This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
I decided to try using the randomize option when customizing, and this insanity happened.
(Ores were manually set)
Screenshots (Seed in the first screenshot)
Apparently mobs can spawn at the top of the world during the day, and they don't burn.
Preset
{"coordinateScale":1803.7075,"heightScale":322.9843,"lowerLimitScale":92.609344,"upperLimitScale":281.5252,"depthNoiseScaleX":590.68475,"depthNoiseScaleZ":441.2805,"depthNoiseScaleExponent":0.01,"mainNoiseScaleX":4197.1924,"mainNoiseScaleY":1179.3815,"mainNoiseScaleZ":5000.0,"baseSize":4.5492954,"stretchY":6.1979613,"biomeDepthWeight":12.631593,"biomeDepthOffset":11.993817,"biomeScaleWeight":11.104097,"biomeScaleOffset":9.200136,"seaLevel":31,"useCaves":true,"useDungeons":true,"dungeonChance":8,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":4,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":4,"dirtSize":1,"dirtCount":0,"dirtMinHeight":0,"dirtMaxHeight":0,"gravelSize":12,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":255,"graniteSize":1,"graniteCount":0,"graniteMinHeight":26,"graniteMaxHeight":78,"dioriteSize":1,"dioriteCount":0,"dioriteMinHeight":18,"dioriteMaxHeight":3,"andesiteSize":1,"andesiteCount":0,"andesiteMinHeight":57,"andesiteMaxHeight":8,"coalSize":30,"coalCount":40,"coalMinHeight":0,"coalMaxHeight":255,"ironSize":30,"ironCount":40,"ironMinHeight":0,"ironMaxHeight":255,"goldSize":15,"goldCount":30,"goldMinHeight":0,"goldMaxHeight":255,"redstoneSize":25,"redstoneCount":40,"redstoneMinHeight":0,"redstoneMaxHeight":255,"diamondSize":50,"diamondCount":40,"diamondMinHeight":0,"diamondMaxHeight":255,"lapisSize":20,"lapisCount":20,"lapisCenterHeight":127,"lapisSpread":127}
I decided to try using the randomize option when customizing, and this insanity happened.
(Ores were manually set)
Screenshots (Seed in the first screenshot)
Apparently mobs can spawn at the top of the world during the day, and they don't burn.
Preset
{"coordinateScale":1803.7075,"heightScale":322.9843,"lowerLimitScale":92.609344,"upperLimitScale":281.5252,"depthNoiseScaleX":590.68475,"depthNoiseScaleZ":441.2805,"depthNoiseScaleExponent":0.01,"mainNoiseScaleX":4197.1924,"mainNoiseScaleY":1179.3815,"mainNoiseScaleZ":5000.0,"baseSize":4.5492954,"stretchY":6.1979613,"biomeDepthWeight":12.631593,"biomeDepthOffset":11.993817,"biomeScaleWeight":11.104097,"biomeScaleOffset":9.200136,"seaLevel":31,"useCaves":true,"useDungeons":true,"dungeonChance":8,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":4,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":4,"dirtSize":1,"dirtCount":0,"dirtMinHeight":0,"dirtMaxHeight":0,"gravelSize":12,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":255,"graniteSize":1,"graniteCount":0,"graniteMinHeight":26,"graniteMaxHeight":78,"dioriteSize":1,"dioriteCount":0,"dioriteMinHeight":18,"dioriteMaxHeight":3,"andesiteSize":1,"andesiteCount":0,"andesiteMinHeight":57,"andesiteMaxHeight":8,"coalSize":30,"coalCount":40,"coalMinHeight":0,"coalMaxHeight":255,"ironSize":30,"ironCount":40,"ironMinHeight":0,"ironMaxHeight":255,"goldSize":15,"goldCount":30,"goldMinHeight":0,"goldMaxHeight":255,"redstoneSize":25,"redstoneCount":40,"redstoneMinHeight":0,"redstoneMaxHeight":255,"diamondSize":50,"diamondCount":40,"diamondMinHeight":0,"diamondMaxHeight":255,"lapisSize":20,"lapisCount":20,"lapisCenterHeight":127,"lapisSpread":127}
After my 5th attempt I finally did it