They should add corn crops. Corn crops would act like sugar cane. They would require tilled soil. If you plant one, breaking it will give you one. If it grows two, breaking the whole plant will give 3-5. If it grows three, it will give 9-11 corn ears. Each corn ear would restore . They should add turnips, which restore . They would act like potatoes on PC by the way they would grow. Peppers should also be added. They would be red and green. They should be made into food, or eaten. They should also make the red peppers look more like chili peppers and make some kind of condition that acts as spiciness, like the whole screen turns red for a second. We should also get rice crops. It would look like wheat only with white heads. Add rice as an item, like make it look like sugar. Rice as food would be crafted with two rice and one bowl. It would restore . Add stuffed peppers, and even red peppers would not burn your mouth if stuffed. Cucumbers would be a crop like melons, but grow way faster. One cucumber would make two seeds. They would be placeable, and edible, and restore . Lettuce and cabbage. Lettuce combined with a bunch of stuff would make salad. It would restore
. There would be stuffed cabbage though, which would restore . Oats and rye would be made into breads, that are better than the bread we have now. A great mineshaft and dungeon prize- Coffee Beans! There would be cups and coffee beans, water and milk, with three cups would make coffee. Coffee would toggle speed for a minute, and restore . It would also remove all harmful effects that are hitting the player at the time. We should also get cotton, and cotton would be an alternative to wool. four cotton would make one cotton block which has just as many uses as wool. Beds, paintings, all that stuff.
Anyhow, how are all of these items obtained?
You kind of just threw a bunch of different plants out there and that's about it.
Here's a question, too: Why should these be added? Would a bunch of additional plants really help us or become more overbearing than useful?
Anyhow, how are all of these items obtained?
You kind of just threw a bunch of different plants out there and that's about it.
Here's a question, too: Why should these be added? Would a bunch of additional plants really help us or become more overbearing than useful?
Goats, this is how this kid always suggests things. Daily, possibly hourly. Always seems to be food items as well.
I at least use proper English, unlike some people (Not mentioning any names...) Also, we don't currently have that many foods, never mind that a fourth of them do harm to Steve's body. Actually, this is the only suggestion I have posted that involved food. Wheat and sugar cane is just not enough. Sugar can't even be eaten. Apples don't count because you get more wood than apples when cutting down a tree.
. There would be stuffed cabbage though, which would restore . Oats and rye would be made into breads, that are better than the bread we have now. A great mineshaft and dungeon prize- Coffee Beans! There would be cups and coffee beans, water and milk, with three cups would make coffee. Coffee would toggle speed for a minute, and restore . It would also remove all harmful effects that are hitting the player at the time. We should also get cotton, and cotton would be an alternative to wool. four cotton would make one cotton block which has just as many uses as wool. Beds, paintings, all that stuff.
Anyhow, how are all of these items obtained?
You kind of just threw a bunch of different plants out there and that's about it.
Here's a question, too: Why should these be added? Would a bunch of additional plants really help us or become more overbearing than useful?
Stay fluffy~
Goats, this is how this kid always suggests things. Daily, possibly hourly. Always seems to be food items as well.
if i were to add any plant, it would be ginger so that pixelart of jens could be more accurate.