I know Notch has the right to take his game in whatever direction he wants, but I personally dislike the idea of Minecraft becoming more like a game. For me, the entire appeal of Minecraft has been that it's unguided except by the player themselves, and that you create whatever you want out of the game instead of it giving you objectives to accomplish, as well as the fact that you can do anything from the start (as long as you have the materials) rather than waiting to level up enough to do one thing or another. I'm hesitant about playing after this.
I know Notch has the right to take his game in whatever direction he wants, but I personally dislike the idea of Minecraft becoming more like a game. For me, the entire appeal of Minecraft has been that it's unguided except by the player themselves, and that you create whatever you want out of the game instead of it giving you objectives to accomplish, as well as the fact that you can do anything from the start (as long as you have the materials) rather than waiting to level up enough to do one thing or another. I'm hesitant about playing after this.
I think that he should tell people a bit more, some hundred people I know are turning away from MC and to Terraria because THEY TELL YOU WHAT THEY ARE GOING TO ADD!!!
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GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
I would like to see NPC's with seperate inventories so they may be able to carry items and have diffferent actions (Like your dog could be in aggresive mode, which attacks all bad mobs, neutral mode, which only attacks when provoked, and then sitting)
Or if you could have "parties" where you would have multiple NPC that could do certain things depending on what is in their inventory. There could be a button that assigns them jobs.
Also add bears, which drop fur to make coats hoods pants and boot out of fur. The fur set will protect you from cold in tundra and taiga (but only if not adds that)
boss 1-giant zombie! same stats as giant.
boss 2-army skeleton! a skeleton that does double dmg and has 2 times as fast fire rate with his bow AND X3 HP!
boss 3-the spider king! a spider that does 4X as much dmg and has 25 hearts!
boss 4-tactical creeper! a creeper that explodes multiple times and ISNT killed by explosions!
boss 5-hyper slime! a massive slime (think ghast without trails) with 100 hearts and 9 attack dmg!
boss 6-spider king soldier! 2 army skeletons riding a spider king!
boss 7-angry pink sheepie! a pink sheep... with guns. great...
boss 8-graveyard! a 4X4X4 plot of obsidion with zombie spawners on it! destroy it with picks!
boss 9-pigman overlord! a zombie pigman with yellow goo and a diamond sword!
boss 10-ghast soldier! a ghast with an awesome army hat! same stats as army skeleton... but with fireballs.
Good god. That interview tells me one thing: Notch has lost sight of what he tried to create in the first place. Minecraft by his own admission was meant to be a Sandbox, with tools for creation. Adding bosses, and adding a way of "winning" makes it no longer a Sandbox, but instead a game. All this roleplaying crap he's adding is another example of it. I knew he'd cave in to money eventually, but I didn't think it would happen until it was at least no longer in Beta. What a waste. Stop trying to make this game into something it's not you dumbass. You created a beautiful game, with enormous possibilities, and you're now trying to make it into something it was never meant to be, by your own intended and stated goals in the beginning. It will destroy your creation, and you'll regret it long term.
Oh really? Since when is having more options to do considered ruining the game. Is there an endgame? No. Beating a boss isn't winning, its just a challenge for the minecrafters who have mastered the art of killing the current hostile mobs. Your logic basically says adding enemies to the game ruins it. Don't like the roleplaying? Your opinion. You're saying that a game with minor roleplaying features cannot be a sandbox. It's still Minecraft. You'll still be able to build whatever the HECK YOU WANT. you'll still be able to explore. And about you saying Notch is going against his original plan for Minecraft: he's making it into more than it was before. Theres gonna be no less creativity in the mix, only more to do. I can't say I agree with everything Notch is doing. Nor does everybody else. Were beta testers. We give notch feedback. If too many people don't like Permadeath, for example, he'll almost definatly remove it. I'm no crazy fanboy. I'm just using some logic.
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I'd like to be able to have animal farms. Pigs, Chickens, Cows, Sheep, whatever. Keeping them in pens to use when needed for wool, pork, leather, feathers, and so on would be awesome instead of looking for more once you've cleaned an area out of them. It would be nice if penned animals would re-spawn if some were removed too, much like sugar cane and cactus do if some are taken. It would have to be with in reason though such as if you had X amount of Animal in an area X blocks in size, they would re-spawn to a maximum of X number of Animals.
Anyone else getting tired of just farming sugar cane, cactus, wheat, and mushrooms? :smile.gif: Well, I shouldn't say tired of it but looking for more.
i am really GLAD about more defined biome edges, i spend HOURS making them 'tidy' in my worlds and it pisses me off... ive even gone so far as to set up huge sandstone walls around the desert areas and i think it looks sexy. CANT WAIT even more now!
Sounds fine to me, but Notch, DO NOT make the objective clear... In Minecraft, I love the feeling of being alone, don't toss a Guide in there because thats NOT FUN! How about this, in our inventory, add a note, after reading, it will give us a generalized location to find after completeling goal at the place, another letter, reads, does next thing, last one will be to kill the Nether Boss.
Guys, just so your aware, hes not going to do the same thing Terraria is doing, hes going to alter it to fit minecraft better. So no Giant Eye monster, maybe a Cthulhu, but not his EYE!
Don't worry.
The sandbox aspects will still be there.
It is not like he is getting rid of sandbox.
And all leveling does is increase hp.
It does not lock you out of materials.
GENERATION 22: The first time you see this, copy it into your sig on any forum and add 1 to the generation.
Or if you could have "parties" where you would have multiple NPC that could do certain things depending on what is in their inventory. There could be a button that assigns them jobs.
Also add bears, which drop fur to make coats hoods pants and boot out of fur. The fur set will protect you from cold in tundra and taiga (but only if not adds that)
boss 1-giant zombie! same stats as giant.
boss 2-army skeleton! a skeleton that does double dmg and has 2 times as fast fire rate with his bow AND X3 HP!
boss 3-the spider king! a spider that does 4X as much dmg and has 25 hearts!
boss 4-tactical creeper! a creeper that explodes multiple times and ISNT killed by explosions!
boss 5-hyper slime! a massive slime (think ghast without trails) with 100 hearts and 9 attack dmg!
boss 6-spider king soldier! 2 army skeletons riding a spider king!
boss 7-angry pink sheepie! a pink sheep... with guns. great...
boss 8-graveyard! a 4X4X4 plot of obsidion with zombie spawners on it! destroy it with picks!
boss 9-pigman overlord! a zombie pigman with yellow goo and a diamond sword!
boss 10-ghast soldier! a ghast with an awesome army hat! same stats as army skeleton... but with fireballs.
those are my ideas for bosses.
GODDAMN IT
STUPID GENDERFLIP VIRUS
Oh really? Since when is having more options to do considered ruining the game. Is there an endgame? No. Beating a boss isn't winning, its just a challenge for the minecrafters who have mastered the art of killing the current hostile mobs. Your logic basically says adding enemies to the game ruins it. Don't like the roleplaying? Your opinion. You're saying that a game with minor roleplaying features cannot be a sandbox. It's still Minecraft. You'll still be able to build whatever the HECK YOU WANT. you'll still be able to explore. And about you saying Notch is going against his original plan for Minecraft: he's making it into more than it was before. Theres gonna be no less creativity in the mix, only more to do. I can't say I agree with everything Notch is doing. Nor does everybody else. Were beta testers. We give notch feedback. If too many people don't like Permadeath, for example, he'll almost definatly remove it. I'm no crazy fanboy. I'm just using some logic.
i mean Simon and Lewis do it every time they see Israhel! so why not in the normal game?
Anyone else getting tired of just farming sugar cane, cactus, wheat, and mushrooms? :smile.gif: Well, I shouldn't say tired of it but looking for more.
Guys, just so your aware, hes not going to do the same thing Terraria is doing, hes going to alter it to fit minecraft better. So no Giant Eye monster, maybe a Cthulhu, but not his EYE!
I support Better Books: http://www.minecraftforum.net/topic/166606-better-books-suggestion-making-books-fun-v12/