@gofoufi You're such an idiot. Read it again. The question was if there would be a way to play the game pre 1.8. There's no such thing as adventure mode. It's the exact same game, with more stuff. That is all.
The hunger bar seems like a very nice fix to the current food/damage system which is pretty much broken. It takes away the "cheat" of horking down a few pork chops in the middle of a fight to regain health instantly, AND it allows for stacking food without because now having a ton of food isn't a (near) endless amount of instant health.
Too bad you can't just eat automatically to keep yourself either above 0%, or above 90%, depending (automatically) on if you're hurt or not.
Why are people complaining about the food meter it makes the game just a little harder and food is now stackable AND there are 2 new foods(chicken and beef). Also i've seen many people complaining about the enderman they're barely as destructive as creepers. The game is currently very easy, it needs to be harder, STOP COMPLAINING!
I hate it how spamming creeps fill up the first page of comments with one word comments and stupid questions that have been answered a million times :/
A nostalgia mod will be made within a few weeks of the release, I just know it. If the mode system proves generic enough that an API can be built and used to quickly make an easy way to add additional game modes beyond survival and creative, It's almost impossible to deny that a nostalgia mod will be created on a timely basis after the release.
(and that's not because I'm currently planning out one (expect no biomes x to be very different in 1.8 :P))
But, with all that nostalgia, it seems like I'm rejecting the future of Minecraft. The reality is that I am not, but I do have like the simpler gameplay we have right now. NPC villages will fill up a large gap within the minecraft world (because seriously, you can travel a place the size of the US and never encounter anything man-made, which is weird), XP will actually be decent if Mojang plays their cards right, Endermen are about the most awesome mob I've seen (The creepers suck as a scary mob, seriously. Worst way to do a "scary" mob, may as well have just added a screamer), Rivers fill much needed gaps also, deep oceans have the potential to be really awesome (the current oceans barely qualify as oceans), and performance updates. Performance updates are awesome, but I am happy that they are keeping the treasure chamber dungeons as is. I've always liked finding those. Also, Hunger doesn't really interest me (I'd rather play with it off but I can live with it on), but I guess I could get used to it given the extreme ease of finding food in minecraft. (that is, until spawns are rewritten and animals don't despawn or respawn, which will probably be changed with said nostalgia project instantly :P)
Too bad you can't just eat automatically to keep yourself either above 0%, or above 90%, depending (automatically) on if you're hurt or not.
Did you know I write Science Fiction? Well I do. Check it out at http://planetretcon.com/books/
Is it onlyme who likes survival?
You need to learn how to read a sentence, they asked in it's current state.
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Curse PremiumWhere do you think they got the idea for endermen? lol jk jk
(and that's not because I'm currently planning out one (expect no biomes x to be very different in 1.8 :P))
But, with all that nostalgia, it seems like I'm rejecting the future of Minecraft. The reality is that I am not, but I do have like the simpler gameplay we have right now. NPC villages will fill up a large gap within the minecraft world (because seriously, you can travel a place the size of the US and never encounter anything man-made, which is weird), XP will actually be decent if Mojang plays their cards right, Endermen are about the most awesome mob I've seen (The creepers suck as a scary mob, seriously. Worst way to do a "scary" mob, may as well have just added a screamer), Rivers fill much needed gaps also, deep oceans have the potential to be really awesome (the current oceans barely qualify as oceans), and performance updates. Performance updates are awesome, but I am happy that they are keeping the treasure chamber dungeons as is. I've always liked finding those. Also, Hunger doesn't really interest me (I'd rather play with it off but I can live with it on), but I guess I could get used to it given the extreme ease of finding food in minecraft. (that is, until spawns are rewritten and animals don't despawn or respawn, which will probably be changed with said nostalgia project instantly :P)
"sometimes, wizards are so awesome, it hurts"