There is no set number of snapshots in a week. They generally release one each week and then release subsequent ones to fix game-breaking bugs. They have had to do that twice this week, hence the B and C updates.
Always makes me wonder how with coding, updating one thing can make fifty other things not get along. My friends tell me that thats the annoying thing about coding.
sort of, but often it is also a sign of the presence of questionably-written or jury-rigged code. typically, when code is well written (everything being well modularized and abstracted, ...), bugs are typically fairly localized (and things either work or they don't). otherwise, well... the drawback is abstractions don't come free, as it will often take a little more time and effort to maintain them, and in the quest to "get things done", sometimes little things (like establishing what logic belongs where and how various parts relate to each other and how they should interact and so on, ...) tend to get overlooked (it is often pushed off to a later process known as "refactoring", which basically means "going and trying to clean up the code", which isn't necessarily the same thing as debugging or optimizing, which may improve the functioning of the code, but don't necessarily improve the overall architecture or organization of the code).
Ok, so they're removing ALL bugs from Minecraft BEFORE releasing 1.5. Does that mean the lighting glitch will FINALLY be gone? You know, the lighting glitch with tons of patches of dark areas or whatever you call them. XD
Ok, so they're removing ALL bugs from Minecraft BEFORE releasing 1.5. Does that mean the lighting glitch will FINALLY be gone? You know, the lighting glitch with tons of patches of dark areas or whatever you call them. XD
Nobody (who knows anything about the process) has said they're fixing every single bug in the game. That is so impractical as to be impossible.
You go Mojang.
Take as much time as you need. Quash them bugs, and don't give into any kind of pressure to release the next update untill you are sure it's ready. <3
Simple. The numbering system doesn't go as you think it will:
1.10.x. 1.11.x, ..., 1.20.x, ..., 1.50.x etc
This is standard numbering for software releases.
Using 1.5.0 as an example:
The first number (1) is the application number, and not likely to change for Minecraft. The second number (5) is the major feature set (in this case "redstone update"), and the third number (0 at the moment) is a bugfix/minor feature set,
There is no set number of snapshots in a week. They generally release one each week and then release subsequent ones to fix game-breaking bugs. They have had to do that twice this week, hence the B and C updates.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
sort of, but often it is also a sign of the presence of questionably-written or jury-rigged code. typically, when code is well written (everything being well modularized and abstracted, ...), bugs are typically fairly localized (and things either work or they don't). otherwise, well... the drawback is abstractions don't come free, as it will often take a little more time and effort to maintain them, and in the quest to "get things done", sometimes little things (like establishing what logic belongs where and how various parts relate to each other and how they should interact and so on, ...) tend to get overlooked (it is often pushed off to a later process known as "refactoring", which basically means "going and trying to clean up the code", which isn't necessarily the same thing as debugging or optimizing, which may improve the functioning of the code, but don't necessarily improve the overall architecture or organization of the code).
...since 12w30c.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
What sorts of weird do they do?
Also check me out on:
WordPress, Etsy, and Spore.
I wonder whens it coming.
Not sure what this means, do we now have unused potions like decay and haste in the creative inventory?
Nobody (who knows anything about the process) has said they're fixing every single bug in the game. That is so impractical as to be impossible.
Hop on YouTube and do a couple searches. Lots and lots of people have had this problem.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
Take as much time as you need. Quash them bugs, and don't give into any kind of pressure to release the next update untill you are sure it's ready. <3
yep!
Umm, Minecraft 1.8. Eight is after seven.
Minecraft 2.0 would mean they made a whole new game... soo... yeah, I wonder.
My Github ด้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้дด็็็็็้้้้้็็็็้้้้้็็็็็้้้้้็็็็็้้้้้็็็็็้้้้้
1.10.x. 1.11.x, ..., 1.20.x, ..., 1.50.x etc
This is standard numbering for software releases.
Using 1.5.0 as an example:
The first number (1) is the application number, and not likely to change for Minecraft. The second number (5) is the major feature set (in this case "redstone update"), and the third number (0 at the moment) is a bugfix/minor feature set,
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Curse PremiumNo it means that the potions are now sorted by effect in the creative menu instead of by length of effect and potency.
*derp*
Okay then, I was just hoping I could be able to get the unused potions without any third party programs.
http://www.youtube.com/user/TheAlpha303