I'm trying to create a system that only allows players to jump 3 times before their hunger bar goes down enough to prevent sprinting. Each jump will slightly deplete the hunger. Between each jump, the hunger bar will regenerate after a few seconds.
Is this possible considering that the hunger bar depletes gradually rather than instantly?
I'm trying to create a system that only allows players to jump 3 times before their hunger bar goes down enough to prevent sprinting. Each jump will slightly deplete the hunger. Between each jump, the hunger bar will regenerate after a few seconds.
Is this possible considering that the hunger bar depletes gradually rather than instantly?
Hunger bars can only deplete gradually. Not to mention that the Saturation level messes up the Hunger effect as well.
I'm trying to create a system that only allows players to jump 3 times before their hunger bar goes down enough to prevent sprinting. Each jump will slightly deplete the hunger. Between each jump, the hunger bar will regenerate after a few seconds.
Is this possible considering that the hunger bar depletes gradually rather than instantly?
Hunger bars can only deplete gradually. Not to mention that the Saturation level messes up the Hunger effect as well.
Commands can't do this
(unless you use a hunger effect)
Command block engineer // Developer // #TeamTrees