I play it pure vanilla because I have to. My old mac can not handle mods or texture packs, and my dad is too protective of the computer to let me get hamachi. But I am not resentful, because I am just thankful that this computer can handle updated minecraft at all.
Guess what? If infinite height were to be added to the game, then one side effect of this is that lag will immensely decrease. Like, you'll more than double your FPS on average.
...From a device wich displays with redstone lamps a countdown form nine to zero from a menger sponge made with sponge block as big as the 256 blocks height allows me.
Cubic Chunks will allow you to go up to 30 million blocks into the air.
If you support adding endless height to the game, click my signature.
The Meaning of Life, the Universe, and Everything.
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Minecraft:
Dragon29_29
Member Details
I play vanilla, although at one point in time I considered getting Single Player Commands. I play single player and on servers of all sizes. The only gamemode I don't use is Hardcore. For some reason, when I got the game, I was terrified of hostile mobs and would only play on peaceful, but I'm working on that.
I play on my favourite server that I stayed with since Beta 1.8 in vanilla MC. And also create mods myself and create insane modpacks to give Minecraft and lively and real-life experience
I cannot install mods on my computer for the life of me, I have tried and I have done it step-by-step and I have installed Forge and all the other things you need (to be quite honest, the whole game needs an addon system like Blockland's, having a folder where you drag zip files, but I guess this won't happen) so I just play Vanilla. Don't see the need for mods anyways, especially now. Back in Beta 1.3 when there weren't creative modes or anything, I can see why you'd want mods, but not now, when there are so many different things at your disposal.
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Unofficial leader of the Minecraft Rollercoaster Building Guild
I usually play by myself, on normal mode Survival, with light modding (OptiFine, InvTweaks, etc. to make the game easier to control and play). I don't play often, but when I do, I take one of my oldest worlds and continue to update it with new functions in new Minecraft versions.
Seeing what used to be one of my first Minecraft experiences grow into something playable even today warms my heart in ways.
I'll be frank: I love my game modded. At present I have over 20 mods in my Minecraft, and I make a habit of frequently browsing the Modder forums in search of cool new ones that'll make the game that much more enjoyable. Extra animals and plants so I can ride around on cool things and have large, varied farms. More furniture and building blocks so I can make more colorful buildings that are more true to life. And I'm always adding!
I prefer to play solo so I don't have to worry about other people possibly destroying my buildings or the server going down permanently which results in me loosing all the hours of work I spent on the various projects I do there. With the ability to do LAN servers I will sometimes play with my friends when they come on over if they want to, building together is quite a bit of fun. I usually just pass along my 'mods' folder to them since they all at least partially mod their games and have Forge already.
As far as the style of play, I think it's pretty average. I go survival and try to build, to make the land my own and build giant cities that take me hundreds of hours to build. Each city is in its own style from modern to Victorian to medieval. I also keep a creative world where I build the things first so I don't screw up, and toggle between the two but the creative is strictly for experimenting and making sure I know how to build something before I go at it in survival.
I like to make up games to play in minecraft. Like for example, I play on the xbox version for minecraft and play with four people. ( I call it village life( I know kinda funny xD) we put it on hard difficulty and you get one life, when you die you become a zombie and the others dig a grave for you. Then you expand the cave into some sort of dungeon and then the people who are still alive come in and invade your dungeon for all the stuff that you put in chests scatterd in the dungeon. Or you can go reek havoc by attracting creepers to the people that are alive and open their door and... LOL.
I don't care about the latest releases. I automate EVERYTHING, my goal is to be able to have a logistics pipes system avalible everywhere (AE just doesn't cut it) and request something, I try cramping in as many mods as I can at once, it used to be easy with 1.5 but for some reason although I only have 1 jarmod (forge) my game crashes when I add mods, when I modify already made modpacks, it's fine though O_o
I got about 160 mods running and I want more, more and more. I currently play only on singleplayer because I like adding mods whenever I want, instead of offering an admin, even if the server uses a private pack. (I play on 1.6 but in the near future I may start playing on servers again, especially if I could contribute to a private pack server's pack).
Last time I played unmodded was in 1.1, when I was freshly after my noob era (since beta 1.4 - when I started playing, but during the 1.9 prereleases my noob era was done) I do remember using some sort of modpack for beta 1.5, with portalgun, mo' creatures, airship and some other mods...
Thats like me, except my noob days where ultra accelerated compared, i started in beta 1.7.3, just kept and kept learned until i was basically out of the noob stage, when i hit beta 1.8 (i was still kinda noob with potions and enchanting(added in 1.8 adventure update) , but i had read about them before and knew enough to not be a noob) i finally got my stuff together to mod when i saw IC^2/buildcraft, failed a couple of times, until i installed the zeppelin mod as "proof of concept that i can mod". After i was able to finally install IC^2, and this was with out forge, when you had to install 4 things in the right order and THEN install IC^2, i played that (spawned in the newly redone swamp) and eventually installed buildcraft. I remember just being so happy when i went into a cave and i was like "ITS A RAINBOW OF ORES" , good times......good times........ i still play some vanilla and like to do plugins, mod packs, and other stuff. speaking of which, how do you get so many mod working? i have one and i can only get 40ish mods before it crashes. i have i hi end computer too (can run a server and play FTB on the same computer) , maybe the mods are just really resource intensive? (build craft, biomes o plenty, hi lands, aether, ext)
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If the cake is a lie........ does that mean if i build a house out of cake my house isn't real?
Your sense of style is pathetic , I always look to java programers for style , because where ever they are , they always have .class.
Personally, I like to play with a medium group of people, on a ceative (preferrably Craftbukkit) server, with a lightly modded client. (optifine, shaders, etc.)
-Hawks
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Also, feel free to message me with any questions or help you may need.
You have drawn enough interest in me with this one that I couldn't help but reply.
I play Minecraft in what is likely a weird way to most people. I play single player, as a lone gamer working on my own skills. I start off with the typical survival method, and I always have it on hard for the thrill of the challenge. I continue as most survivalists would by building temporary shelters and obtaining the first materials and building up. However, The end to which I play the game is a much farther and less definite one than what Mojang has directly supplied us with. I try to make houses with comfy looking rooms and inviting atmospheres inside, and working traps and item harvesters around the outside, in addition to farms, including tree farms and crops. I play the game to master all aspects of survival in said game, which in this case, is mobs, blocks and designs. I try to have traps and harvesters to master mobs, which means I need to prove my ability of physically and mentally outsmarting them so they are incapable of attacking me while I collect their loot and spoils. I master the blocks by exploring the farthest reaches of the Minecraft universe in search of the most illusive materials with which I make decorations and legacy pieces to prove to myself I have "mastered" the exploration and mining aspect of the game. I do this in the same way other people would generally play the game, with a small mine as a start, then a larger mine, then a final mine that I begin under my house for ease of access. Once I have "mastered" the overworld by obtaining the rarest minerals, I move on to the Nether, and collect Netherrack, Quartz and Nether Brick with which I make more decoration in my house as more proof of my mastery of Minecraft's survival mode. I master the design, the most creative aspect of Minecraft, by trying to make the best houses possible. This connects to the blocks and exploration aspect, as I need materials of all kinds to make such a build, but this poses it's own challenge as it is something requiring completely different skills from the other two. I try to make the most amazing builds I possibly can to prove to myself that I can master the art of creativity. This is what always keeps the game interesting in the end because it can always be built upon, and anything I build can always be improved, and better things can always be made.
For me, I see Minecraft as three aspects given to us be Mojang. I play Minecraft as a challenge to master all three aspects to prove my abilities to myself, as a sense of achievement. And the better I get at each, the more I accomplish and the more I prove to myself, thus the better I think of myself as a gamer.
I think google are gonna pay Jeb loads of money to turn minecraft into a science classroom.
Minecraft isn't for implementing super-realistic scientific features into the game itself. There will certainly be other scientific mods that Google will support, though, especially after seeing qCraft's potential. I imagine some super-advanced TerraFirmaCraft iteration might catch their eye someday (depending on how realistic it is). Mods that change animal behavior, and mods that add realistic blocks that do what they would do in real life are ones that I certainly look forwaard to (despite my computer, which is not really suitable for vanilla in some cases).
Hello! This is The_Signature477. Above is The_Post477. Below is The_NextPost477. Further above is The_PreviousPost477. You are The_ViewerOfThe_UsernamesSignature477. Such is the life of The_Username477.
Guess what? If infinite height were to be added to the game, then one side effect of this is that lag will immensely decrease. Like, you'll more than double your FPS on average.
Cubic Chunks will allow you to go up to 30 million blocks into the air.
If you support adding endless height to the game, click my signature.
Happy Sachurday!
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Curse PremiumSeeing what used to be one of my first Minecraft experiences grow into something playable even today warms my heart in ways.
I prefer to play solo so I don't have to worry about other people possibly destroying my buildings or the server going down permanently which results in me loosing all the hours of work I spent on the various projects I do there. With the ability to do LAN servers I will sometimes play with my friends when they come on over if they want to, building together is quite a bit of fun. I usually just pass along my 'mods' folder to them since they all at least partially mod their games and have Forge already.
As far as the style of play, I think it's pretty average. I go survival and try to build, to make the land my own and build giant cities that take me hundreds of hours to build. Each city is in its own style from modern to Victorian to medieval. I also keep a creative world where I build the things first so I don't screw up, and toggle between the two but the creative is strictly for experimenting and making sure I know how to build something before I go at it in survival.
That's nothing. I play with 40, and that's about a third of what i consider fun.
My DerpChannel-I MEAN YouTube channel! --> https://www.youtube.com/channel/UCMJmGoqgWEh96OmoRFKO60w
Yep.
Thats like me, except my noob days where ultra accelerated compared, i started in beta 1.7.3, just kept and kept learned until i was basically out of the noob stage, when i hit beta 1.8 (i was still kinda noob with potions and enchanting(added in 1.8 adventure update) , but i had read about them before and knew enough to not be a noob) i finally got my stuff together to mod when i saw IC^2/buildcraft, failed a couple of times, until i installed the zeppelin mod as "proof of concept that i can mod". After i was able to finally install IC^2, and this was with out forge, when you had to install 4 things in the right order and THEN install IC^2, i played that (spawned in the newly redone swamp) and eventually installed buildcraft. I remember just being so happy when i went into a cave and i was like "ITS A RAINBOW OF ORES" , good times......good times........ i still play some vanilla and like to do plugins, mod packs, and other stuff. speaking of which, how do you get so many mod working? i have one and i can only get 40ish mods before it crashes. i have i hi end computer too (can run a server and play FTB on the same computer) , maybe the mods are just really resource intensive? (build craft, biomes o plenty, hi lands, aether, ext)
Your sense of style is pathetic , I always look to java programers for style , because where ever they are , they always have .class.
-Hawks
Also, feel free to message me with any questions or help you may need.
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Retired StaffI play Minecraft in what is likely a weird way to most people. I play single player, as a lone gamer working on my own skills. I start off with the typical survival method, and I always have it on hard for the thrill of the challenge. I continue as most survivalists would by building temporary shelters and obtaining the first materials and building up. However, The end to which I play the game is a much farther and less definite one than what Mojang has directly supplied us with. I try to make houses with comfy looking rooms and inviting atmospheres inside, and working traps and item harvesters around the outside, in addition to farms, including tree farms and crops. I play the game to master all aspects of survival in said game, which in this case, is mobs, blocks and designs. I try to have traps and harvesters to master mobs, which means I need to prove my ability of physically and mentally outsmarting them so they are incapable of attacking me while I collect their loot and spoils. I master the blocks by exploring the farthest reaches of the Minecraft universe in search of the most illusive materials with which I make decorations and legacy pieces to prove to myself I have "mastered" the exploration and mining aspect of the game. I do this in the same way other people would generally play the game, with a small mine as a start, then a larger mine, then a final mine that I begin under my house for ease of access. Once I have "mastered" the overworld by obtaining the rarest minerals, I move on to the Nether, and collect Netherrack, Quartz and Nether Brick with which I make more decoration in my house as more proof of my mastery of Minecraft's survival mode. I master the design, the most creative aspect of Minecraft, by trying to make the best houses possible. This connects to the blocks and exploration aspect, as I need materials of all kinds to make such a build, but this poses it's own challenge as it is something requiring completely different skills from the other two. I try to make the most amazing builds I possibly can to prove to myself that I can master the art of creativity. This is what always keeps the game interesting in the end because it can always be built upon, and anything I build can always be improved, and better things can always be made.
For me, I see Minecraft as three aspects given to us be Mojang. I play Minecraft as a challenge to master all three aspects to prove my abilities to myself, as a sense of achievement. And the better I get at each, the more I accomplish and the more I prove to myself, thus the better I think of myself as a gamer.
"And with that, POW! I'm gone." ---Lord Crump
Lol taters
No reply from me? just pm me with a link to the forum page,or the question,and I'll get back to you
Yep!
Minecraft isn't for implementing super-realistic scientific features into the game itself. There will certainly be other scientific mods that Google will support, though, especially after seeing qCraft's potential. I imagine some super-advanced TerraFirmaCraft iteration might catch their eye someday (depending on how realistic it is). Mods that change animal behavior, and mods that add realistic blocks that do what they would do in real life are ones that I certainly look forwaard to (despite my computer, which is not really suitable for vanilla in some cases).