Decreased FPS near water dungeon (which looks amazing)
Guardian Bosses drop wet sponge (just 1 I think), raw fish, raw salmon, prismarine shards and prismarine crystals.
Regular Guardians drop all the above except the sponge.
Guardians do not drown in air.
Guardians out of water can jump up to 2 blocks at highest.
Guardians run away after being hit.
GUARDIANS HAVE THORNS ON THEM??? For 1 heart of damage.
Guardians hurt you for 3 hearts of damage with their beam attack. No armour. 1 heart will full diamond armour.
Guardians have 30 health. (15 hearts).
Guardians retract their spikes(??) After hitting you. Their beam attack seems to be more like. A laser pointer. Or something. They charge it up to hit you.
Guardians (&amp; Boss) don't get enraged but rather attack depending on line of sight and distance from them.
Guardians don't attack if their body of water is not large enough??
Guardians don't burn in lava?? The hell?? Also. They don't burn at all.
Using a splash potion of harming on a guardian crashed my game.
Sea Lanterns are transparent blocks (ie levers can not be placed on them
SEA LANTERNS HAVE AN ANIMATED TEXTURE
Prismarine can be made with Prismarine shards in a 2x2 fashion.
Prismarine bricks can be made with Prismarine shards in a 3x3 fashion.
EFFICIENCY NOW GOES UP TO V (5)
Player burning animation missing.
If someone wants to (test &) upload this information to the wiki that'd be great.
EDIT: OH! Also. I had air pockets above my temple. Also. My temple/dungeon cut through some gravel & stone showing away the inside of said stone/gravel hill.