Well then TNT doesn't fit the minecraft environment either. Flintlock pistols fit it better than TNT does. I personally feel we should stay generic with weapons, and non specific. I personally feel like every tier of weapon needs its own look. Like the diamond version of a sword should not be a recolored iron sword. Different blade shape and different handle. There should also be more player holding animations. Like the one that we have now would be one handed, there should also be two handed, and one handed with a shield. Two handed would be for larger weapons.
I suppose TNT does not fit Minecrafts environment either. But with guns minecraft may seem more violent.
Diamonds are very Hard, but they aren't very strong (extremely difficult to cut but they are very brittle and fairly easy to shatter).
Kevlar is very Strong, but not very hard (it's a fabric, and is extremely flexible and easy to cut, but is extremely difficult to rip/tear).
Hard is NOT the same thing as Strong.
If this were Real Life, Diamond would be a terrible thing to use as armor except, maybe as studs in a leather armor, and even then, steal plate or chain would offer better protection.... but as pointed out many times, this is a game and not real life...
So in Minecraft, Diamond makes for better armor than iron does because it is more rare and is technically harder to get in game, for this reason, I am going to disagree with this statement:
Some tiers should be better for some things but not for all things. Like diamond should have the best resistance to blade weapons but the worst to blunt weapons. I would rather be wearing leather than diamond when hit with a large hammer.
Some tiers should be better for some things but not for all things. Like diamond should have the best resistance to blade weapons but the worst to blunt weapons. I would rather be wearing leather than diamond when hit with a large hammer.
I'd rather be wearing scale mail armor if someone were swinging a heavy blunt object at me...Or brigadine... banded mail... maybe boiled leather armor, but not just straight leather armor, that would be less effective than wearing chain armor. And technically, steel full plate armor would be even better than that against most blunt trauma force.
But if you wanted to make it less effective for diamond, might I suggest that blunt objects do more damage to the armor itself (thus wearing it out much faster)?
I like that idea. Actually, if someone was swinging a large hammer at me, I would not want to be wearing metallic armor at all. If it breaks, then the razor sharp shards of metal from the armor would be sticking into me.
I like that idea. Actually, if someone was swinging a large hammer at me, I would not want to be wearing metallic armor at all. If it breaks, then the razor sharp shards of metal from the armor would be sticking into me.
WTF? Exactly where would the razor sharp shards of metal armor come from when hit by blunt trauma force? Your 'Large Hammer' wouldn't be doing puncture nor cleaving damage, so at best, you could dent the metal armor, not shatter it into shards....and that's assuming I'm applying the force a metal compactor to your armor....
Now... you might be able to shatter Diamond armor when it (eventually) fails, and you might have diamond shards to deal with, but metal is not nearly as brittle as diamond is (metal is highly resilient and flexible when used in armors and weapons).
...and since I personally 'have' had blunt objects swung at me at high velocities, I definitely prefer the metal armor I was wearing at the time to the softer leather armor... now if someone were swinging a cleaving or a puncturing weapon against me, metal may or may not be my best choice depending on the particular weapon.
If the armor broke from the force of the blunt trauma, then there will be sharp pieces of metal cutting into you where it was hit.
IF the armor broke? Whose wielding the hammer.... the Hulk? ..... You cut your tomatoes with a hammer.... don't you.?.?.?. You seem to be ignoring some basic physics....so....
I challenge you to try that. Find a piece of 18 gauge sheet metal (2' x 2' should suffice, I'll even allow street sign aluminum for this experiment), place it over something that has some give to it... a side of beef would be ideal, but a few pillows would work in a pinch... and go at it with a 20 pound sledge hammer until it tears into sharp pieces and let me know who/what wears out first, you or the metal. Remember, denting it doesn't count.... you have to rend it and tear it...and are not allowed to brace it against a few relatively immobile spots.
Blunt trauma is second only to very light sharp weapons (like a rapier or sabre) in being LEAST likely to shear/rend/tear metal into sharp pieces of ALL the different types of force delivered by weapons, heavier cutting weapons (such as a standard long sword), or cleaving weapons (halberd, broadsword), or puncturing weapons (pike, flanged mace, spiked morning star, an actual medieval warhammer, arrows and bolts) doing the most damage to the armor.
Metal armor will become useless and fail from denting due to blunt force trauma well before it is weak enough to rend/tear into sharp pieces.
Well how thick is the metal? a foot? Medieval armor was 2 millimeters thick. Also is an 8 pound sledgehammer okay? Also, I think we are talking about two different metals here. I know steel would not do this, it would dent and become unusable because of dents. I am talking about iron. Iron is a lot more brittle than steel and more likely to do this.
Well how thick is the metal? a foot? Medieval armor was 2 millimeters thick. Also is an 8 pound sledgehammer okay? Also, I think we are talking about two different metals here. I know steel would not do this, it would dent and become unusable because of dents. I am talking about iron. Iron is a lot more brittle than steel and more likely to do this.
Eight pounds is fine, but I thought you wanted to do the epic fantasy sledge hammer...which would probably be more like a 100 lb sledge....
"Iron is a lot more brittle than steel and more likely to do this." Source? "Pure iron is also very soft and malleable..." - http://www.differenc...-iron-and-steel
Are you thinking Cast Iron? No one would make armor out of Cast Iron... and that has a higher carbon content than steel anyway... the carbonation makes the steel harder, and consequently... more brittle... than raw, wrought, or forged iron.
BTW: 18 gauge is roughly about 1.2 mm in thickness... but if you prefer something closer to 2 mm... you could try 14 gauge steel instead... that's actually pretty heavy for metal plate armor though.
Pure iron is unobtainable without using special technology. Also, Pig iron is what is in the game. To make steel, the carbon level has to be reduced. Pig iron is terrible. It is extremely brittle. Wrought iron is not much better.
Pure iron is unobtainable without using special technology. Also, Pig iron is what is in the game. To make steel, the carbon level has to be reduced. Pig iron is terrible. It is extremely brittle. Wrought iron is not much better.
I'll concede to that point... I've been reading up a bit more on impure irons as of late (largely due to this discussion), and apparently iron has a tendency to crystallize fairly easily if not prepared properly.
No one seems to have any knowledge on history. Nobody. Me, last, gregnelson, and Tamorr are the only ones on this forum that know about history. Flintlock muskets should feel right at home if you have remotely paid attention in history class. We can't be the only ones that pay attention in history, can we?
There should be things like battle towers or other structures that require you to do something specific like killing enough creepers to open a door and get an special item, or villagers could give quests to unlock special trades. I think it would add to the longevity of survival mode.
Quests from villagers would be cool.
Even on PC when you find a village half of their trades are useless as anything.
Rollback Post to RevisionRollBack
I put my shirt on one leg at a time, just like everybody else.
Has anyone played Pokemon Mystery Dungeon? If you have, you will notice that there are an infinite number of quests because they are randomly generated. If the quests are randomly generated, it could be infinite and non story like.
Has anyone played Pokemon Mystery Dungeon? If you have, you will notice that there are an infinite number of quests because they are randomly generated. If the quests are randomly generated, it could be infinite and non story like.
They could have something like a kill the witch quest.
Where a witches hut randomly spawns when you are given the quest just outside of town.
Go out and kill witch to get profit.
Rollback Post to RevisionRollBack
I put my shirt on one leg at a time, just like everybody else.
I suppose TNT does not fit Minecrafts environment either. But with guns minecraft may seem more violent.
But I still support the general idea.
^^^^ Click it! You know you want to...
Kevlar is very Strong, but not very hard (it's a fabric, and is extremely flexible and easy to cut, but is extremely difficult to rip/tear).
Hard is NOT the same thing as Strong.
If this were Real Life, Diamond would be a terrible thing to use as armor except, maybe as studs in a leather armor, and even then, steal plate or chain would offer better protection.... but as pointed out many times, this is a game and not real life...
So in Minecraft, Diamond makes for better armor than iron does because it is more rare and is technically harder to get in game, for this reason, I am going to disagree with this statement:
Also, diamond should have a weakness to blunt weapons because it is barely less brittle than glass.
...but it is technically accurate if it were real life...
I'd rather be wearing scale mail armor if someone were swinging a heavy blunt object at me...Or brigadine... banded mail... maybe boiled leather armor, but not just straight leather armor, that would be less effective than wearing chain armor. And technically, steel full plate armor would be even better than that against most blunt trauma force.
But if you wanted to make it less effective for diamond, might I suggest that blunt objects do more damage to the armor itself (thus wearing it out much faster)?
WTF? Exactly where would the razor sharp shards of metal armor come from when hit by blunt trauma force? Your 'Large Hammer' wouldn't be doing puncture nor cleaving damage, so at best, you could dent the metal armor, not shatter it into shards....and that's assuming I'm applying the force a metal compactor to your armor....
Now... you might be able to shatter Diamond armor when it (eventually) fails, and you might have diamond shards to deal with, but metal is not nearly as brittle as diamond is (metal is highly resilient and flexible when used in armors and weapons).
...and since I personally 'have' had blunt objects swung at me at high velocities, I definitely prefer the metal armor I was wearing at the time to the softer leather armor... now if someone were swinging a cleaving or a puncturing weapon against me, metal may or may not be my best choice depending on the particular weapon.
IF the armor broke? Whose wielding the hammer.... the Hulk? ..... You cut your tomatoes with a hammer.... don't you.?.?.?. You seem to be ignoring some basic physics....so....
I challenge you to try that. Find a piece of 18 gauge sheet metal (2' x 2' should suffice, I'll even allow street sign aluminum for this experiment), place it over something that has some give to it... a side of beef would be ideal, but a few pillows would work in a pinch... and go at it with a 20 pound sledge hammer until it tears into sharp pieces and let me know who/what wears out first, you or the metal. Remember, denting it doesn't count.... you have to rend it and tear it...and are not allowed to brace it against a few relatively immobile spots.
Blunt trauma is second only to very light sharp weapons (like a rapier or sabre) in being LEAST likely to shear/rend/tear metal into sharp pieces of ALL the different types of force delivered by weapons, heavier cutting weapons (such as a standard long sword), or cleaving weapons (halberd, broadsword), or puncturing weapons (pike, flanged mace, spiked morning star, an actual medieval warhammer, arrows and bolts) doing the most damage to the armor.
Metal armor will become useless and fail from denting due to blunt force trauma well before it is weak enough to rend/tear into sharp pieces.
Eight pounds is fine, but I thought you wanted to do the epic fantasy sledge hammer...which would probably be more like a 100 lb sledge....
"Iron is a lot more brittle than steel and more likely to do this." Source? "Pure iron is also very soft and malleable..." - http://www.differenc...-iron-and-steel
Are you thinking Cast Iron? No one would make armor out of Cast Iron... and that has a higher carbon content than steel anyway... the carbonation makes the steel harder, and consequently... more brittle... than raw, wrought, or forged iron.
BTW: 18 gauge is roughly about 1.2 mm in thickness... but if you prefer something closer to 2 mm... you could try 14 gauge steel instead... that's actually pretty heavy for metal plate armor though.
I'll concede to that point... I've been reading up a bit more on impure irons as of late (largely due to this discussion), and apparently iron has a tendency to crystallize fairly easily if not prepared properly.
Quests from villagers would be cool.
Even on PC when you find a village half of their trades are useless as anything.
They could have something like a kill the witch quest.
Where a witches hut randomly spawns when you are given the quest just outside of town.
Go out and kill witch to get profit.