I'm hoping that this will be more of an 'Indiana Jones' sort of thing and not too RPGish. Adventuring to towns where talking to these NPC's mention a dungeon where the moonlight shows the entrance kind of thing or some artifact can be found in ruins. Just as long as this doesn't get too complex.
Probably wont, but I hope seeds will result in the same land generated. My seed gave me a stack of iron and a bunch of coal and some gold and redstone in the first hour!
You have no idea what you're talking about. see the millenair mod.
I'm in the same boat with you man, having NPC's walking around might get in the way and cause some issues. I loved the fact that there is no one else (other than herobrine) in-game other than fellow players. Plus having NPC's will get in the way for like base's/tower's/etc. On the other hand, this'll be fairly interesting to see how this works....
-Signed Cpt. Brenner
Npcs are going to be interesting. They not only walk around but build (and hopefully) give protection. Also, if you want to be lonely, get yaself some lava buckets and grief them.
It really doesn't sound anything like Adventurecraft. Adventurecraft lets you create standalone adventures to play, without the ability to destroy blocks. This is just adding more gameplay to vanilla Minecraft.
The Meaning of Life, the Universe, and Everything.
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Minecraft:
misasoki
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I CANT SPELL HALLALUYAH!
HALLALUYAH!
AMAZING PURE EPICNESS
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the name's misa! fox furry and kitsune all around! put my bricks in a wall and then i broke on through to the other side! i've been from here to there and many foreign lands, a very circular world, a "vortex world" if you wanna call it that!
1. There might be more than one
2. It's probably humans or pigmen for the npc villages
3. That isn't necesarily going to be added in this update, or at all, like the quiver
NEWSFLASH:
As stated by the TOS, modding is more or less additional contributions by the community itself. If Notch wants to take it and add it into his game officially, he has every right to do so because it is HIS GAME, which HE MADE.
Be glad he's even allowing modding at all, he could just as easily put a rule against it.
I'm glad somebody else recognizes this. There are huge modding communities that I'm aware of for World of Warcraft and Runescape, but sadly because the respective companies have draconian measures against those mods and have taken aggressive steps (including civil tort cases) against private servers, the modding communities are very deep underground and tied in more with "real world trade" scams, boting scams, and other nefarious stuff that is completely irrelevant to Minecraft.
Thanks goodness too! Instead of major game addition proposals being made for how to change the game that are highly detailed and go on for dozens of pages, people working with Minecraft just get off their behinds and just do it! If an idea is posted that is gaining some support, very likely somebody somewhere will start writing a mod to implement the idea just for the hell of it. As has been apparent here too, Notch & company are more than willing to "take back" mods and incorporate the "best of" the mods into the mainstream game.... after the kinks and bugs have been mostly worked out of the ideas as well!
The whole community surrounding Minecraft (other than the juvenile trolls and other immature stuff that seems to be common to all gaming websites) is simply wonderful. I can only hope that the "mod API" structure really starts to pay off in a big way.... something else promised for version 1.8 I might add. It was supposed to be out for 1.7 but was dropped due to rushing out the pistons early.
Notch implementing villages and dungeons is extremely good cause now we can do multiplayer. Now we can get 5-10 people in full diamond sieging dungeons.
It is awesome to torch a village, although it leaves some odd bricks in random places when you are through. I've done that more than a couple of times already.
Killing off NPCs does get boring after awhile. My concern is that the AI is dealt with properly and something very hard to deal with. AI == Artificial Intelligence, where a strong AI will give the NPCs a whole lot more life and weak AI will give you mindless zombies. Keep in mind most of the mobs in Minecraft right now have very weak AI, with the "rules" mainly that they give you a hug at every possible moment (aka move to your location as best as they can).
The problem with strong AI is that it lags like you can't believe, something like 1 fps when you have more than say 50 NPCs running around on my computer in the same village. Weak AI isn't so big of a deal, but then you have NPCs that are essentially worthless too.
I'm really curious how Notch is going to pull it off. There certainly is a high expectation here.
Oh, I guess you need to see my sig to understand how I've already done that.
It's gonna be more efficient since now it's the actual game instead of a mod.
I expect the ai to be a minimum of millenaire+if you attack them you'll get f***ed (unless you have friends or full diamond and multiple golden apples.
Notch recently revealed more information regarding the 1.8 Adventure Update. The following things have been confirmed for the update's release:
NPC Villages
Randomly generated dungeons
New biome code
Fully functioning Creative mode (with Creative-type access to server mods/admins)
Critical hits
Sprinting
More farming options
Brightness slider
He also mentioned that mod support was definitely being worked on, but that information on the update as a whole would be kept under a tight lid, to avoid revealing too many surprises.
We will continue to update the community as information becomes available.
So a beta version of classic and adventure mode along with survival?
You have no idea what you're talking about. see the millenair mod.
See the millenaire mod
Look at the millenaire mod.
Npcs are going to be interesting. They not only walk around but build (and hopefully) give protection. Also, if you want to be lonely, get yaself some lava buckets and grief them.
We all hope to god that.
I bet npcs will be more advances and at least have weapons.
HALLALUYAH!
AMAZING PURE EPICNESS
At night you can actually see. It's basically a slider to turn on night vision.
I think it changes the brightness. But I might be wrong...
http://www.minecraftwiki.net/wiki/Silverfish
2. It's probably humans or pigmen for the npc villages
3. That isn't necesarily going to be added in this update, or at all, like the quiver
Old news.
I'm glad somebody else recognizes this. There are huge modding communities that I'm aware of for World of Warcraft and Runescape, but sadly because the respective companies have draconian measures against those mods and have taken aggressive steps (including civil tort cases) against private servers, the modding communities are very deep underground and tied in more with "real world trade" scams, boting scams, and other nefarious stuff that is completely irrelevant to Minecraft.
Thanks goodness too! Instead of major game addition proposals being made for how to change the game that are highly detailed and go on for dozens of pages, people working with Minecraft just get off their behinds and just do it! If an idea is posted that is gaining some support, very likely somebody somewhere will start writing a mod to implement the idea just for the hell of it. As has been apparent here too, Notch & company are more than willing to "take back" mods and incorporate the "best of" the mods into the mainstream game.... after the kinks and bugs have been mostly worked out of the ideas as well!
The whole community surrounding Minecraft (other than the juvenile trolls and other immature stuff that seems to be common to all gaming websites) is simply wonderful. I can only hope that the "mod API" structure really starts to pay off in a big way.... something else promised for version 1.8 I might add. It was supposed to be out for 1.7 but was dropped due to rushing out the pistons early.
Version 2.1 now updated for MC 1.6.2
It'd be fun!
It is awesome to torch a village, although it leaves some odd bricks in random places when you are through. I've done that more than a couple of times already.
Killing off NPCs does get boring after awhile. My concern is that the AI is dealt with properly and something very hard to deal with. AI == Artificial Intelligence, where a strong AI will give the NPCs a whole lot more life and weak AI will give you mindless zombies. Keep in mind most of the mobs in Minecraft right now have very weak AI, with the "rules" mainly that they give you a hug at every possible moment (aka move to your location as best as they can).
The problem with strong AI is that it lags like you can't believe, something like 1 fps when you have more than say 50 NPCs running around on my computer in the same village. Weak AI isn't so big of a deal, but then you have NPCs that are essentially worthless too.
I'm really curious how Notch is going to pull it off. There certainly is a high expectation here.
Oh, I guess you need to see my sig to understand how I've already done that.
Version 2.1 now updated for MC 1.6.2
I expect the ai to be a minimum of millenaire+if you attack them you'll get f***ed (unless you have friends or full diamond and multiple golden apples.
So a beta version of classic and adventure mode along with survival?