I was kinda ticked off when enchantments went down to thirty.
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I know what it means to be alone,
I sure do wish I was at home.
I don't care what the neighbors say,
I'm gonna love you each and every day.
You can feel the beat within my heart.
Realize, sweet babe, we ain't ever gonna part.
I like how their trying to improve the trading system so it's not so OP. One thing I don't like is the fact that enchantments only go up to 30. 50 was a balanced number because just about everyone made mob traps for xp anyhow. It's become a part of minecraft. Now it will be so easy to get Fortune, Infinity, and Silk Touch. And about Jeb adding the Emerald ore back, I honestly think he should have kept it, but that's just me. Biome specific ore just seems sketchy to me.
I do NOT like the fact that Mining and Smelting give you XP. I have that feeling that before long, Minecraft is going to turn into an MMORPG like Runescape and WoW.
About mining exp, I don't think it's a bad Idea, but at the moment, get experience is too easy =\
The system just needs some balances and it will be oK, like 1/4 experience of an Orb to Coal and the respective ores with proportional values.
DON'T LISTEN TO THIS GUY HE OBVIOUSLY IS KOREAN AND PLAYS HARDCORE
First off, I know you are kidding, but right now after 1 and a half hours of spelunking, smelting the resulting ores and cooking in furnaces, I am level 87... I may have killed like 10 mobs at most down there...
I know the mining experience is just probably a placeholder amount and will probably get toned down to passive mob level experience...
There is no way this is going live this way, that's why it's a snapshot, to test it.
I switched to creative, just to test the enchanting. Made the 30 bookcase and enchantment table setup.
I went up to lvl 90, so I could get 3 enchantments and I got.
These are truly impressive updates. I'm not one for snapshotting (I'll take my stable builds, thankyouverymuch), but I am giddy with anticipation at the eventual 1.3. If the API is released with it (which I doubt it will), I don't see why any new update could be wanted for for a very long time.
I just read 11 pages of comments and I gotta say, half these people are idiots, you know who you are. Don't feel bad if you know I'm not talking about you.
Really Mojang is trying to kill alot of Mods now..
how long have you been playing minecraft? how many times have you gone into your %appdata% folder to find minecraft and replace the jar with a snapshot manually?
if you're worried about your mods, DONT INSTALL THE SNAPSHOT!
I would suggest options on the 'mining' functionality to be possible to adjust for adventure mode...
There will be times where you don't want to break blocks with your hands, but do want to with a pickaxe, and not able to break it with anything else other than the required tools.
So in adventure mode, there should be checkboxes that changes 'blocks require proper tools to break'.
So:
Default: Blocks can't be broken or placed.
Tool Mode: Blocks require specific tools to break and can be placed. Durability of all blocks is greater, and requires higher quality blocks to break.
This means you can't fist punch trees, dirt, sand, and cannot use a sword on impropriate blocks.
In MP, I wonder if adventure mode can be applied to player's gamemode, not the server's gamemode like the current one does, so you can have several players be "Roleplayers" and a single "Dungeon Master" in creative mode.
In Tool Mode, you cannot break stone with a wooden pickaxe anymore, the wooden pickaxe is used to dig clay and cobblestone.
But if you can't get a stone pick to break stone, doesn't mean you can't find other means to attain the item, like villages or treasure chests.
Btw, with the world generation atm, there will be chests sealed into rooms that players wouldn't be able to get into in adventure mode, as stone is blocking the way.
Also, digging for flint should give you experience then, and redstone and lapis lazuil because they break apart.
Heck, why not just make all ore be able to drop multiple pieces and not allow to be placed as blocks?
Iron 1-2
Gold 1-3
Coal 1-2
Flint 1-2
Then add experience gain for digging up ores.
Once you dig up ores, it makes sense that they are broken up and as such can't be placed.
Cobblestone is technically stone glued together using cement of some sort, because once you dig out stone you get fragments which can't be used to place blocks... Sooo, what if you can change the idea of blocks broken gets turned into fragments which you can use to 'rebuild' the blocks and place them again?
It provides a lot more materials to work with in a better form...
Stone Fragments from digging stone can technically be a cheap form of ammo, you can equip and right click to toss a stone to do 0.5 damage and it can have a slow flight and short range (heavy falling)... Maybe make it do up to 3 damage if dropped from high above.
The issue is that you can mine a mountain and have infinite ammo to pelt zombies and creepers with rocks from high above....
www.youtube.com/user/PsiandXenos
I know what it means to be alone,
I sure do wish I was at home.
I don't care what the neighbors say,
I'm gonna love you each and every day.
You can feel the beat within my heart.
Realize, sweet babe, we ain't ever gonna part.
Not a bug.
The system just needs some balances and it will be oK, like 1/4 experience of an Orb to Coal and the respective ores with proportional values.
First off, I know you are kidding, but right now after 1 and a half hours of spelunking, smelting the resulting ores and cooking in furnaces, I am level 87... I may have killed like 10 mobs at most down there...
I know the mining experience is just probably a placeholder amount and will probably get toned down to passive mob level experience...
There is no way this is going live this way, that's why it's a snapshot, to test it.
I switched to creative, just to test the enchanting. Made the 30 bookcase and enchantment table setup.
I went up to lvl 90, so I could get 3 enchantments and I got.
A Fortune 3, Efficiency 2 pickaxe.
A Looting 2, knockback 3 sword.
and a Silk Touch, Efficiency 3 pick.
In less that two hours, YAY!
EVERYONE.
STOP ASKING.
WE WILL NEVER KNOW.
how long have you been playing minecraft? how many times have you gone into your %appdata% folder to find minecraft and replace the jar with a snapshot manually?
if you're worried about your mods, DONT INSTALL THE SNAPSHOT!
but it's true, so stop it.
I think you might like this mod: http://www.minecraftforum.net/topic/913258-125terrafirmacraft-beta-v2-pre20update-530-survival-mode-as-it-shouldve-been-now-with-smp-and-armor/