~IDEA~ Well what I mean is having a setting that corresponds to the map height and composition of a super flat world
~EXAMPLE~
I think current worlds are 3 blocks of grass/dirt with bedrock under what would be a great addition/change would be to pick the type of block, lets say sand, and the map height AKA the X height of the blocks to a number like 80, so poof you would spawn in a super-flat world made from sand blocks 80 blocks deep.
sooooooo yeah I find that it would serve as a great addition, but the idea needs SUPPORT from both STAFF and USERS to materialize sooooooo support it!!!!!!!!!!!
The Meaning of Life, the Universe, and Everything.
Join Date:
4/29/2013
Posts:
119
Member Details
I support this.
It would be really nice to be able to set a preset for what levels of dirt, sand, water, or snow. It is a pain to make a superflat world, then not be able to put a basement in any of the structures... At the least, it would be nice if we could just put a number next to a type of biome in the seed generation box and it would set that biome at that level (ex: sand15 would put a layer of bedrock and all the rest made of sand up to level 15). If this isn't possible in the future, I think that superflat should at least be raised to level 20.
Well what I mean is having a setting that corresponds to the map height and composition of a super flat world
~EXAMPLE~
I think current worlds are 3 blocks of grass/dirt with bedrock under what would be a great addition/change would be to pick the type of block, lets say sand, and the map height AKA the X height of the blocks to a number like 80, so poof you would spawn in a super-flat world made from sand blocks 80 blocks deep.
sooooooo yeah I find that it would serve as a great addition, but the idea needs SUPPORT from both STAFF and USERS to materialize sooooooo support it!!!!!!!!!!!
~VISUAL EXAMPLE~
old new
And I wish there was an option to add ores underground too, and presets.
It would be really nice to be able to set a preset for what levels of dirt, sand, water, or snow. It is a pain to make a superflat world, then not be able to put a basement in any of the structures... At the least, it would be nice if we could just put a number next to a type of biome in the seed generation box and it would set that biome at that level (ex: sand15 would put a layer of bedrock and all the rest made of sand up to level 15). If this isn't possible in the future, I think that superflat should at least be raised to level 20.
I would like to have various presets for worlds.
This would allow some interesting challenges.
Stay fluffy~
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