I don't see how people think it'll work on an iOS device. iPad, maybe, because there's more space to work with, but how are you going to fit all the controls on a tiny touchscreen?
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I'm a lumberjack. I punch trees for a living.
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I think it should be for all 3 platforms: Xperia Play, Android, AND iOS devices. It makes it a fair deal and makes Minecraft much more popular, although development would cost a lot of money.
Huh, portable Minecraft....Cool. I've had that since the day I bought it. It's called a damn laptop. And you don't have to sacrifice performance and features. Go figure.
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"I'm an underaged girl on the internets, come play with me and we can video chat!"
When i try to open the store to get the app it says the requested item cannot be found or something. so i go to the androids website and try to download it there but it says the app is not compatible with my phone.my phone is the xperia play.Does the game not work in Canada or something... this sucks can any one help?
According to what I just found (which conflicts with the article I read a few months ago) the iOS install base is higher, but Android is growing faster than iOS did when it was the same age, and it's showing steady growth - whereas iOS is flat. It occurs to me that for Mojang, Android is a much easier choice, because you can actually run Java apps on it.
If I had my way, WebOS would dominate the market, because it's by far the easiest to use. (And it runs Java.)
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Ewww.. lol
like here android
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Curse PremiumTwice as many people are using Android phones, so I'm thinking it'll probably work the other way around.
Whe did you get those stats?
http://www.loopinsight.com/2011/04/28/the-truth-about-android-vs-iphone-market-share/
I'm just curious if there is a definative market share amount published somewhere
I think it should be for all 3 platforms: Xperia Play, Android, AND iOS devices. It makes it a fair deal and makes Minecraft much more popular, although development would cost a lot of money.
Please don't shoot down my ideas or anyone else's ideas. It makes me angry, so don't do it.
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Curse PremiumI wasn't able to find the original article I read that in (was a few months ago.) I did a little digging, and here are some more stats:
http://www.osnews.com/story/24196/Android_Leads_in_New_Purchases_iOS_in_Installed_Base
http://www.intomobile.com/2011/03/07/android-leads-us-market-blackberry-and-iphone-not-far-behind/
According to what I just found (which conflicts with the article I read a few months ago) the iOS install base is higher, but Android is growing faster than iOS did when it was the same age, and it's showing steady growth - whereas iOS is flat. It occurs to me that for Mojang, Android is a much easier choice, because you can actually run Java apps on it.
If I had my way, WebOS would dominate the market, because it's by far the easiest to use. (And it runs Java.)