Not sure if I missed anything in the patch notes for 1.14.4, but I found what appears to be one of the old "large trees" that used to spawn in Minecraft Infdev. Is this supposed to happen?
Seed is 1570241982068748441, coordinates are 72 72 219, facing north.
Mojang originally removed these in 1.7 due to "lag" - instead of actually fixing the problem (the game doesn't place enough logs to support the leaves so they decay if they receive a block update. 1.7 also made chunk updates far laggier; MC-44801; which was the real problem which they simply tried to hide by removing features or making them far rarer (big oaks still generated in now much rarer jungles). Even on a computer which is simply awful by today's standards (mid-2000s hardware, which is still above the system requirements for 1.6) I never noticed unusual lag in forests or jungles in 1.6.4 (at least not with Fast leaves; Fancy leaves can be an order of magnitude more expensive to render since every interior face is being rendered).
Mojang originally removed these in 1.7 due to "lag" - instead of actually fixing the problem (the game doesn't place enough logs to support the leaves so they decay if they receive a block update. 1.7 also made chunk updates far laggier; MC-44801; which was the real problem which they simply tried to hide by removing features or making them far rarer (big oaks still generated in now much rarer jungles). Even on a computer which is simply awful by today's standards (mid-2000s hardware, which is still above the system requirements for 1.6) I never noticed unusual lag in forests or jungles in 1.6.4 (at least not with Fast leaves; Fancy leaves can be an order of magnitude more expensive to render since every interior face is being rendered).
Not sure if I missed anything in the patch notes for 1.14.4, but I found what appears to be one of the old "large trees" that used to spawn in Minecraft Infdev. Is this supposed to happen?
Seed is 1570241982068748441, coordinates are 72 72 219, facing north.
yes, it was a fix from the 1.10 or so days
Mojang originally removed these in 1.7 due to "lag" - instead of actually fixing the problem (the game doesn't place enough logs to support the leaves so they decay if they receive a block update. 1.7 also made chunk updates far laggier; MC-44801; which was the real problem which they simply tried to hide by removing features or making them far rarer (big oaks still generated in now much rarer jungles). Even on a computer which is simply awful by today's standards (mid-2000s hardware, which is still above the system requirements for 1.6) I never noticed unusual lag in forests or jungles in 1.6.4 (at least not with Fast leaves; Fancy leaves can be an order of magnitude more expensive to render since every interior face is being rendered).
TheMasterCaver's First World - possibly the most caved-out world in Minecraft history - includes world download.
TheMasterCaver's World - my own version of Minecraft largely based on my views of how the game should have evolved since 1.6.4.
Why do I still play in 1.6.4?
Ah, interesting. Thanks!