It is also said that there is a new mob called the "Headless Horseman" he can be found only in multiplayer and spawn once, he is immortal and he rides a flaming horse with golden armor, and he carries a iron axe, nobody knows what his skin looks like, but he is highly dangerous and said to be a viris.
I wonder why Sonic isn't really as popular as it was in the early 2000's. Maybe it was and Sonic 06 that ruined the series' reputation. Well, it one of the most WORST games I've ever played.
BTW, I support this:
So, apparently 1.6.4 is meant to provide a bridge to 1.7, stashing structure (and biome?) bounds in the save file so that 1.7doesn't break generated structures.
The question is, does 1.6.4 do this for all structures in the save file, or does each structure to be fixed, have to be chunk-loaded in-game?
Rollback Post to RevisionRollBack
I did some CraftTweaker scripts for Mystical Agriculture. They fill in a couple of small gaps in MA, and also let you make or duplicate not only vanilla plants, but the blocks, plants and wood from Quark and Biomes O'Plenty. Also spawn eggs for most vanilla mobs! The scripts are here on Github.