I'm okay with them trying something new, but come on, changing the sounds that have been around for years is too drastic. The original sounds are all symbolic of Minecraft, like it or not. Changing them is a bad idea.
I'm ok with the more subtle ones, that keep a bit of the symbolism intact, but the really big changes, such as the wood and stone (and yet another "fapping mob". stupid spiders...) are too far out of it to be happy with.
First of all, Thank you for taking the suggestion of the wood oritation and changing it to arrange itself by the side you are facing instead of by random and how far away you are looking. Helps allot when creating structures now.
As for the sounds go, not all is bad.
Grass has to high of a hiss, probably would be better for sand.
Sand Sounds as if you are moving on dirt.
Snow, actrully sounds crunchy and wet, like snow is suposed to be Wood and Planks, Sorry but that is just horrible. You hit the intital slap of your foot then a squeak like loose floor boards, But if that doesn't sound bad enough there is a Goblin effect( Ever use that patch as a syntesizer?) What I mean is there is this bubbles and wet SPLOSH sound at every end of the squeak and you run or walk on the planks it echos and builds up. Its so un real and annoying for that after effect to be there. Get a small 2x4 or something and a pair of shoes and record the sound when you clonk them on it, but really sorry to say that the sound is really bad with the wood.
Oddly the constont water flow sound I didn't notice and sounds the same, not shure if its just me.
The bats are quite a neat idea and I think as with all mobs that they should drop something. What they will drop you may wonder? Well what of their wings? You always hear something like ,Eyes of Newt, Crocodile Tounges and bat wings in witches brews. So why not have it use toward potion making? Just an Idea.
Endermen are actrully now a bit more scarry as that increase in that sound effect puts an increase in dread not to look away. XD Pretty interesting.
I am still testing and checking things out so will continue to give ideas, criticism and more suggestions.
The becon block I do like the new texture since its almoust like the original WIP block, which had the blue outline. But I agree with the other coments about the spining block inside. That is what made it really unique, almoust like a traped neather star.
PS: Still waiting for Lamb Chops. All other animals drop their meat and I want my Lamb
For some reason I found your rant about the wooden planks hilarious. Probably because I had NO idea what you were talking about xD (didn't play the snapshot)
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I actually think the sounds will be good. The old ones were kinda choppy, and when im breaking a lot of leaves or grass people start getting mad at me irl wondering what the heck Im doing.
But seriously? 'fixing something that already is fixed?' Changing something isn't fixing it.
I'm sorry, but I REALLY dislike the new sounds. They aren't bad, they just don't fit in. Same with the ugly gravel texture. Jeb, please make it so you can choose in the options for what sounds you use, at least?
YOU DON'T HAVE TO USE ANY OF IT and none of it detracts from the experience
Actually, I DO HAVE TO USE IT. If I go into caves, tada, BATS. Chances are I'll run into witches too when I go exploring. Now, please tell me, WHERE is this magical switch that turns this stuff off? Exactly.
Are you serious? The bats are eh..., but WITCHES? What the hell is this game becoming? It was so much better as a sandbox survival game, but it's turning into an RPG. C'mon, a three-headed skull monster that shoots explosive miniskulls is bad enough, let alone a witch (has to be the most clichéd evil character ever). Ever since 1.0.0, this game has been going downhill. Floating clouds of firey metal rods, cavemen with a severe case of inflammatory sinusitis, and purple islands with cows that have a systemic fungal infection, not to mention a block that calls down some heavenly light and more or less puts you on steroids in exchange for some shiny rocks. I know I'll get flamed for my OPINION, and get spammed with, "YU DONT HAF TO DO DOSE DINGS IV YOO DOANT WANNAH!!!11!!1!!," but my point still stands. Regardless, I just feel Mojang is running out of ideas, and adding weird things like witches and bats, and changing the sounds to make it seem like, "A WHOLE NEW GAME!!!! :D." Just remember before/if responding to me, that this is my OPINION.
~blargh555
A couple of problems and expected features have been pushed to Minecraft 1.4. The most notable problem is the lighting issues causing black regions in the terrain. We’re looking into ways to solve this, but lighting is a very expensive calculation and we are struggling with finding a solution that doesn’t hurt framerate.
Are you serious? The bats are eh..., but WITCHES? What the hell is this game becoming? It was so much better as a sandbox survival game, but it's turning into an RPG. C'mon, a three-headed skull monster that shoots explosive miniskulls is bad enough, let alone a witch (has to be the most clichéd evil character ever). Ever since 1.0.0, this game has been going downhill. Floating clouds of firey metal rods, cavemen with a severe case of inflammatory sinusitis, and purple islands with cows that have a systemic fungal infection, not to mention a block that calls down some heavenly light and more or less puts you on steroids in exchange for some shiny rocks. I know I'll get flamed for my OPINION, and get spammed with, "YU DONT HAF TO DO DOSE DINGS IV YOO DOANT WANNAH!!!11!!1!!," but my point still stands. Regardless, I just feel Mojang is running out of ideas, and adding weird things like witches and bats, and changing the sounds to make it seem like, "A WHOLE NEW GAME!!!! ." Just remember before/if responding to me, that this is my OPINION.
~blargh555
i disagree with you on everything running up to the Halloween stuff. i was hoping, hoping that the Witch didn't turn out to be as cliche as it is... but alas, i was wrong. 12w38a marks the very first update in history that i'm fairly miffed about.
I hate the new sounds sooooooooo much!!!!!!!!!!!!!!!!!!!!!!!!!!!! I am so mad right now. witches really? really?!?
everything else is cool but seriously minecraft your disappointing me beond comprehension!!!!!!!!!!!!!!!
Are you serious? The bats are eh..., but WITCHES? What the hell is this game becoming? It was so much better as a sandbox survival game, but it's turning into an RPG. C'mon, a three-headed skull monster that shoots explosive miniskulls is bad enough, let alone a witch (has to be the most clichéd evil character ever). Ever since 1.0.0, this game has been going downhill. Floating clouds of firey metal rods, cavemen with a severe case of inflammatory sinusitis, and purple islands with cows that have a systemic fungal infection, not to mention a block that calls down some heavenly light and more or less puts you on steroids in exchange for some shiny rocks. I know I'll get flamed for my OPINION, and get spammed with, "YU DONT HAF TO DO DOSE DINGS IV YOO DOANT WANNAH!!!11!!1!!," but my point still stands. Regardless, I just feel Mojang is running out of ideas, and adding weird things like witches and bats, and changing the sounds to make it seem like, "A WHOLE NEW GAME!!!! ." Just remember before/if responding to me, that this is my OPINION.
~blargh555
I know. Silverfish stones are called monster eggs in the game.
By who? Whoever is calling them "moster eggs" is making things very confusing since there are already spawn eggs for all the mob types in creative mode. Also, blocks are not egg shaped.
sounds are terrible. They're worse then the ones fromt he first big sound change near relese. these are just obnoxious and low quality sounds. The old ones were tons better, and not so painful to hear either.
exactly. I couldnt say it better myself...
I'm ok with the more subtle ones, that keep a bit of the symbolism intact, but the really big changes, such as the wood and stone (and yet another "fapping mob". stupid spiders...) are too far out of it to be happy with.
A Java Exception Has Occurred
How do I fix this?
For some reason I found your rant about the wooden planks hilarious. Probably because I had NO idea what you were talking about xD (didn't play the snapshot)
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I actually think the sounds will be good. The old ones were kinda choppy, and when im breaking a lot of leaves or grass people start getting mad at me irl wondering what the heck Im doing.
But seriously? 'fixing something that already is fixed?' Changing something isn't fixing it.
Actually, I DO HAVE TO USE IT. If I go into caves, tada, BATS. Chances are I'll run into witches too when I go exploring. Now, please tell me, WHERE is this magical switch that turns this stuff off? Exactly.
~blargh555
Soooo...how's this coming?
i disagree with you on everything running up to the Halloween stuff. i was hoping, hoping that the Witch didn't turn out to be as cliche as it is... but alas, i was wrong. 12w38a marks the very first update in history that i'm fairly miffed about.
everything else is cool but seriously minecraft your disappointing me beond comprehension!!!!!!!!!!!!!!!
Yeah, this
But yeah,
getting a bit too RPG.
kdeathlord1 away!
By who? Whoever is calling them "moster eggs" is making things very confusing since there are already spawn eggs for all the mob types in creative mode. Also, blocks are not egg shaped.