Hello, 2nd post.
As I LOOOVE Giants in Minecraft, so I have an idea, how they should be added without any lag.
So, first, make a new big model, NEW, not just bigger zombie model.
Add drops, exp, and a zombie texture (you have to texture it with tiny pixels...)
So, that should not cause any FPS lag.
Like my idea?
Actually, also, add sounds. Like, make them sound like a huge zombie is growling... that would be spooky. Also it should see you from farther. It's hitbox in Minecraft now is also wrong, should be fixed
I would prefer non zombie giants.
Skyrims giants are my favourite although I'm sure they don't want to steal from other games too much.
I HATE Skyrim giants, I am what you can call a Skyrim noob.
One day I was just walking to complete a mission and I encountered a giant and said to myself , it is not a big deal so I went to kill him (BTW I was level 5 or so) and just when he saw me he began running to me and to my surprise when he hit me ONCE I went flying through the skies, higher than a dragon... The second attempt I tried with the bow but then he saw me and sent me flying again, the third attempt I used magic (ice spells to make him slower and damage his stamina) and took around half an hour to kill him and when I FINALLY killed him I was like Ohh YEAAAH!!! but to my surprise a second giant came and attacked me from behind and I started flying AGAIN, then I rage quitted. (Skyrim is one of the FEW games that make me rage quit, Minecraft is not one of them :D)
I HATE Skyrim giants, I am what you can call a Skyrim noob.
One day I was just walking to complete a mission and I encountered a giant and said to myself , it is not a big deal so I went to kill him (BTW I was level 5 or so) and just when he saw me he began running to me and to my surprise when he hit me ONCE I went flying through the skies, higher than a dragon... The second attempt I tried with the bow but then he saw me and sent me flying again, the third attempt I used magic (ice spells to make him slower and damage his stamina) and took around half an hour to kill him and when I FINALLY killed him I was like Ohh YEAAAH!!! but to my surprise a second giant came and attacked me from behind and I started flying AGAIN, then I rage quitted. (Skyrim is one of the FEW games that make me rage quit, Minecraft is not one of them :D)
What you need is kill command lol.
Those annoying dragon priests get their fair share.
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I put my shirt on one leg at a time, just like everybody else.
I love the idea if a giant, not a giant zombie tho, if they're adding giants to the gamer
They should be unique to minecraft, I'd say maybe 8-10 blocks high and 3-5 blocks wide, maybe hold a club that they could drop for us to use :). Also they could drop giant bones which make dogs love you with one try instead of skeleton bones which can take up to 5. And then giant bone meal (add to a block not a tree, any tree planted on the block grows instantly; lasts 3 trees)
I love the idea if a giant, not a giant zombie tho, if they're adding giants to the gamer
They should be unique to minecraft, I'd say maybe 8-10 blocks high and 3-5 blocks wide, maybe hold a club that they could drop for us to use . Also they could drop giant bones which make dogs love you with one try instead of skeleton bones which can take up to 5. And then giant bone meal (add to a block not a tree, any tree planted on the block grows instantly; lasts 3 trees)
They are not adding, Giants are in Minecraft's code. It's just a giant zombie. Google it, or find at youtube. They cause FPS lag, this post is about how to implement them to survival, without them causing any FPS lag.
As I LOOOVE Giants in Minecraft, so I have an idea, how they should be added without any lag.
So, first, make a new big model, NEW, not just bigger zombie model.
Add drops, exp, and a zombie texture (you have to texture it with tiny pixels...)
So, that should not cause any FPS lag.
Like my idea?
Actually, also, add sounds. Like, make them sound like a huge zombie is growling... that would be spooky. Also it should see you from farther. It's hitbox in Minecraft now is also wrong, should be fixed
Skyrims giants are my favourite although I'm sure they don't want to steal from other games too much.
I HATE Skyrim giants, I am what you can call a Skyrim noob.
One day I was just walking to complete a mission and I encountered a giant and said to myself , it is not a big deal so I went to kill him (BTW I was level 5 or so) and just when he saw me he began running to me and to my surprise when he hit me ONCE I went flying through the skies, higher than a dragon... The second attempt I tried with the bow but then he saw me and sent me flying again, the third attempt I used magic (ice spells to make him slower and damage his stamina) and took around half an hour to kill him and when I FINALLY killed him I was like Ohh YEAAAH!!! but to my surprise a second giant came and attacked me from behind and I started flying AGAIN, then I rage quitted. (Skyrim is one of the FEW games that make me rage quit, Minecraft is not one of them :D)
What you need is kill command lol.
Those annoying dragon priests get their fair share.
They should be unique to minecraft, I'd say maybe 8-10 blocks high and 3-5 blocks wide, maybe hold a club that they could drop for us to use :). Also they could drop giant bones which make dogs love you with one try instead of skeleton bones which can take up to 5. And then giant bone meal (add to a block not a tree, any tree planted on the block grows instantly; lasts 3 trees)
They are not adding, Giants are in Minecraft's code. It's just a giant zombie. Google it, or find at youtube. They cause FPS lag, this post is about how to implement them to survival, without them causing any FPS lag.
Giants are already in Minecraft: Giant Zombies.