Well guys, you can isolate yourselves from reality but Mojang cant really run a company properly.I have been lying myself all along to think they will actually improve this game.The only good things they added recently was command blocks and resource packs(even though i cant change the music files of the records.Goodjob for that), most of the things they have added is things i could have found in mods years ago.Horses?Been in the mods for years?New terrains?(which are useless) been there too.Stained glasses other blocks?Yep.Seriously this game isnt changed from the beta(or maybe even alpha) that much.It is the same boring game to make you hope they will actually improve.The sad thing is modder community is better at coding in java than Mojang.So i dont think this game will get any decent improvements unless they sell the rights of this game or hire some decent programmers.There are just so many flaws in this game that makes the good aspects getting drowned by it.
It's always easier to identify problems than offer solutions. In a similar way, it's also easier to offer a quick fix or improvement to an existing system than it is to building something from the ground up. This is why it looks like the modding community gets all the praise and glory. Mojang works on a lot of the behind-the-scenes and nitty-gritty stuff that ends up laying the groundwork for the modding community to look good when they produce something applicable. It's not like they spent weeks and weeks on stained glass. Stained glass was just one of the fun visual things they did along with other bug fixes.
If all they did was stained glass and new biomes, MCP wouldn't still be playing catch up. There were lots of major changes (i.e. laying foundation for API stuffs) done that we don't see and cannot appreciate.
Well offered so many suggestions to the forums and one of my thread is an active one.I have made that thread for about 1 and half year ago.Which is a combat suggestion supported by many from here.That is why i started to believe Mojang cant do anything about this game.There are so many good suggestions in this forum and none of them are added.All the things they add( i shouldnt have to say all because i really like command block) are useless and they add nothing to the game mechanics.They add those things just to add things.Just to show themselves, they arent doing nothing.Also i bet they do anything about mod api.Just keep on beleiving.Also bugs shouldnt in a game which released 2 years ago.So its not really an excuse to say that
They have been working on the api, but the groundwork for it takes a lot longer than the things we see. It's no far off from when you see a construction crew building a new home or building. What takes the longest? The foundation. Seems like they stand around the empty lot for months doing nothing. Then suddenly when the foundation is set and done, a building seems to appear overnight. After that, the slowdown is all the minor details inside the structure.
It's no different with the API. Most of the recent updates have included something that is setting a foundation for a modding API. It takes a long time and it seems like they are doing nothing. Then some day you'll suddenly see them announcing all these new things we can actually work with on the API and we will be like, "took you long enough!" In truth, they were always working, it just took a long time to lay the groundwork.
For the record I'm not pulling this out of my butt, I do software development for a living. You'd be surprised how many months you can spend on the functionality of one button. Building a game with a modding API from the start is a lot easier than adding one to an existing game.
One thing you've forgotten to mention... They are also trying to retain a shred of backward compatibility so all the mods won't have to change overnight, as is the case with the Numeric/Named block ID change, Modders still have a while before having to change, since both are still working at this time, but the smart ones will adapt early.
One thing you've forgotten to mention... They are also trying to retain a shred of backward compatibility so all the mods won't have to change overnight, as is the case with the Numeric/Named block ID change, Modders still have a while before having to change, since both are still working at this time, but the smart ones will adapt early.
They have been promising so many things they cant fulfill.They were talking about mod api for years, still no progress on it.I can surely accept, this game is nothing without mods
1. They are very careful to promise NOTHING on all the pages related to purchasing the client. When you bought it, you accepted that what you were paying from was the client in the state it was in when you bought it. All upgrades are a bonus.
2. That may be your opinion, but according to most of the numbers floating, less than 10% of players have ever downloaded a mod. They have sold more than 10 million copies. Find a mod that has more then 1 million downloads.
I paid for the game because I was enjoying the version that was out. If I don't like an update, I use the new launcher to stay on the version I like.
With Minecraft as compared to most other games out there that are $50 US up front and then try to sell me a bunch of downloadable content, I feel I have gotten my money's worth many times over.
What? Last I checked is was less than $30 US. Most console games come out at $50 and do not include updates.
*Fanboy detected*
Do you have any capability of thought? The quality for which this game is makes it worth MUCH less than it is currently. There are games out there that are cheaper but have extraordinarily more quality.
It's always easier to identify problems than offer solutions. In a similar way, it's also easier to offer a quick fix or improvement to an existing system than it is to building something from the ground up. This is why it looks like the modding community gets all the praise and glory. Mojang works on a lot of the behind-the-scenes and nitty-gritty stuff that ends up laying the groundwork for the modding community to look good when they produce something applicable. It's not like they spent weeks and weeks on stained glass. Stained glass was just one of the fun visual things they did along with other bug fixes.
If all they did was stained glass and new biomes, MCP wouldn't still be playing catch up. There were lots of major changes (i.e. laying foundation for API stuffs) done that we don't see and cannot appreciate.
One thing you've forgotten to mention... They are also trying to retain a shred of backward compatibility so all the mods won't have to change overnight, as is the case with the Numeric/Named block ID change, Modders still have a while before having to change, since both are still working at this time, but the smart ones will adapt early.
Good point, thanks for adding that
1. They are very careful to promise NOTHING on all the pages related to purchasing the client. When you bought it, you accepted that what you were paying from was the client in the state it was in when you bought it. All upgrades are a bonus.
2. That may be your opinion, but according to most of the numbers floating, less than 10% of players have ever downloaded a mod. They have sold more than 10 million copies. Find a mod that has more then 1 million downloads.
I paid for the game because I was enjoying the version that was out. If I don't like an update, I use the new launcher to stay on the version I like.
With Minecraft as compared to most other games out there that are $50 US up front and then try to sell me a bunch of downloadable content, I feel I have gotten my money's worth many times over.
Jorg
What? Last I checked is was less than $30 US. Most console games come out at $50 and do not include updates.
*Fanboy detected*
Do you have any capability of thought? The quality for which this game is makes it worth MUCH less than it is currently. There are games out there that are cheaper but have extraordinarily more quality.