I think this is great and all, and this sensor is only missing one thing that would make it one of the many best items in the game to work with
This is the only function the daylight sensor is missing.
The day light sensor activates on daylight that is a given. If you had the choice of state then it would make it better
You could add a function to the day light sensor picking "normally on" or "normally off" this would then make it possible for people to make this work like the photoelectric cell found on street lights.
so this would mean simply put if it is day time and it is set to "normally off" the it would not out put any current till the sun set and if set to "normally on" it would only output current during the daylight hours.
You could stack one of these puppies on top a redstone lantern and have it cycle on during the night and off at daytime with out the use of elaborate redstone to make it somewhat similar function.
currently it will not turn on red stone lanterns during the night and stay one till sunrise
I propose that using the left trigger you can set the state of the "daylight sensor" to "normally on" or "normally off" like you do with the note block when you do when picking the notes in the note block.
This would allow the players to have street lights that come on at night and go off at day light hours adding to the functionality favorably to the game player.
I have heard this from many players all ready, why this does not work? and have explained it to them and shown them why this does not work in the current form.
Thanks for moving this to the correct forum section
An inverted sensor isn't what they are asking for. When you invert the sensor it still has current during the day until noon. What DogBoy is asking for is the ability to place the sensor directly on a redstone lamp and have it turn on at dusk and off at dawn (seems like that's the way it should have been done in the first place. And I know, that was Mojang's doing, not 4J's). If it worked the way DogBoy suggests than it would be simple to create compact automatic lighting. While it isn't difficult to create automatic lighting it can't be made really compact. I support this suggestion.
Daylight Sensors are supposed to have a third function when they completely enclosed in solid blocks. From the Wiki:
Night time detector
If a daylight sensor is completely cut off from the sky (its block is at sky light 0), either because it is encased in opaque blocks or because it is too far from sky exposure, then its signal pattern changes: it produces power at night instead of the day, and weather is irrelevant to the signal strength.
I think this is great and all, and this sensor is only missing one thing that would make it one of the many best items in the game to work with
This is the only function the daylight sensor is missing.
The day light sensor activates on daylight that is a given. If you had the choice of state then it would make it better
You could add a function to the day light sensor picking "normally on" or "normally off" this would then make it possible for people to make this work like the photoelectric cell found on street lights.
so this would mean simply put if it is day time and it is set to "normally off" the it would not out put any current till the sun set and if set to "normally on" it would only output current during the daylight hours.
You could stack one of these puppies on top a redstone lantern and have it cycle on during the night and off at daytime with out the use of elaborate redstone to make it somewhat similar function.
currently it will not turn on red stone lanterns during the night and stay one till sunrise
I propose that using the left trigger you can set the state of the "daylight sensor" to "normally on" or "normally off" like you do with the note block when you do when picking the notes in the note block.
This would allow the players to have street lights that come on at night and go off at day light hours adding to the functionality favorably to the game player.
I have heard this from many players all ready, why this does not work? and have explained it to them and shown them why this does not work in the current form.
Thanks for moving this to the correct forum section
Project Aztec Server Stats: Rage Quits - 132 Deaths - 311 Survivors - 13, 11:36
An inverted sensor isn't what they are asking for. When you invert the sensor it still has current during the day until noon. What DogBoy is asking for is the ability to place the sensor directly on a redstone lamp and have it turn on at dusk and off at dawn (seems like that's the way it should have been done in the first place. And I know, that was Mojang's doing, not 4J's). If it worked the way DogBoy suggests than it would be simple to create compact automatic lighting. While it isn't difficult to create automatic lighting it can't be made really compact. I support this suggestion.
Daylight Sensors are supposed to have a third function when they completely enclosed in solid blocks. From the Wiki: