Step 2. Creating additional files and compressing them.
If you want your mod to show up in the new texture browser in Minecraft, you'll need to create a couple of new files.
The first file you should create is an image file called pack.png. This file will be the small preview image you see in-game. Now it's hard to create a very descriptive image when it's that small, but it's up to the artist how that turns out.
Remember: the pack.png must be in the power of 2, that means 16^2, 32^2, 64^2, 128^2 etc.
I recommend creating a 128x128 file.
Here's the image I created:
Nothing fancy, just the first few blocks in the terrain.png file.
The second file we need to create is pack.txt, the game will read the first two lines of that file and display it as a description for your pack in-game.
Zelda Wind Waker Textures
Remember: It can only read the first two lines, so keep it short!
Now all that's left is to create the .zip archive. I use 7zip but any program will do. Just remember to keep the directory structure the same, don't create a new folder, dump all the files in it and archive that file.
Now your texture pack is ready to be distributed :wink.gif:
Hope you learned something from that. If you have any questions just post them here.
I agree that the title should change, I thought I was going to learn how to make new weapons or something.
But thanks also, I'm really glad to learn how to encapsulate the texture pack so I can choose from them.
It also may be useful to mention that if the pack.png's width or height is off by even one pixel, Minecraft will seize up trying to load it.
making my first texture pack. after extracting the .jar am i supposed to keep the .class files? do i just keep everything and add/edit a few?
You delete anything that is not an image file. Save for the pack.txt.
Make your changed as you want. For making the process easier, just package up all the image files for a release. This will ensure there are no stray bits.
Also, Texturing is a form of modding. You people really need to get off this wagon of "modding = coding only". Check out other modding communities and you will see that 90% of moding is not coding at all.
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Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
The first post in this thread is the best thing ever.
I had just begun to wander into this mess when this thread appeared; I was keeping way too many files from the original and zipping it wrong, either of which I may not have ever figured out without some outside guidance. The tiniest bit of explanation goes a long way in an otherwise totally obfuscated world. Thank you!
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I downloaded this texture pack viewtopic.php?f=25&t=99951 and extracted it to my desktop, then zipped it and put it into my addons folder(or what ever its called) and when I click on it in the minecraft menu and restart my minecraft it does not work.