This just restored some of my faith in the American educational system. I have used Minecraft to help teach my nieces about quite a bit, so I understand the sheer magnitude of possibilities for a learning environment. (the 5yr old told me yesterday as I was testing a new texture "It needs a little noise, and some darker shading"...wtf? lol) I am behind this project 100%, and I hope that people worldwide open their minds and let their children benefit from this brilliant project.
@mrbaggins : I highly doubt that. And if you truly are a High School teacher...I hope your students are smarter than you.
Minecraft is horrible at TEACHING valuable lessons I have seen many a dumb ass play this game and not learn a thing. It is however a decent place to apply logistic thinking but you can't really learn anything from it. Still it should be kept out of classrooms as it will just waste students and teachers time. Then again I'm all for the game being available on school computers to play during their breaks but not as part of any proper curriculum.
If I had a child I'd want them to be educated not babysat at a pseudo arcade... They can play when they get home.
Instructions: Flip the correct switch on the wall that answers the math problem. If you get it right, the iron door will open to the next room. If you get it wrong, you fill have to deal with one of the following:
2. A TNT cannon
Now that I see it, with some building skills, Minecraft could have potential for educational use.
Rollback Post to RevisionRollBack
"Science isn't a matter of WHY, it's a matter of WHY NOT? WHY is so much of our science dangerous? Why don't you marry safe science if you love it so much? In fact, why don't you invent a special safety door that won't slam you in the butt on your way out? BECAUSE YOU ARE FIRED!" -Cave Johnson
Everything is currently localized to english and finnish, but we are adding more languages in the future.
Currently teachers can freeze/unfreeze, mute/unmute all students, but we will just write a new player list from a scratch for the next release so that teachers can invidually control students.
As for the teaching part: We will at first target it for lower grades, classes 2-6 to teach math, geography, history, languages, teamwork, creativity, but we've also been contacted from higher educational institutions with ideas like "demonstrating how production management works". At first we will be providing just MP maps, but in the future single player assignment maps and also ways for teacher to demonstrate effects in their projector.