Higher levels get more strength, damage resistance, and speed. They'll get a completely unfair advantage. This is a boring and bad way to add experience and levels to Minecraft. This is going too far in the RPG direction.
I made a topic regarding this, but it's probably pointless now.
minecraft is turning into a game that's more and more like roblox i mean if we want that why spend money when roblox is free plz make this game more unique i bougt this because it was cool i i had not seen anything like it but now i am seeing it turn into more commen games
I think the icons might refer to the effect of potion. So after making and using a certain potion you can now breath underwater, for example, and the number corresponds to the amount of time until that potion wears off, so in this case he has 2 minutes and 45 seconds left of water breathing. Then experience and leveling comes into play, because the higher your level, the better potion quality you can make. As you can see it says Strength II, whereas it just says Jump. So at a certain level you can make a better strength potion, for example, which would be Strength II.
Not that I'm against this. I kinda like it. Just... this is kinda... "derivative" would be the best word for it.
Higher levels get more strength, damage resistance, and speed. They'll get a completely unfair advantage. This is a boring and bad way to add experience and levels to Minecraft. This is going too far in the RPG direction.
I made a topic regarding this, but it's probably pointless now.
Also, those are really ugly icons.
This is all just speculation though.