Zalacoth, Dawn of the Empires will be a new server with land that hasn't been touched before.The idea for this server is that two factions will start at the spawn and build the two fortress at opposite ends of the map. These two factions must build there citys and establish their own rules/currency/lore/etc. Then when the two citys are done with creating their fortress, they may go to war and conquer each others land or create other towns to expand their kingdom. this is just an idea that is currently still in development and can be changed whenever. Im only looking for 4 or 6 people at the moment.
Server rules:
- no Duplicating (even when factions are being established)
- no Griefing (unless you go to war and if your house is outside the faction zone it can be griefed)
- no Spawn killing
- no flint and steel
- no forest fires
- Difficulty will be on [HARD]
- lore of each faction must be serious and creative
- you can pvp outside the faction zones even if war hasnt been declared.
- opposite factions cant go within the other factions area until war has been declared (if it is an expansion town, it is up to the towns rules).
- 16 + age
- mic
War rules:
- in order to go to war, you must meet with the other faction leader/king and declare war with their agreement (this also includes win earnings).
-If war has been established, the factions can grief each others area/pvp until the king of which ever faction is dead (I will save the server before and reload when war is finished).
-If the king of whatever faction is the dead, the faction with the surviving king wins and will obtain whatever the two factions agreed upon.
- if you have read all these rules carefully, put a [:D] at the end of your application .
- Wars must be included in the lore when finished
- I will record these winnings and include them into a main lore that will explain the two factions briefly.
application:
- Gamertag:
- Mic:
- age:
- ideas for the server (im open to any ideas):
srry if this is really brief, I can explain more when I add you.
Application:
- Gamertag: Djd2
- Mic: Yes
- Age: 15
- Idea's For The Server (LazYY is open to any ideas): Hmm. Other Faction. Called Dragons. Wears Diamond Armor. Dragon Fraction Is Hated. All Factions Will Team Up On Them.. And They Are Unfriendly As Cannot Alliance With Them. They Will Kill All Races To Be The Dominationic Race... Dragon Race is Dragon Humans...I will be on later... ok. cause i am going to my cousins pool. to swim.. Tada. I will Msg you once i maybe back.. So keep a spot open for yours Truely Djd2
I have a compatible mic, as well as I'm 16. I've explored this kind of a server before but never has enough players to set it up. I'd love to put my input in for the set up and lore of the two empires. I think some sort of interkingdom competition for rewards and whatnot.
Another Suggestion From Mr. Suggestion Box. Here Is My Suggestion: The Trading Traders Faction: These People Will Be An Trading Faction. These People Will Trade With All. Since Most Of The Traders Came From Another Land... These People Dont Know Zalacoth As Much As Most People... These People Shall Be Friendly As Long As If You Dont Attack Them... Suggestion 2: Small City/Fortress's... These Shall Not Be Big As An The Faction Capital But Shall Be Smaller....
Gamertag: Tjstitches Mic: yes age: 17 Third faction to add more tactics and diplomacy, also helps with overpowered faction to bring them down a notch, another idea that i think will be good, before setting out to start the settlement, invisable on the map, then eventually the settlements will cross paths
Server rules:
- no Duplicating (even when factions are being established)
- no Griefing (unless you go to war and if your house is outside the faction zone it can be griefed)
- no Spawn killing
- no flint and steel
- no forest fires
- Difficulty will be on [HARD]
- lore of each faction must be serious and creative
- you can pvp outside the faction zones even if war hasnt been declared.
- opposite factions cant go within the other factions area until war has been declared (if it is an expansion town, it is up to the towns rules).
- 16 + age
- mic
War rules:
- in order to go to war, you must meet with the other faction leader/king and declare war with their agreement (this also includes win earnings).
-If war has been established, the factions can grief each others area/pvp until the king of which ever faction is dead (I will save the server before and reload when war is finished).
-If the king of whatever faction is the dead, the faction with the surviving king wins and will obtain whatever the two factions agreed upon.
- if you have read all these rules carefully, put a [:D] at the end of your application .
- Wars must be included in the lore when finished
- I will record these winnings and include them into a main lore that will explain the two factions briefly.
application:
- Gamertag:
- Mic:
- age:
- ideas for the server (im open to any ideas):
srry if this is really brief, I can explain more when I add you.
- Gamertag: Djd2
- Mic: Yes
- Age: 15
- Idea's For The Server (LazYY is open to any ideas): Hmm. Other Faction. Called Dragons. Wears Diamond Armor. Dragon Fraction Is Hated. All Factions Will Team Up On Them.. And They Are Unfriendly As Cannot Alliance With Them. They Will Kill All Races To Be The Dominationic Race... Dragon Race is Dragon Humans...I will be on later... ok. cause i am going to my cousins pool. to swim.. Tada. I will Msg you once i maybe back.. So keep a spot open for yours Truely Djd2
I have a compatible mic, as well as I'm 16. I've explored this kind of a server before but never has enough players to set it up. I'd love to put my input in for the set up and lore of the two empires. I think some sort of interkingdom competition for rewards and whatnot.
Mic: yes
age: 17
Third faction to add more tactics and diplomacy, also helps with overpowered faction to bring them down a notch, another idea that i think will be good, before setting out to start the settlement, invisable on the map, then eventually the settlements will cross paths
- Still looking for some players