FXAA + Mip Mapping + Anisotropic filtering = death of having to use Optifine.... Finally... Now if Dynamic Lighting would hit mainline. Sounds like the next release is going to be the "Mod Borg'ing Release" and comparing the same setting between the snapshot and Optifine, twice the FPS in the snapshot however, with the shader (FXAA) it is cooking my video card (triple the temps). So the question is, now there is shader infrastructure in mainline, how do we load our current favorite shaders like SESU and karyonix's GLSL stuff.
UPDATE:
The shaders are in the JAR @:
assets\minecraft\shaders\program\ and assets\minecraft\shaders\post\
I think the SESU might be able to be packaged as a resource pack and loaded. If I get time I'll try and bundle a test shader and see.
I totally agree they should. I find these sharers rather disappointing in fact when I saw the video title I thought, "OH SWEET! YES THEY FINALLY ADDED SOME SHADERS LIKE IN GSLS SHADERS MOD!." But I can now see I'm probably never going to use any of these accept for 1 or 2 for playing on. Yeah some look kinda cool and fun to mess with but their nothing compared the gsls shaders. How hard can it be for the actual creators of the game to create an option for awesome shaders like gsls?
I suspect this is just the toolkit to enable people to do exactly that. I suspect it won't be that hard to render stuff with different shaders based on distance, like blur in the far distance only. We'll see what the modders come up with once 1.7 is actually released.
I have a desktop.
I can't update my drivers, anyway, in Windows are only capable of OGL 1.5 and in Linux 2.0, but in Linux I can't get the snapshot to start.
Why can't you update your drivers? I can't think of any technical reason, all I could imagine anyone would say is just "my parents won't let me".
If Linux is capable of 2.0, Windows should be too, if you update your graphics driver. And if you can use OpenGL 2.0, that's not that far away from 2.1. Honestly, I'd say chances are updating your drivers would get you there.
Do you have spare PCI slots? Then you can get a graphics card, which will be tons better than using integrated graphics (even if it's a lower-end used card). Then you can get proprietary drivers, which in combination with different drivers, might allow it not to crash. Like I said, I'm in Linux and have had no problems with Minecraft.
Also, maybe you could try changing your options file (options.txt in ~/.minecraft/)to the least intensive:
And maybe it won't crash then? Worth a try I'd say.
Rollback Post to RevisionRollBack
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
i think my favs are bumpy and sobel.
wobble. . . I think steve got in the shrooms.
flip. . . no. just no. I feel like im gonna fall off the world.
invert: nearly all white.
several simply send my framerate plummeting.
several are trippy.
the subtle ones I like, of the not-so-subtle ones, sobel I like the best, followed by blob.
And what if we are able to make our own? Something more advanced then just this? What if this was just a sample, an easy to make test that will lead into better shadows and lighting like we see in shader mods? What if we can change what is used with command blocks for custom maps? Or custom potion effects?
Useless? I think not.
nausea potion = wobble + phosphor + blur + blob
I can see all sorts of "fun" (and evil) things to do with that.
The new features are neat if only for their impact on the future of the game but I will keep using optifine regardless of how many video settings they add in until they give me back the setting to turn OFF void fog....
The new features are neat if only for their impact on the future of the game but I will keep using optifine regardless of how many video settings they add in until they give me back the setting to turn OFF void fog....
I think Mojang is right now focusing more on new map-making and minecraft filming features then on something we can use in a survival world which I don't like. (although the new features CAN make amazing videos and maps.)
This. So much this. They've been going in that direction for a while.
Not allot of people will be able to purchase a new pc to continue playing minecraft. Not adding support for older pc's will hurt mojang than help.
While it may affect some users, we've got to keep in mind that the current version of OpenGL is 4.3. The current version of Minecraft uses OpenGL 1.2 or 1.3 if I recall correctly which is well over 10 years old. Even 2.1 isn't exactly new (released 7/2/06), and I presume that instead of catering to the small user base using such outdated hardware, Mojang wants to make the game better optimized for modern graphics cards and multi-core CPUs. Also, any system reasonably new should have a PCIe x16 that a graphics card van be put in.
I did notice the NTSC filter was pretty intensive, reducing my frame rate to ~20 on a system with a Radeon 7870...
I have a desktop.
I can't update my drivers, anyway, in Windows are only capable of OGL 1.5 and in Linux 2.0, but in Linux I can't get the snapshot to start.
What video card are you on ? And what Computer Model do you have ? What CPU Model Number ? What is your Total Ram ?
There might be a way around it.
I use Windows 7 and Ubuntu and the game works fine in both. But again, its not about your OS, its about your HARDWARE. Your video card is what determines if it can handle the features of OpenGL. So if your on a REALLY OLD video card, then no wonder you can't run it. Update your video card.
They do exist check your launcher...
The Official How to: List of fixes "Help at your finger tips!"
UPDATE:
The shaders are in the JAR @:
assets\minecraft\shaders\program\ and assets\minecraft\shaders\post\
I think the SESU might be able to be packaged as a resource pack and loaded. If I get time I'll try and bundle a test shader and see.
Jeb, Grum And All Those Other Folks Are Doing A Horrible Job; JGAATOFADAHJ
Only if the vanilla FPS stays in the same ballpark range as the one you get with OptiFine.
Compairing this:
Vanilla 1.6.2 gives me say 25 FPS. On FAST graphics.
With Optifine, I can turn on the fancy graphics AND some anisotropic and antialising filtering AND still the FPS drops to about 20 FPS. Minor drop.
With latest Vanilla Snapshot, yeah I have aniso and anti-aliasing filetring, BUT the FPS drops way more AND I'm still stuck on Fast graphics.
Verdict: Given past track records of overall MC coding performance, I predict long years ahead for OptiFine.
Lets see:
Optifine: 108-125 FPS
Snapshot: 130-208 FPS
as far as my FPS overlay reads. Very Very fast now with settings set to mirror each other.
With FXAA however leaf blocks really need to be randomly rotated, it looks like an infinity hall when looking at trees head on.
I suspect this is just the toolkit to enable people to do exactly that. I suspect it won't be that hard to render stuff with different shaders based on distance, like blur in the far distance only. We'll see what the modders come up with once 1.7 is actually released.
Why can't you update your drivers? I can't think of any technical reason, all I could imagine anyone would say is just "my parents won't let me".
If Linux is capable of 2.0, Windows should be too, if you update your graphics driver. And if you can use OpenGL 2.0, that's not that far away from 2.1. Honestly, I'd say chances are updating your drivers would get you there.
Do you have spare PCI slots? Then you can get a graphics card, which will be tons better than using integrated graphics (even if it's a lower-end used card). Then you can get proprietary drivers, which in combination with different drivers, might allow it not to crash. Like I said, I'm in Linux and have had no problems with Minecraft.
Also, maybe you could try changing your options file (options.txt in ~/.minecraft/)to the least intensive:
mouseSensitivity:1.0
fov:0.0
gamma:1.0
saturation:0.0
renderDistance:2
guiScale:3
particles:2
bobView:false
anaglyph3d:false
advancedOpengl:false
maxFps:10
fboEnable:true
difficulty:3
fancyGraphics:false
ao:0
clouds:false
resourcePacks:[]
lastServer:
lang:en_US
chatVisibility:0
chatColors:true
chatLinks:true
chatLinksPrompt:true
chatOpacity:1.0
serverTextures:false
snooperEnabled:true
fullscreen:false
enableVsync:false
hideServerAddress:false
advancedItemTooltips:true
pauseOnLostFocus:true
showCape:true
touchscreen:false
overrideWidth:0
overrideHeight:0
heldItemTooltips:true
chatHeightFocused:1.0
chatHeightUnfocused:0.44366196
chatScale:1.0
chatWidth:1.0
showInventoryAchievementHint:false
mipmapLevels:0
anisotropicFiltering:1
key_key.attack:-100
key_key.use:-99
key_key.forward:200
key_key.left:203
key_key.back:208
key_key.right:205
key_key.jump:82
key_key.sneak:54
key_key.drop:14
key_key.inventory:28
key_key.chat:15
key_key.playerlist:79
key_key.pickItem:-98
key_key.command:53
key_key.screenshot:60
key_key.togglePerspective:63
key_key.smoothCamera:0
key_key.sprint:157
key_key.hotbar.1:2
key_key.hotbar.2:3
key_key.hotbar.3:4
key_key.hotbar.4:5
key_key.hotbar.5:6
key_key.hotbar.6:7
key_key.hotbar.7:8
key_key.hotbar.8:9
key_key.hotbar.9:10
soundCategory_master:0.0
soundCategory_music:0.0
soundCategory_records:0.0
soundCategory_weather:0.0
soundCategory_blocks:0.0
soundCategory_mobs:0.0
soundCategory_animals:0.0
soundCategory_players:0.0
And maybe it won't crash then? Worth a try I'd say.
"I'm an outsider by choice, but not truly.
It’s the unpleasantness of the system that keeps me out.
I’d rather be in, in a good system. That’s where my discontent comes from:
being forced to choose to stay outside.
My advice: Just keep movin’ straight ahead.
Every now and then you find yourself in a different place."
-George Carlin
wobble. . . I think steve got in the shrooms.
flip. . . no. just no. I feel like im gonna fall off the world.
invert: nearly all white.
several simply send my framerate plummeting.
several are trippy.
the subtle ones I like, of the not-so-subtle ones, sobel I like the best, followed by blob.
nausea potion = wobble + phosphor + blur + blob
I can see all sorts of "fun" (and evil) things to do with that.
sorry for doublepost
I think we all know that... I mean, there's a big video in the OP that says "13w38a: SUPER SECRET SHADERS".
LOL
This. So much this. They've been going in that direction for a while.
I did notice the NTSC filter was pretty intensive, reducing my frame rate to ~20 on a system with a Radeon 7870...
What video card are you on ? And what Computer Model do you have ? What CPU Model Number ? What is your Total Ram ?
There might be a way around it.
I use Windows 7 and Ubuntu and the game works fine in both. But again, its not about your OS, its about your HARDWARE. Your video card is what determines if it can handle the features of OpenGL. So if your on a REALLY OLD video card, then no wonder you can't run it. Update your video card.
Here is a card on amazon for roughly 30 bucks. It can handle OpenGL 3.1.
Proof ( http://www.geforce.com/hardware/desktop-gpus/geforce-210/specifications )
Amazon.com ( http://www.amazon.com/EVGA-GeForce-Express-Graphics-01G-P3-1312-LR/dp/B00498305G/ref=sr_1_1?s=pc&ie=UTF8&qid=1379865668&sr=1-1 )