Okay first of all, it sounds like jeb is the worst thing to ever happen to minecraft. I mean, I have always wanted a flat naturally generated world, but not that flat! I mean I want it to be like a normal landscape where its flat far enough for you to build something all on the same surface but there should still be hills and and mountains! And making the game with more mountains is so stupid! Its too mountainous as it is!
Jed you didn't read what he said right. There's gonna be another option where you can toggle if a flat map will generate so you can have a huge flat space for all your building needs. So you won't have a flat map like that in a world where that option isn't enabled. derp
Am I the only one sick and tired of major terrain changes?
I hope these new changes don't totally change the seed like we saw between 1.7 -> 1.8 -> 1.9PR -> 1.0.
While the changes we used to see from the introduction of survival to 1.7.2 were fine, you can't expect us admins to keep up with all these full-on biome/seed changes. This is getting stupid.
If these new changes only change/tweak the existing terrain, fine. If they *totally* change seeds again like we saw between 1.7 -> 1.8 and even 1.8 -> 1.9PR where nothing major changed but the whole map was different, I will be furious.
You. Need. To. Stop. F**king. With. The. Terrain. PLEASE Add more terrain options, but stop screwing with the defaults. I have no problem with adding some flowers, or minor tweaks, like tall grass and pumpkins. But us server admins seriously need some stability.
Add all the other generators you want (IE Flatmap) but PLEASE finalize the default generator and STOP touching it.. or at the very least, leave the old generators intact so we don't have funky borders on old seeds.
I hope the old generation code (the 3rd one) comes back. It was awesome and it was a classic. Don't believe me? Look up Endless Waterslide and you'll see what I'm talking about, or if you aren't convinced use Mcnostalgia and downgrade to any version Infdev - Beta 1.7.3 or better Infdev - Alpha 1.1.2. Jeb, now I have my last hopes of Minecraft improving stored on you.
There was a slowdown of Minecraft updates over the holidays, but now it's back on its feet and running! As big of a Notch fanboy as I am, I have to admit that Jeb is evolving Minecraft far more rapidly than Notch was- and he hasn't done a single thing with it that I don't like. Keep up the good work, Jeb!
Am I the only one sick and tired of major terrain changes?
I hope these new changes don't totally change the seed like we saw between 1.7 -> 1.8 -> 1.9PR -> 1.0.
While the changes we used to see from the introduction of survival to 1.7.2 were fine, you can't expect us admins to keep up with all these full-on biome/seed changes. This is getting stupid.
If these new changes only change/tweak the existing terrain, fine. If they *totally* change seeds again like we saw between 1.7 -> 1.8 and even 1.8 -> 1.9PR where nothing major changed but the whole map was different, I will be furious.
You. Need. To. Stop. F**king. With. The. Terrain. PLEASE Add more terrain options, but stop screwing with the defaults. I have no problem with adding some flowers, or minor tweaks, like tall grass and pumpkins. But us server admins seriously need some stability.
Add all the other generators you want (IE Flatmap) but PLEASE finalize the default generator and STOP touching it.. or at the very least, leave the old generators intact so we don't have funky borders on old seeds.
THIS! THIS RIGHT HERE JEB! READ THIS!
Yeah. It seems like every two months servers have to reset or adjust to the new terrain generation features nowadays. When people on our server hear of another terrain generation addition, that just means time to reset the server again! Its.... really annoying. Please, jeb, we should feel secure in our saved data when we buy a game advertised as a full game... @[email protected]
New terrain generator? Less flat biomes? THANK YOU JEB!!!!!!!!!!! Also add beaches back if you hadn't thought about it. Also, you are very good because you listen to the community unlike Notch xD
If Jeb brings beaches back, he should have them generate properly, what we had before were not beaches they were just huge sandy patches adjoining soil-covered stone and didn't fit properly together.
In 1.3 beaches were even more primitive than they are now, they simply covered vast strips of coastline and were pretty good for going sand mining on, however, one never needed to go past the coastline and actually hunt up the sand patches, I think the current terrain generation is a bit better, if you want a large quantity of sand you really have to go find a desert or figure out how to mine underneath the oceans. A beach now on the 1.0.0 client is mostly underwater, like most real beaches, the sand extends for a fair way underneath the water line and is a lot better than what we had before.
if i behave weird in my post; it's not that i am weird actually. I like to pretend being weird just for the satisfaction of me and to make the community feel more normal. herpy herpy derp. btw, comic sans.
Am I the only one sick and tired of major terrain changes?
I hope these new changes don't totally change the seed like we saw between 1.7 -> 1.8 -> 1.9PR -> 1.0.
While the changes we used to see from the introduction of survival to 1.7.2 were fine, you can't expect us admins to keep up with all these full-on biome/seed changes. This is getting stupid.
If these new changes only change/tweak the existing terrain, fine. If they *totally* change seeds again like we saw between 1.7 -> 1.8 and even 1.8 -> 1.9PR where nothing major changed but the whole map was different, I will be furious.
You. Need. To. Stop. F**king. With. The. Terrain. PLEASE Add more terrain options, but stop screwing with the defaults. I have no problem with adding some flowers, or minor tweaks, like tall grass and pumpkins. But us server admins seriously need some stability.
Add all the other generators you want (IE Flatmap) but PLEASE finalize the default generator and STOP touching it.. or at the very least, leave the old generators intact so we don't have funky borders on old seeds.
The game is still in development dumbass. If you don't like major game changes, stop playing until the full release happens, then it will mostly be minor tweaks and additions.
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Jed you didn't read what he said right. There's gonna be another option where you can toggle if a flat map will generate so you can have a huge flat space for all your building needs. So you won't have a flat map like that in a world where that option isn't enabled. derp
please let it coem out soon!!!
I hope these new changes don't totally change the seed like we saw between 1.7 -> 1.8 -> 1.9PR -> 1.0.
While the changes we used to see from the introduction of survival to 1.7.2 were fine, you can't expect us admins to keep up with all these full-on biome/seed changes. This is getting stupid.
If these new changes only change/tweak the existing terrain, fine. If they *totally* change seeds again like we saw between 1.7 -> 1.8 and even 1.8 -> 1.9PR where nothing major changed but the whole map was different, I will be furious.
You. Need. To. Stop. F**king. With. The. Terrain. PLEASE Add more terrain options, but stop screwing with the defaults. I have no problem with adding some flowers, or minor tweaks, like tall grass and pumpkins. But us server admins seriously need some stability.
Add all the other generators you want (IE Flatmap) but PLEASE finalize the default generator and STOP touching it.. or at the very least, leave the old generators intact so we don't have funky borders on old seeds.
THIS! THIS RIGHT HERE JEB! READ THIS!
Yeah. It seems like every two months servers have to reset or adjust to the new terrain generation features nowadays. When people on our server hear of another terrain generation addition, that just means time to reset the server again! Its.... really annoying. Please, jeb, we should feel secure in our saved data when we buy a game advertised as a full game... @[email protected]
Cant wait for the next release.
Totally flat land! Yes!
If Jeb brings beaches back, he should have them generate properly, what we had before were not beaches they were just huge sandy patches adjoining soil-covered stone and didn't fit properly together.
In 1.3 beaches were even more primitive than they are now, they simply covered vast strips of coastline and were pretty good for going sand mining on, however, one never needed to go past the coastline and actually hunt up the sand patches, I think the current terrain generation is a bit better, if you want a large quantity of sand you really have to go find a desert or figure out how to mine underneath the oceans. A beach now on the 1.0.0 client is mostly underwater, like most real beaches, the sand extends for a fair way underneath the water line and is a lot better than what we had before.
Cheers ...
BrickVoid
The game is still in development dumbass. If you don't like major game changes, stop playing until the full release happens, then it will mostly be minor tweaks and additions.