Muskets, not guns. Time period fits perfectly. I am gonna shoot myself if I have to answer this same question ten more times. Also, I love my new signature.
Muskets, not guns. Time period fits perfectly. I am gonna shoot myself if I have to answer this same question ten more times. Also, I love my new signature.
Muskets: "The initial role of the musket was as a specialist armour piercing weapon; it therefore coexisted with the arquebus over the period c. 1550 – c. 1650."
TNT: "TNT was invented in 1863, just four years before dynamite, by German chemist Joseph Wilbrand."
If Muskets don't fit the 'feel' of the game, then TNT should be WAY off base.
Muskets: "The initial role of the musket was as a specialist armour piercing weapon; it therefore coexisted with the arquebus over the period c. 1550 – c. 1650."
TNT: "TNT was invented in 1863, just four years before dynamite, by German chemist Joseph Wilbrand."
If Muskets don't fit the 'feel' of the game, then TNT should be WAY off base.
Exactly.
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I put my shirt on one leg at a time, just like everybody else.
Thank you gregnelson. Of coursr we will have to say that 500 more times.
Well, if we do... I'll just have to point out that a redstone torch is essentially a NPN Transistor... shall we go into when Electronic Transistors were invented too?
No matter how many times we say these things, no one will get it. They will keep posting the same reasons over and over again.Who else loves my/last's new signatures?
Well, if we do... I'll just have to point out that a redstone torch is essentially a NPN Transistor... shall we go into when Electronic Transistors were invented too?
Oh, yeah.
That reminds about my favourite game fallout... Well 3 anyway.
In that timeline the transistor was never invented and instead of miniaturisation computers stayed similar sizes and science greatly advanced in the field of nuclear power.
So essentially all the technology is big and bulky as in the mid 20th century but it's all crazy wizzamahadgets we can't imagine.
I love fallout, that's an amazingly creative way on making an alternate timeline IMO, take out one essentially discovery and try and imagine what the world would be like without it
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I put my shirt on one leg at a time, just like everybody else.
I played fallout 3, and you might want to shoot me for saying this, but I did not really care for it. Oblivion was much better in every way possible. I found fallout 3 punishingly hard even on the easiest difficulty. Only one other game was like that, which is Far Cry Instincts Predator, which was poorly done in every aspect.The graphics were terrible, the story was terrible, and it was not even that fun. That is another thing. That game was just enough to keep me around until I beat it, as fallout 3, I stopped playing it early in. The campaign was just not interesting to me.I might go back to it later, hoping that it gets more interesting later on.
The only RPG shooter I thought actually worked well was Borderlands, but Borderlands 2 was a train wreck. Literally. There is a mission where you have to look through a train wreck only to find a boss, and the whole thing was very predictable. Bad effort by 2K games.
The only RPG shooter I thought actually worked well was Borderlands, but Borderlands 2 was a train wreck. Literally. There is a mission where you have to look through a train wreck only to find a boss, and the whole thing was very predictable. Bad effort by 2K games.
Don't see how you found fallout 3 hard, was perfectly challenging IMO.
It's a 2008 game aswell, based off the same engine as oblivion... with improved graphics.
The only thing I found annoying is the gun levelling system, it ended up firing a 10mm pistol into a raiders face 20 times most often, and my favourite pistol the "Chinese pistol" based off the Mauser C96 was weaker than the starting gun.
Can't say that I've played Oblivion unfortunately I'm sure its good though.
Can't wait for fallout 4 though.
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I put my shirt on one leg at a time, just like everybody else.
I found the side quests fun, did you get into them?
You really need the broken steel DLC so you can play after the ending aswell.
Oh, and sleeping is a great way to restore your health.
It ain't auto heal you have to use what you find to medicate yourself, that appealed to me anyway.
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I put my shirt on one leg at a time, just like everybody else.
I feel that, since I played oblivion first, it was a crap out of the bethesta's ass because oblivion was clearly a better game. RPG works well with a medieval game like elder scrolls, but not so well with shooters. Everyone knows that one shot to the head is mostly fatal, but not many people know how powerful swords are.The characters also seemed much more bland in fallout because, like take three dawg for example. he was the character with the most put into him at the point in the game that I am, but he is very bland.
I feel that, since I played oblivion first, it was a crap out of the bethesta's ass because oblivion was clearly a better game. RPG works well with a medieval game like elder scrolls, but not so well with shooters. Everyone knows that one shot to the head is mostly fatal, but not many people know how powerful swords are.
The characters also seemed much more bland in fallout because, like take three dawg for example. he was the character with the most put into him at the point in the game that I am, but he is very bland.
Swords are dependant on many factors so are guns.
But a sword is an extension of the user, meaning it depends on how hard they hit and what speed they hit at.
A gun can be picked up by a toddler and be used to kill somebody.
I'd rather see, fast deaths and more enemies as you level.
In a game like Arma (which is pretty damn realistic) if you throw in a few more enemies and you are tactically equal you die pretty fast, you actually have to think about positioning, cover is your best friend as the AI pretty much watches your position with more limited cover.
You have to be aware of where your barrel is actually pointing as bullets physically come out the barrel and not the sights.
It's not uncommon for you to be sniping from over a KM with a good sniper rifle.
Jets are super badass, I just recently got used to the dumb fire bombs, fly directly at what you wanna hit, drop the bomb and pull up, works perfectly, better than missiles.
I wanna play it right now actually, but I'm meant to be studying.
DayZ is coming out really soon aswell finally.
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I put my shirt on one leg at a time, just like everybody else.
Day Z has not come out yet? What arma game is it a mod of? I will probably get it.
Not a mod anymore, over the last year and a half or so it's become its own game with new engine & animations to better support the idea of civilian survival in a post soviet nation.
Since Arma uses military animations and is terribly un optimised thy made the switch.
It's just pushing into its final stages for the third or so time.
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I put my shirt on one leg at a time, just like everybody else.
I could say no to this. I don't A want new weapons, I find the current ones fine and B I find it hard to believe they'd add this to ONLY the 360 edition if they added it all. But I suppose new weapons could be okaaaay but I just don't feel like we need them.
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Muskets: "The initial role of the musket was as a specialist armour piercing weapon; it therefore coexisted with the arquebus over the period c. 1550 – c. 1650."
TNT: "TNT was invented in 1863, just four years before dynamite, by German chemist Joseph Wilbrand."
If Muskets don't fit the 'feel' of the game, then TNT should be WAY off base.
Exactly.
Well, if we do... I'll just have to point out that a redstone torch is essentially a NPN Transistor... shall we go into when Electronic Transistors were invented too?
Oh, yeah.
That reminds about my favourite game fallout... Well 3 anyway.
In that timeline the transistor was never invented and instead of miniaturisation computers stayed similar sizes and science greatly advanced in the field of nuclear power.
So essentially all the technology is big and bulky as in the mid 20th century but it's all crazy wizzamahadgets we can't imagine.
I love fallout, that's an amazingly creative way on making an alternate timeline IMO, take out one essentially discovery and try and imagine what the world would be like without it
Don't see how you found fallout 3 hard, was perfectly challenging IMO.
It's a 2008 game aswell, based off the same engine as oblivion... with improved graphics.
The only thing I found annoying is the gun levelling system, it ended up firing a 10mm pistol into a raiders face 20 times most often, and my favourite pistol the "Chinese pistol" based off the Mauser C96 was weaker than the starting gun.
Can't say that I've played Oblivion unfortunately I'm sure its good though.
Can't wait for fallout 4 though.
I found the side quests fun, did you get into them?
You really need the broken steel DLC so you can play after the ending aswell.
Oh, and sleeping is a great way to restore your health.
It ain't auto heal you have to use what you find to medicate yourself, that appealed to me anyway.
Swords are dependant on many factors so are guns.
But a sword is an extension of the user, meaning it depends on how hard they hit and what speed they hit at.
A gun can be picked up by a toddler and be used to kill somebody.
I'd rather see, fast deaths and more enemies as you level.
In a game like Arma (which is pretty damn realistic) if you throw in a few more enemies and you are tactically equal you die pretty fast, you actually have to think about positioning, cover is your best friend as the AI pretty much watches your position with more limited cover.
You have to be aware of where your barrel is actually pointing as bullets physically come out the barrel and not the sights.
It's not uncommon for you to be sniping from over a KM with a good sniper rifle.
Jets are super badass, I just recently got used to the dumb fire bombs, fly directly at what you wanna hit, drop the bomb and pull up, works perfectly, better than missiles.
I wanna play it right now actually, but I'm meant to be studying.
DayZ is coming out really soon aswell
Not a mod anymore, over the last year and a half or so it's become its own game with new engine & animations to better support the idea of civilian survival in a post soviet nation.
Since Arma uses military animations and is terribly un optimised thy made the switch.
It's just pushing into its final stages for the third or so time.