This a really simple idea for creative map users, and it is to add the void inside the overworld with kill barrier and all, just like PC. IN xbox we can't break the last layer without mods and you know. (Mods->ban). Iin creative mode we can break it and go into the void. Same with the nether void on the bottom AND top being able to break the bedreck and actually get there. IF this was suggested before and I most likely know it has, sorry.
Useful for mapmakers how? I mean, I'm a mapmaker, and I don't really see a use for the void to be accessible, so please answer me this: what opportunity would I find with the void being accessible? Other than that, I don't see much use for the void to be accessible in the Overworld or Nether.
Useful for mapmakers how? I mean, I'm a mapmaker, and I don't really see a use for the void to be accessible, so please answer me this: what opportunity would I find with the void being accessible? Other than that, I don't see much use for the void to be accessible in the Overworld or Nether.
It's useful for skyblock, parkour maps, and many more maps that have bottomless pits or any other kind of fall trap. I support this idea
It's useful for skyblock, parkour maps, and many more maps that have bottomless pits or any other kind of fall trap. I support this idea
Ahh, now I see. Hmmmmmm, I guess this could be of use in a way, though I don't usually work with skyblock maps. I could probably make use of it with an adventure or hunger games map in some way ( I'm actually building one of each right now, both making use of mash-ups). I guess I don't see any harm either. I'll support
Ever played the game Voodoo Vince? Its was on origianl Xbox game, and many of the levels were filled with bottom less pits. Think about plying on a map where there are gaps missing in the ground. They would work better than lava traps too
Ever played the game Voodoo Vince? Its was on origianl Xbox game, and many of the levels were filled with bottom less pits. Think about plying on a map where there are gaps missing in the ground. They would work better than lava traps too
It's funny how I was originally against this and now you're giving me ideas of how to incorporate this in some maps. Too funny.
I used to walk to the edge of the world unknowingly in some cases.. that'd be stupid I think.
No no, the void is only under the final bedrock barrier, which can only be broken in creative. the only holes in the world would be the ones people dug in creative
This idea can be incredibly useful for mapmakers
Mewtwo is the best pokemon!
Beats always killing them with lava in order to remove every item.
Stay fluffy~
It's useful for skyblock, parkour maps, and many more maps that have bottomless pits or any other kind of fall trap. I support this idea
Aside from the fact that the void kills you.....
I'm kidding, I know what you meant
Ahh, now I see. Hmmmmmm, I guess this could be of use in a way, though I don't usually work with skyblock maps. I could probably make use of it with an adventure or hunger games map in some way ( I'm actually building one of each right now, both making use of mash-ups). I guess I don't see any harm either. I'll support
Ever played the game Voodoo Vince? Its was on origianl Xbox game, and many of the levels were filled with bottom less pits. Think about plying on a map where there are gaps missing in the ground. They would work better than lava traps too
It's funny how I was originally against this and now you're giving me ideas of how to incorporate this in some maps. Too funny.
Basically. It's the same as the void in the end.
I'd rather not have that...
I used to walk to the edge of the world unknowingly in some cases.. that'd be stupid I think.
No no, the void is only under the final bedrock barrier, which can only be broken in creative. the only holes in the world would be the ones people dug in creative
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