Hexa Parkour Map (1.19.1, 1.19.2) is a parkour map created by AmirKaka. Who wouldn’t love a parkour challenge made out of hexagons? Hexa Parkour is a fast-paced parkour map featuring 40 levels of medium-difficulty parkour. You will gradually go from one hexagon to another, some let you enjoy the outside view, some will allow you to explore more wonderful secrets on the inside! You can play with your friends and pick up interactive collectible items throughout the map as a competition. Download this map from the línks below and enjoy the journey through the hexagons!
As far as i am aware most monster spawning conditions have changed past 1.16.5, meaning zombies & co should only spawn on a block with a light level of 0.
Some monsters have additional spawning conditions. One of the more confusing mobs is the slime. I made a thread about it a jear ago & it turned out as a mess, corrected by the community.
Strays & Husks for example only spawn in their personal biomes BUT they also only spawn under direct sky.
So you won't encounter these mobs in caves unless they managed to strave into them from the surface.
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My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q
Hexa Parkour Map (1.19.1, 1.19.2) is a parkour map created by AmirKaka. Who wouldn’t love a parkour challenge made out of hexagons? Hexa Parkour is a fast-paced parkour map featuring 40 levels of medium-difficulty parkour. You will gradually go from one hexagon to another, some let you enjoy the outside view, some will allow you to explore more wonderful secrets on the inside! You can play with your friends and pick up interactive collectible items throughout the map as a competition. Download this map from the línks below and enjoy the journey through the hexagons!
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Because minecraft logic and/or it would be too hard to have mobs in the day too
Monsters spawn depending on conditions.
As far as i am aware most monster spawning conditions have changed past 1.16.5, meaning zombies & co should only spawn on a block with a light level of 0.
Some monsters have additional spawning conditions. One of the more confusing mobs is the slime. I made a thread about it a jear ago & it turned out as a mess, corrected by the community.
Strays & Husks for example only spawn in their personal biomes BUT they also only spawn under direct sky.
So you won't encounter these mobs in caves unless they managed to strave into them from the surface.
My projects:
-are abandoned for now. I might pick 'em up in the future.
For now i'm working on a private modpack that suit's my own playstyle.
I am gonna stay in modded 1.12.2 untill my potato dies. No mercy! :Q