Yes, modders and texture pack artists can breathe a sigh of relief: the 1.3 Pre-Release is finally here! Rather than cover every nuance of the previous Snapshots, let's look at the most salient changes in 1.3:
The game now runs an internal server in single-player mode
The single-player server can be shared on LAN, with LAN server detection
Made it possible to use client-side commands by enabling cheats (this is defaulted as disabled for old worlds)
Added an optional “bonus chest” to get started quicker
It’s now possible to trade with villagers. Added emeralds as a currency
You gain enchantment orbs from other tasks than just destroying monsters. Max enchantment level has been decreased to 30
Servers can automatically suggest and distribute texture packs
Added new world map elements (does not need a new map, but they’ll only appear in new areas)
Added cocoa beans
Added an Ender chest
Added tripwire
Stairs and levers can be placed up-side-down
Wooden logs can be placed sideways
Additionally, Mojang is hosting a special contest! What is it about? Well, let's hear what they have to say:
That is pretty sweet! Think you have what it takes to make a 30-second 1.3 commercial? Give it a shot - you just might win!
________________
Didn't get a chance to see the debut of MineTV, but still want to see the interview with Mojang's Marc Watson? to see the full interview!
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MCX360 Fix Incoming - Pistons & More
MCX360 will be getting a fix in the near future, with a particular focus on piston-related crashes, some rendering issues, and a host of other minor bugs. The fix may take up to two weeks for deployment, but once it does, it will automatically update the MCX360 client on its own. Keep an eye here for future updates!
Where are all the people saying that all bugs were just because of development version?
Mobs still stutter!
World generation is still longer than in 1.2.5
Progress bar is still not there.
Creative player doesn't have blocks by default.
Edit: Missing chunks errors.
And I hate picking blocks when I create new world. Especially stone, as it can not be obtained with middle click.
//New creative inventory is unconvenient crap too.
Yeah, splitting the items and blocks into categories is VERY inconvenient.
And don't forgot to mention the experience gaining. It's so horrible to have many experience.
Yeah, splitting the items and blocks into categories is VERY inconvenient.
And don't forgot to mention the experience gaining. It's so horrible to have many experience.
It may be useful, but:
1. Category with everything should be selected by default.
2. It's smaller than current one.
MoreCreative mod is perfect implementation, official one is...
java.io.IOException: Received string length longer than maximum allowed (9472 >
16)
at db.a(SourceFile:221)
at bu.a(SourceFile:30)
at db.a(SourceFile:179)
at bb.i(SourceFile:240)
at bb.c(SourceFile:15)
at bc.run(SourceFile:93)
2012-07-26 08:17:27 [INFO] /68.194.160.205:52756 lost connection
Server: Download
Yes, modders and texture pack artists can breathe a sigh of relief: the 1.3 Pre-Release is finally here! Rather than cover every nuance of the previous Snapshots, let's look at the most salient changes in 1.3:
Additionally, Mojang is hosting a special contest! What is it about? Well, let's hear what they have to say:
That is pretty sweet! Think you have what it takes to make a 30-second 1.3 commercial? Give it a shot - you just might win!
Didn't get a chance to see the debut of MineTV, but still want to see the interview with Mojang's Marc Watson? to see the full interview!
MCX360 Fix Incoming - Pistons & More
MCX360 will be getting a fix in the near future, with a particular focus on piston-related crashes, some rendering issues, and a host of other minor bugs. The fix may take up to two weeks for deployment, but once it does, it will automatically update the MCX360 client on its own. Keep an eye here for future updates!
cant wait to try this out
OYUS.
Sorry, just had a bit of a moment there. Unfortunately, I have a few mods to wait for, but at least they'll likely be ready for the official release!
also you should check out Link Removed
Mobs still stutter!
World generation is still longer than in 1.2.5
Progress bar is still not there.
Creative player doesn't have blocks by default.
Edit: Missing chunks errors.
//New creative inventory is unconvenient crap too.
Yeah, splitting the items and blocks into categories is VERY inconvenient.
And don't forgot to mention the experience gaining. It's so horrible to have many experience.
1. Category with everything should be selected by default.
2. It's smaller than current one.
MoreCreative mod is perfect implementation, official one is...
I don't care, as I play without experience.
java.io.IOException: Received string length longer than maximum allowed (9472 >
16)
at db.a(SourceFile:221)
at bu.a(SourceFile:30)
at db.a(SourceFile:179)
at bb.i(SourceFile:240)
at bb.c(SourceFile:15)
at bc.run(SourceFile:93)
2012-07-26 08:17:27 [INFO] /68.194.160.205:52756 lost connection
Yeah, these categories make things so complicated. I'd rather spend minutes to find one item then to search as well. Damn inconvenience.