For those who have actually visited the Ludum Dare website, the source code is uploaded there. There is an error however when trying to run it.
In order to fix this, you have to take 'Game.java' and change the two lines where the icons are loaded.
It is written as "/icons.png", and you must change both lines to just "icons.png".
Then take all of the images and put them in the package where the game.java, applet(something).java, etc. is. Do the same for sound.
Just trying to help anyone else modding the game.
Now: I am trying to make a respawn function, which keeps the current world loaded. I am however, close, but somewhat unsuccessful. If anyone has skills in programming Java, the community (and I) would appreciate help in this, and even a save function. On another note, I did make stone replaceable.
i understand how scissors can beat paper, and how a rock can beat scissors, but there's no way paper can beat rock. Is paper supposed to magically wrap around rock and leave it immobile? Why can't paper do this to scissors?
You can use it to pick up utility blocks like workbench and furnace.Around rocky areas, there are sometimes stairs. you go into the caf of darkness. (best to have a lantern) and there is iron and gold ore down there . be carful as its spiky.WHat does cloth do?You need java.
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A reckoning is not to be postponed indefinitely. Lacre cannot bury the law. All shall be well and all manner of things shall be well.
MiniCraft is actually a lot of fun when you get into it.
This is what Minecraft would have been like if it was made for the NES.
Since I am a huge NES fan, this is one of the best things I have ever played!
1. no save feature and not really a reasonable length to play through
2. lanterns are, depending how you play, to grindy (if you are trying to make enough to light up the cave) or too fiddly (if you are doign the place-sword-pick-glove-liftthing).
3. no minimap. the game requires you to hunt for stairs, then hunt for gold/gems, then hunt for other stairs. WAY too much hunting across too large of a map.
Or phrased another way, I'm looking forward to the community adding:
1. a save feature
2. increaseing the torch light radius and/or player light radius
3. adding a minimap
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