I guess that could work... Speaking of entities, for some reason I can't get the mod_ file to load two new entities in the same game...
the code that says :
public void addRenderer(Map var1)
{
var1.put(Entity******.class, new RenderLiving(new ModelBiped(),.5f));//says that the pigman should use the living renderer and the biped model note you can change the renderer and the model
}
won't let me do two entities at once (obviously), but it also won't let me ad a new addRenderer line. It comes up with an error about having duplicate addRenderer lines... what do I do? :/
I guess that could work... Speaking of entities, for some reason I can't get the mod_ file to load two new entities in the same game...
the code that says :
public void addRenderer(Map var1)
{
var1.put(Entity******.class, new RenderLiving(new ModelBiped(),.5f));//says that the pigman should use the living renderer and the biped model note you can change the renderer and the model
}
won't let me do two entities at once (obviously), but it also won't let me ad a new addRenderer line. It comes up with an error about having duplicate addRenderer lines... what do I do? :/
Never mind about the above question. I figured out how to fix it. On your tutorial, you need to switch:
public void addRenderer(Map var1)
{
var1.put(EntityPigman.class, new RenderLiving(new ModelBiped(),.5f));//says that the pigman should use the living renderer and the biped model note you can change the renderer and the model
}
with:
public void addRenderer(Map map)
{
map.put(EntityPigman.class, new RenderLiving(new ModelBiped(),.5f));//says that the pigman should use the living renderer and the biped model note you can change the renderer and the model
}
However, I have three more questions before I can release the first version of my mod, and I hope you can help me. 1. My second mob will not spawn naturally in the wild... SOLVED!
2. Do you know how to make mobs/entities glow? (like how lava glows, but it isn't a block)
3. My sword (just ItemSword.class with new names) is not enchantable...
If you can help me with any of these, I will be eternally grateful
Never mind about the above question. I figured out how to fix it. On your tutorial, you need to switch:
public void addRenderer(Map var1)
{
var1.put(EntityPigman.class, new RenderLiving(new ModelBiped(),.5f));//says that the pigman should use the living renderer and the biped model note you can change the renderer and the model
}
with:
public void addRenderer(Map map)
{
map.put(EntityPigman.class, new RenderLiving(new ModelBiped(),.5f));//says that the pigman should use the living renderer and the biped model note you can change the renderer and the model
}
However, I have three more questions before I can release the first version of my mod, and I hope you can help me. 1. My second mob will not spawn naturally in the wild... SOLVED!
2. Do you know how to make mobs/entities glow? (like how lava glows, but it isn't a block)
3. My sword (just ItemSword.class with new names) is not enchantable...
If you can help me with any of these, I will be eternally grateful
How do you make fuels, shapeless recipes and custom potion effects? Do a tuorial on that please. And the enchantment one doesn't work.
I know I realised after the comment was posted.
i have just made tutorials on fuels and shapeless recipes, and for the potion effectsyou might have to ask Uncle Mion as he is the only one i know who has added a potion effect
I would love to see a tutorial on how to modify the cauldron into working like it did in 1.9pre2 when we could mix potions in them. or at least explain how that'd work xD
Thanks.
Yeah, I was thinking it might.... but oh well. The effect would be really cool, even if it means it isn't compatible with other mods
Bleach Mod
the code that says :
public void addRenderer(Map var1) { var1.put(Entity******.class, new RenderLiving(new ModelBiped(),.5f));//says that the pigman should use the living renderer and the biped model note you can change the renderer and the model }won't let me do two entities at once (obviously), but it also won't let me ad a new addRenderer line. It comes up with an error about having duplicate addRenderer lines... what do I do? :/
Bleach Mod
Never mind about the above question. I figured out how to fix it. On your tutorial, you need to switch:
public void addRenderer(Map var1) { var1.put(EntityPigman.class, new RenderLiving(new ModelBiped(),.5f));//says that the pigman should use the living renderer and the biped model note you can change the renderer and the model }with:
public void addRenderer(Map map) { map.put(EntityPigman.class, new RenderLiving(new ModelBiped(),.5f));//says that the pigman should use the living renderer and the biped model note you can change the renderer and the model }However, I have three more questions before I can release the first version of my mod, and I hope you can help me.
1. My second mob will not spawn naturally in the wild...SOLVED!2. Do you know how to make mobs/entities glow? (like how lava glows, but it isn't a block)
3. My sword (just ItemSword.class with new names) is not enchantable...
If you can help me with any of these, I will be eternally grateful
Bleach Mod
i have just made tutorials on fuels and shapeless recipes, and for the potion effectsyou might have to ask Uncle Mion as he is the only one i know who has added a potion effect
btw: The enchantment tutorial works
Bleach Mod
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