I feel this game, even survival islands on hard difficulty, are a bit easy. So why not give us options on world creation to up or lower difficulty?
All of these options would disable trophies for obvious reasons if used. a warning is displayed when you choose one of the sub menus . they are set to default before you edit them.
Options like :
turning off natural regen so you can only heal from pots or golden apples (is a checkbox under host options labeled "Natural Regeneration"
Changing ore rarity
Changing what mobs spawn the most!
changing creeper explosion size and damage regardless of easy normal or hard mode
Edit how much meat/leather animals drop
\
Add in options such as spawning with half health or 1 piece of hunger
add in foods that give different status effects like blindness
-so poisonous potatoes do more than poison, they poison, give nausea, and blindness
make eating raw food more dangerous,
-see above for possibilities
This is how the menu would look
More options
-Difficulty
-Mob spawns
-creeper
-rarity [insert sliding bar to change what percentage of mob spawns are this mob]
-skeleton
-rarity [insert sliding bar to change what percentage of mob spawns are this mob]
-zombie
-rarity [insert sliding bar to change what percentage of mob spawns are this mob]
-mob damage
-creeper
-damage [insert sliding bar to change how much damage is dealt, maxes out at 5 hearts except for endermen , which are not modifiable in any options ]
-skeleton
-damage [insert sliding bar to change how much damage is dealt, maxes out at 5 hearts except for endermen , which are not modifiable in any options ]
-zombie
--damage [insert sliding bar to change how much damage is dealt, maxes out at 5 hearts except for endermen , which are not modifiable in any options ]
That would be the difficulty sub menu
-mob drop rarity
- raw porkchop [sliding bar for rarity]
-raw beef [sliding bar for rarity]
-leather [sliding bar for rarity]
-carrot [sliding bar for rarity]'
-potato [sliding bar for rarity]
-bones [sliding bar for rarity]
-arrows [sliding bar for rarity]
-rotten flesh [sliding bar for rarity]
-gunpowder [sliding bar for rarity]
That would be the drop rarity sub menu
ore rarity (does not change the layers they spawn on, just how frequent they generate)
Iron ore [sliding bar for rarity]
gold ore [sliding bar for rarity]
lapis lazuli [sliding bar for rarity]
redstone [sliding bar for rarity]
diamond ore [sliding bar for rarity]
So thats my idea!
Edit 1: fixed some spelling mistakes
Rollback Post to RevisionRollBack
Animes I've Watched/am watching - Sword art online , Fairy Tale , FMA Brotherhood, InuYasha
I think you need to find a new game instead of trying to continually make this one harder and harder....
A lot of these options can already be achieved. All you need to do is make it that way:
--Don't let your hunger above 17.
--Don't use armour.
--Use one of every X mob drop.
--Use one of every X ores found.
And those four pretty much covered 80% of what you want.
There're plenty of ways to make the game more challenging. You just need to be imaginative.
I think you need to find a new game instead of trying to continually make this one harder and harder....
A lot of these options can already be achieved. All you need to do is make it that way:
--Don't let your hunger above 17.
--Don't use armour.
--Use one of every X mob drop.
--Use one of every X ores found.
And those four pretty much covered 80% of what you want.
There're plenty of ways to make the game more challenging. You just need to be imaginative.
yea, but having options like these would be nice wouldnt it? have more customized minigames for example or a tougher world with friends in a way so they cant cheat they are just things i would want to see, more customizability. this is a sandbox game is it not? let us get more options to REALLY have a sandbox
Rollback Post to RevisionRollBack
Animes I've Watched/am watching - Sword art online , Fairy Tale , FMA Brotherhood, InuYasha
All of these options would disable trophies for obvious reasons if used. a warning is displayed when you choose one of the sub menus . they are set to default before you edit them.
Options like :
turning off natural regen so you can only heal from pots or golden apples (is a checkbox under host options labeled "Natural Regeneration"
Changing ore rarity
Changing what mobs spawn the most!
changing creeper explosion size and damage regardless of easy normal or hard mode
Edit how much meat/leather animals drop
\
Add in options such as spawning with half health or 1 piece of hunger
add in foods that give different status effects like blindness
-so poisonous potatoes do more than poison, they poison, give nausea, and blindness
make eating raw food more dangerous,
-see above for possibilities
This is how the menu would look
More options
-Difficulty
-Mob spawns
-creeper
-rarity [insert sliding bar to change what percentage of mob spawns are this mob]
-skeleton
-rarity [insert sliding bar to change what percentage of mob spawns are this mob]
-zombie
-rarity [insert sliding bar to change what percentage of mob spawns are this mob]
-mob damage
-creeper
-damage [insert sliding bar to change how much damage is dealt, maxes out at 5 hearts except for endermen , which are not modifiable in any options ]
-skeleton
-damage [insert sliding bar to change how much damage is dealt, maxes out at 5 hearts except for endermen , which are not modifiable in any options ]
-zombie
--damage [insert sliding bar to change how much damage is dealt, maxes out at 5 hearts except for endermen , which are not modifiable in any options ]
That would be the difficulty sub menu
-mob drop rarity
- raw porkchop [sliding bar for rarity]
-raw beef [sliding bar for rarity]
-leather [sliding bar for rarity]
-carrot [sliding bar for rarity]'
-potato [sliding bar for rarity]
-bones [sliding bar for rarity]
-arrows [sliding bar for rarity]
-rotten flesh [sliding bar for rarity]
-gunpowder [sliding bar for rarity]
That would be the drop rarity sub menu
ore rarity (does not change the layers they spawn on, just how frequent they generate)
Iron ore [sliding bar for rarity]
gold ore [sliding bar for rarity]
lapis lazuli [sliding bar for rarity]
redstone [sliding bar for rarity]
diamond ore [sliding bar for rarity]
So thats my idea!
Edit 1: fixed some spelling mistakes
Animes I've Watched/am watching - Sword art online , Fairy Tale , FMA Brotherhood, InuYasha
A lot of these options can already be achieved. All you need to do is make it that way:
--Don't let your hunger above 17.
--Don't use armour.
--Use one of every X mob drop.
--Use one of every X ores found.
And those four pretty much covered 80% of what you want.
There're plenty of ways to make the game more challenging. You just need to be imaginative.
Stay fluffy~
yea, but having options like these would be nice wouldnt it? have more customized minigames for example or a tougher world with friends in a way so they cant cheat they are just things i would want to see, more customizability. this is a sandbox game is it not? let us get more options to REALLY have a sandbox
Animes I've Watched/am watching - Sword art online , Fairy Tale , FMA Brotherhood, InuYasha