Even thought this may be irrelevant to post, I think a lot of people should try out that DeathCraft II map. That **** is absolutely golden, and a hell of a lot of fun to play.
If you have L4D2, you'd be crazy not to get that map, even if you somehow don't like Minecraft.
Dang! I'd have to stay up til 11:00 XD Oh well... I would ask what other plans he has to do with 0x10c. How exactly is it coming? What else would I ask? What does he do in the spare time he has? Can I have his hat? I don't know...
I just asked him this question a minute ago I hope he will see it. (I'm aware that you are no longer in the development of minecraft but is it up to you to release the source code and now that microsoft is involved with the xbox version will the source code ever be released ? as stated on minecraft.net " I will release the game source code as some kind of open source.")
Remember, people, that Notch is not involved with Minecraft anymore by choice. Unless you're asking about that decision, you're not going to be asking a productive question. All of his answers will either be, "I'm not involved any more, so have no opinion." or "I'm not involved any more, but I think this. But it's up to Jeb."
What is your personal opinion about the MCP project and it's ability to decompile the game and make the source code kind of available to everyone?
And how much do you think the fact that modding is made easy by systems like bukkit and MCP (and the number of available mods) affects the sales of Minecraft.
xNotch Personally, I used to feel threatened by it as I felt it challenged my "vision", but on the other hand I also know how wonderful mods are for games. We decided to just let it happen, and I'm very happy we did. Mods are a huge reason of what Minecraft is.
Seeing as the YouTube community boosted Minecraft so much, do you watch any Minecraft YouTubers yourself regularly?
Has any big company ever tried to 'buy' Minecraft away from you or buy Mojang entirely?
Is it true that you got bored of Minecraft and that's why you left the lead developer position? If so, do you still get the urge to do some Minecraft coding now and then?
xNotch Yes, but I usually gravitate to their non-minecraft videos. Watching videos of Minecraft can feel weird after a while.
Yes, we said no.
I didn't really get bored, I just wanted to move on to other things. I don't get the urges to go back any more, but about a month after I left, I missed it a lot. I tried not to let Jens know that, though.
If you dont mind me asking, do you still play minecraft for fun?
xNotch Unfortunately not. I used to play it quite a lot and find minor things to tweak, and now that I'm trying to stay out of development of it, the temptation to start "suggesting" things to Jeb is too strong. Besides, TF2.
Since you are going to be flooded with questions .. and right now I don't have anything to ask that others won't also ask hundreds of times ..
I'd love to hear your favorite anecdote about minecraft or the development of minecraft. What is the story that you like to tell people - if there is nothing asked in particular, but some kind of entertaining story expected. At parties. Or at the bus station, whatever.
I just started recently, love the game. Thank you!
xNotch The most fun I've ever had playing the game was back before infinite worlds when water had a constant volume. I joined some random server and kinda emergently just started to build a castle with a few people. I built some pretty good looking stables, then we got started on the moat and accidentally flooded it too early.
In an attempt to get rid of the water, I dug down and fell into a cave, which proceeded to get flooded as well. It was not a pretty castle.
What do you think about the latest updates of Minecraft? Are they still true to your vision of the game?
xNotch Other than a few minor things, they're exactly in line with my vision. The adventure mode stuff is looking amazing, and the way the team managed to FINALLY properly split client from server is wonderful for the game. Jens told me some of his plans for 1.4 and beyond, and hopefully it will allow for more competitive gameplay, something I've always wanted to see.
xNotch They're adding MORE half blocks!! And the script block? Feels impure. Stuff like that.
There are now dozens, maybe hundreds of people making a living from Minecraft's secondary market, via YouTube etc. What do you think of this secondary market? Do you have any insights on how the secondary market and Minecraft's market have interacted with and fed each other?
A side note, thank you for enabling me to have one of the best jobs in the world!
xNotch It's all kinda emerged organically. There's probably a lot more we could do to support it more, so we'll probably look more into that in the future. We've recently started partnering up with cool iOS apps by giving them more exposure and letting them brand themselves "official" in exchange for bags of money.
Where did you get the idea for the way villagers look?
xNotch They're inspired by the shop keepers in Dungeon Master 2.
How much do your (Mojang's) lawyers interfere/alter what you say in public?
xNotch None. I think they find it amusing. They're great guys, by the way. They've been working as lawyers for game devs for many years and have lots of connections, and they like unconventional ways to resolve issues.
How much have you actually worked on 0x10c?
I've spent a lot of time on the DCPU specification and implementation, and fleshing out the game world, trying to come up with fun scenarios that I want happen in the game. Actual GAME content, not much at all. I did some live streamed development, and felt a constant pressure to move ahead fast, which built more hype that I intended, and made me feel like I was rushing the game. Now I'm working slower on it until after PAX when I can recruit some other devs internally to help out, and I'm trying to talk less about it. My public enthusiasm for it builds way more hype than I want it to.
When is the minecraft documentary (by 2 player productions) going to be finished?
C418 I can answer this. We got to the first rough cut and I am now hard at work to make music for the bare spots. So there's still a lot of work to do.
Hey Notch! Kind of a pretty big question, but I have been wanting to ask you forever, but I have never been able to really get it to you! Hopefully you can answer!
I am wondering, did you have a planned end for the game? I believe when you left the lead developer position, was when the End was released (Correct me if I am wrong ). Was this your ending of Minecraft, and you gave it over to Jeb to further add to the game? Basically what I am asking is did you have a set End to the game from day 1, like adding Endermen, and the Dragon, or was it an update to update sort of thing?
Another question (If you have time to answer!); Did the players influence how the game was developed? I am interested in the Update-to-Update style that Minecraft has, so I am wondering if how players react to that update kind of determines the next update, or what will be added in future updates, or was it like I said above, you had a sort of set thing?
Hopefully my questions are not too long, or too confusing! It is 4:30AM, and I have stayed up all night just to ask you this! Before I go, I just want to thank you for creating this game. It has really dove deep into my creativity, which I greatly thank you for!
xNotch Before it had the end, I always felt like it was an incomplete game. I know a lot of devs don't agree with me, but a game without a game is just a toy. Without a climax, it becomes Sim City where you play until you get bored instead of playing until you beat it.
Sure, I don't really believe anyone STOPS playing after killing the ender dragon, but it still feels more like a complete package to me now. Without the players, I wouldn't have worked on Minecraft for as long as I did! I tried not to get too affected on big design decisions, but having feedback is extremely valuable. It's the reason we have ladders and creative mode now.
Hi Notch, I was wondering, what do you do at home when you're not working?
xNotch I refresh reddit over and over and over, in like four different windows.
There was an article awhile ago where you noted that you fear that you "peaked too early" and will be chasing Minecraft's success from now on.
Do you still feel that way?
Thank you for taking the time.
xNotch I came to accept that I will never repeat the success of Minecraft. I chose to instead focus on making more games that I personally enjoy, and living up to that is much easier.
Do you plan on doing a sale on Minecraft sometime? How about a summer sale?
First of all. Thank you. If you didnt come along and make such an amazing game, hire amazing people at mojang, and be amazing overall... I can honestly say the gaming industry would be very different. And lacking.
Next, how did you feel when you passed the torch to Jens? Did you feel sad? Happy?
<3 I felt happy when I handed over Minecraft. Jens's vision for Minecraft is amazingly similar to my own. I missed it a month later, but I feel good about it now.
What is the story behind the End Poem? I'm very curious about your thoughts making it! EDIT: removed unnecessary spoiler code
xNotch I wanted an ending that felt unexpected, and that tried to encapsulate some of my feelings about the game. I spoke with Julian Gough, and he agreed to write it.
The final quote was added by me, and claims to be by Mark Twain, but I later found out it's not by him. We should change that attribution.
What are your opinions on Evil Minecraft?
Do you think such things as Bukkit have made the Minecraft brand as strong as it is?
Do you like how Jeb and Dinnerbone have made the enchanting part of the game easier in 1.3?
If you had never accidentally made a creeper what would you have done instead?
xNotch I have no opinion of Evil Minecraft other than to think the devs can be rude sometimes. The mod itself seems fun.
Mods such as Bukkit have been HUGELY beneficial for Minecraft. We hired the Bukkit team because of how obviously talented they are. No, I want enchanting to be more difficult. But I don't tell them that. I have NO idea what I would've made instead of the creeper. It was a lucky coincidence.
Do you use shampoo or shower-gel for your beard?!
xNotch Sometimes. I used conditioner once, and it was glorious.
How much input do you have for future developments of Minecraft?
Do you find that people expect another game as popular as minecraft from Mojang?
What do you think the future holds for Minecraft? (For example a more advanced game engine maybe?)
Any news on Minecon 2012?
EDIT: 5. Have mods influenced Minecraft's development? Did you ever imagine mods like Tekkit could work in Minecraft?
I'm only involved in broad company affecting strategy decisions.
If people are expecting that, they will be disappointed. Minecraft is a once in a million fluke.
I have NO idea at this point! Sales keep going up all the time, and there's an infinite amount of stuff we could do. Hopefully modding will become easier soon, too.
Not yet. We've filmed an announcement video, but can't post it yet as we're waiting for a contract from the location.
I didn't let myself get too influenced by mods, but Jens has been more open to it. Pistons, smooth lighting, and probably a few other things were all mods at first.
Whats your opinion on the Castle Story game?
xNotch I am super excited about it! Looks like a game I'd really enjoy.
Someone had to ask so why not why me: Why Java?
Btw, I am addicted to Minecraft. Keep up the good work ;-
xNotch I had been working primarily in Actionscript 3 and Java for five years when I started work on Minecraft, and chose the language I felt most comfortable with.
Specifically, my favorite tool in Java is hot code swapping in debug mode, meaning I can edit the code while the game is running and immediately see the results in the running game. This is SUPER GREAT for rapid tweaking. Java is not the fastest language out there, but I doubt I would've finished Minecraft if I did it in a language I enjoyed less, so I'm happy with the choice. Of course, when it came to putting the game on other platforms, we had to port large portions of the codebase, once for mobile phones and then we had help from 4j to port it for XBLA.
Seeing as all the other Mojangstas were asked the same question, here it is. You are stranded on an island. You may teleport one other Mojang employee against their will to help you survive. Who is it and why?
xNotch Wow, I doubt anyone would be happy with me summoning. The most useful one might possibly be Daniel Frisk. He's buff, and knows a lot about a lot of stuff, so he might be able to identify edible plants and stuff.
Do you prefer a sword or a bow?
xNotch Bow. In pretty much any game where the bow is an option, I will go for the bow, even if it sucks.
Where did you learn programming and game design?? I want to go into the field and was also looking for advice maybe.
My dad bought a Commodore 128 when I was seven years old, and I wrote my first extremely bad text adventure game a year or so later. I haven't had any proper education in any of these areas and kinda just taught myself. Playing a lot of games have been key to starting to kinda maybe understand game design.
How do you like your steak?
xNotch Medium rare and with plenty of fat. A well aged entrecôte is the best cut.