Paril, you don't have to rebut every argument made by the members here. Some kids here will always act like "I'm better than you" by stating random things or making pointless statements about how useless your program is. They don't make contributions in any sort (or anywhere in life in fact) but knows best at making others feel low about themselves to compensate their own inferiority complex. Just concentrate on answering genuine questions and adding more features to the utility.
Something I would love to see:
- Full color spectrum color picker, shown by default.
I prefer minershoes.com it is te simplest thing I saw around lets you see your character on all the sides while edditing which is cool. It also lets you edit you current skin
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I would really appreciate if you clicked my dragon
This my friend, is a really great program. I personally use SkinEdit for my skinning needs, as I am on a RP server and I like to have seasonal and event outfits for my person. SkinEdit makes me mad when I have to try to stop my character from running in place so I can get the fine details out, and then I have to turn it AGAIN to see what im doing on the back. This cuts down the time I spend editing my original skin, and I love it. If you want, ever post I have will have this on my signature, but I will not do it without your permissions as this is yours and everything.
"I prefer minershoes.com it is te simplest thing I saw around lets you see your character on all the sides while edditing which is cool. It also lets you edit you current skin"
Minershoes is rubbish in comparison to this tool... All the things you mentioned in your post can be done by Paril's program with relative ease.
I mean I was making another skin with SkinEdit I was working on the head and torso thinking "maybe MCSkin3D isn't that great" as it clearly has smoother tools. Then I got to the limbs and I really missed the ability to draw directly on the model.
Have you ever tried making a character skin, but were frustrated with the process of drawing the skin in a 2D environment, only to see it turn out strange when you finally uploaded it? We recently came across an interesting skinning program for character models, designed by Paril, which has an especially innovative feature - the ability to paint directly on the player model! This innovative take on a useful utility is definitely worth a look - give it a try here, and see what you think!
Something I would love to see:
- Full color spectrum color picker, shown by default.
Great job and thanks for your effort.
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Minershoes is rubbish in comparison to this tool... All the things you mentioned in your post can be done by Paril's program with relative ease.
I mean I was making another skin with SkinEdit I was working on the head and torso thinking "maybe MCSkin3D isn't that great" as it clearly has smoother tools. Then I got to the limbs and I really missed the ability to draw directly on the model.
now i can make npcs to my AC map!
thanks and good luck for other new things! : D