders I'm using or is it the mod itself? I've been using magic launcher.
I unchecked the shaders mod and I can climb vines again, but when they're animated with shaders, I can't seem to interact with them at all. Anyone have a fix?
With Optifine running, the only mod, The anti-aliasing setting works like it is supposed to. With the Shader mod running, that setting no longer works, at all. It reverts to off when you start Minecraft even if you set the OptifineOptions cfg file to read only. Forced MLAA only works with 3D Applications, not openGL, so I can't force it through my video card's settings, either.
I love this mod, it's really impressive. But since Chocapic Shaders I have a weird reddish color, which you can see on the grayscale colors.
This reddish tint is present at any time (night/day/sunset/sunrise).
Plus I would suggest many modifications for more realistic sight. In my opinion, the shaders are getting a bit too much in a "camera" point of view instead of human one.
Who am I supposed to contact for improving this shader ? If this is possible.
It's red color filter, so it's not a bug. You should contact Chocapic13. Search for him in google :)I'm not shader packs modificator, I'm shader packs optimizer Can anyone send me some shader packs which aren't in my shaderpacks folder?
I am going to wait until you release another version for Optifine U-D5.....lol
I dont want to go back to U-D3, since i had glitchy problems that U-D5 fixed. ..lol
I honestly wish GLSL Shaders was not Optifine 'version' dependant. - but thats just wishes
This is what happened to my Minecraft. It made my screen purple.
How do I fix this?
>.> It's just vanilla.
Welp, I've looked at like eight tutorials, none worked. Back to work...
Please help me! im using SEUS v08 standard
I unchecked the shaders mod and I can climb vines again, but when they're animated with shaders, I can't seem to interact with them at all. Anyone have a fix?
Thanks.
Any suggestions?
It's red color filter, so it's not a bug. You should contact Chocapic13. Search for him in google :)I'm not shader packs modificator, I'm shader packs optimizer
I am going to wait until you release another version for Optifine U-D5.....lol
I dont want to go back to U-D3, since i had glitchy problems that U-D5 fixed. ..lol
I honestly wish GLSL Shaders was not Optifine 'version' dependant. - but thats just wishes
[OptiFine] Version found: D5
2013-06-24 07:42:57 [INFO] [STDOUT] [Shaders] Required OptiFine version : OptiFine_1.5.2_HD_U_D3
2013-06-24 07:42:57 [INFO] [STDOUT] [Shaders] Detected OptiFine version : OptiFine_1.5.2_HD_U_D5
2013-06-24 07:42:57 [INFO] [STDERR] [Shaders] Wrong OptiFine version!
Windows 7 x64-bit SP-1 - MC v1.7.10 - Forge 10.13.4.1517 - CodeChickenCore v1.0.7.47 - NEI v1.0.5.118 - (MultiMC v5.0.4.8)
Send me Your zip file to [email protected] . I'll see what You did