It's that time again - Snapshot time! What, there isn't supposed to be one this week? Mojang decided to surprise everyone by releasing one anyway! Dinnerbone is diligently working on the new and improved lighting engine, and would really appreciate your help in finding bugs and glitches! To report a bug, click here, make sure the bug isn't already listed, then follow the instructions on the page.
Today's Snapshot includes:
Lighting system overhauled
(NOTE: there are still some minor issues with smooth lighting and stairs - this is known about, and being worked on)
Lots of blocks interact correctly with lighting now (stairs, slabs)
Few sound tweaks
When you place glass, ice etc it won't sound like you break it anymore
After you shoot an arrow into the water it won't play that infinite water splash sound anymore
Pistons don't let light through when open or opening, but do when closing.
I had a HORRIBLE lag while playing around with pistons near the void.
A piston at level 2, aimed downward, will not open when powered. The same setup at level 3 will open with no problems. The piston was not pushing anything downward (except air, which for all I know counts). It was while playing with this that I got game-killing lag, like 1 frame every few seconds lag when I normally get 70-100 fps. When I broke the errant piston, the lag went away.