Hello! If you are reading this, 4J studios, most of people would probably be glad to have this in the game!
-So, the PC version has Cave Ambient Sounds, and I have seen that X360 version does not have them.
If they would get added, make them play [often] because all other sounds in X360 version play all the time, like in game music plays all the time. Read the Minecraft Wiki for more info how they play sounds, but if I remember right, when you are near a really dark, and large area, it will play the sound [often plays when you are near a cave, giving the player a hint that there is a cave nearby]. I believe there is 13 different sounds, and probably more has been added in the new updates. I will give you a link, to a video what has all of them, and at the end they are all played at the same time.
They do give me the chills while playing, and it makes the atmosphere in caves much better. They are not implemented in the X360 version, even though in the PC version of that version currently were already them [I believe so, I heard them while playing in 1.0.0 (if I remember right)] I hope they get added in the next TU12 update.
Can anyone tell me, does TU12 have:
-Iron Golems
-Ocelots, tamable, and becomes cats!
-Jungles
-New AI for some mobs
-Villagers make children
-Height 256 instead of 128
-Rare drops
-All the new items and blocks
-Removed Herobrine
I thought there was no cave ambient sounds because of the lighting issue. but I would love that. makes the game a little like Minecraft. and not just some game for little kids.
I thought there was no cave ambient sounds because of the lighting issue. but I would love that. makes the game a little like Minecraft. and not just some game for little kids.
There is no cave noise because the game is always running multiplayer. I pointed this out to 4JSteve a long time ago, like sometime last year, and he said he would look into it.
The cave noises would scare the crap out of me by the way haha. Bad enough when you're just minding your own business in one and then you hear the "tsssss" noise right before you see your stuff fly everywhere.
-So, the PC version has Cave Ambient Sounds, and I have seen that X360 version does not have them.
If they would get added, make them play [often] because all other sounds in X360 version play all the time, like in game music plays all the time. Read the Minecraft Wiki for more info how they play sounds, but if I remember right, when you are near a really dark, and large area, it will play the sound [often plays when you are near a cave, giving the player a hint that there is a cave nearby]. I believe there is 13 different sounds, and probably more has been added in the new updates. I will give you a link, to a video what has all of them, and at the end they are all played at the same time.
They do give me the chills while playing, and it makes the atmosphere in caves much better. They are not implemented in the X360 version, even though in the PC version of that version currently were already them [I believe so, I heard them while playing in 1.0.0 (if I remember right)] I hope they get added in the next TU12 update.
Can anyone tell me, does TU12 have:
-Iron Golems
-Ocelots, tamable, and becomes cats!
-Jungles
-New AI for some mobs
-Villagers make children
-Height 256 instead of 128
-Rare drops
-All the new items and blocks
-Removed Herobrine
Thank you for reading if you did!
Most of those are just rumors as well though
The cave noises would scare the crap out of me by the way haha. Bad enough when you're just minding your own business in one and then you hear the "tsssss" noise right before you see your stuff fly everywhere.
Fallout 3 was the right level of scary for me.
And they are! I'm sure they'll come in time. But we all know that 4J takes a year between every update. Haha.
In some of my just.. normal houses I've built etc... I've heard it. It's a bit annoying I'll admit.