Like have a list of all the commands in a menu. "select" for all the list of commands.
Definitely need the end portal and beacon. I'm sure all those will be in the next update.
Also, need spawn eggs too.
Actually the spawn eggs are in the process apparently for the next update or so. If I recall correctly... As for commands... possibly something to do with terrain would be nice.
There should be a new neutral mob: Horses! It works like Ocleots and fish, horses and apples! When you tame it, you can put a saddle on it and ride it around. However at 1000 blocks traveled, the horse gets "tired" and you have to wait 3 Minecraft days to ride it. When you have 100 blocks left, the horse makes "panting" sounds indicating its tired. When its untamed, its neutral and it can be hostile when you hit it. It will run away when you sprint by it or come up from behind it.
The problem with horses is the world size. As of right now we can travel it pretty quick with sprinting (or flying if in creative). Not trying to shoot down ideas, but I don't forsee this unless we get larger worlds.
Ravvin a small rabbit like creature that eats meat they would behave somewhere inbetween wolves and spiders hostile during the day passive at night tamable but only at night
like wolves if struck they attack as a group they can drop ravvin feet which can be for potions also they would attack chickens on sight like wolves do with sheep
Make water and lava shoot out of dispensers when placed inside also make tnt come out activated but make it fly farther away like arrows or potions
Make potions stackable
Add a belt that can be used to carry potions with 6 slots the D-pad can be used to access it hit down to go to the belt hit up to go back to the hotbar
Glass slabs
Spike block sort of works like a piston except it has spikes come out that do damage spikes do not damage items on the ground and water can still flow through them while they are extended
Diamond furnace produces diamonds from coal but takes 1 minecraft day just to make one diamond sleeping in bed doesn't affect speed of smelting just like normal furnaces
4 furnaces + 4 pistons = diamond furnace the only fuel sources for the furnace will be a bucket of lava and blaze rods
How about a toggle for mobs that allow damage to players only? Endermen can't steal blocks and creeper explosions don't damage structures, only players. THIS is what I would like (as would just about everyone building a server world, I'm sure).
I think allow us to toggle mobs that will spawn and the overall spawn rate.
Like say if you want a zombie apocalypse map toggle all other mobs off and quadruple the spawn rate of zombies spawning.
Maybe even change the conditions they can spawn in such as light level or spawn on special blocks.
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I put my shirt on one leg at a time, just like everybody else.
How about an option to turn off animals? It's prolly been said before but when in creative mode there is nothing more annoying then sheep and cows getting in the way. I wouldn't see this as a feesable feature in survival mode just in creative.
how about some kind of detector for iron diamond and other things like that. where it could tell you if your really close to it. kinda like a metal detector
Slime Block created in a 3x3 grid with slime balls, appearance is similar to slimes, is affected by gravity, resistant to explosions, and decreases fall damage, effect is multiplied by stacking but only up to 3x. (and maybe a bouncing effect? like a trampoline)
New ores:
Silver
Copper
Tin
Carbon
Alloy Furnace: Allows you to combine different metals.
For example: Copper + Tin = Bronze.
Iron + Carbon (I know that isn't a metal) = steel.
Each new metal has its own tool set and armor set (excluding carbon, because carbon's not a metal).
Give each material tool and armor set a unique look, not just different colors.
New structures like ruins that you have to excavate.
Spells that can be used by hitting the d-pad in the direction of the spell (it would be a separate hot bar.)
Spell menu in the inventory.
Spells are found in dungeons or through enchanting
Spells can be sold by librarian villagers when they're added. Spells would be in the form of tomes.
Just want to say that guns should NOT be added to the game. Guns do not belong in Minecraft, sorry guys. If you wanna shoot stuff with guns get an FPS. As far as stuff added to the game, I like the idea of more mobs and foods.
Honestly, sunsets were way better before the 1.8 update. Also, random aurora borealis patterns in tundra and taiga biomes. Or, even all over the world as an option that is by default off. This would easily make PC's fireworks look like crap. EASILY. They already look like crap.
Also, instead of random star patterns, there should also be constellations, along with the random patterns. Also, PLEASE consider making larger worlds. Four of what we have now would be GREAT. I even have an idea of how. Make it so that only chunks within visible distance of a player are being used, meaning the animals will only move in these chunks. Everything else is frozen and is just saved. Make this available to players with hard drives that are big enough to handle it. If they were four of what we have now, the save would only be four times the size. Also with frame rate, frame rate should not be an issue, as long as there are not little lag hiccups. The biggest issue to me, which also plays PC, is that not everyone is playing at the same frame rate, while on Xbox edition, everyone has an equal device unless yours is modded. Just something to think about...
I have a few more suggestions
Paint: Make a paint brush and a bucket of paint (using dyes and buckets of water) and you can paint a block like cobblestone a certain color.
Different metal arrows: Same way you craft regular arrows, but you use the desired metal.
This goes with my last post: A staff that is crafted with a stick and a blaze rod that can be enchanted to cast spells such as fireball or teleport. They would last maybe 30 casts. Or, they could be made with certain items such as an ender pearl to have the teleport spell. You just hit left trigger to cast. Other spells could be healing and heal other.
Different metal arrows: Same way you craft regular arrows, but you use the desired metal.
I love this idea, because it would have a better use for gold. Since gold has a low durability anyways, gold-tipped arrows would make so much sense. Plus, it wouldn't really waste gold because you could just use golden nuggets. It all fits together...
I'm still very strong on my idea of apple trees though. It's so awesome.
With TU9 on the horizon I've had some ideas regarding to end game content. Many people want interlocking worlds and if it could be done I've thought about some ways it could be done. Once you finally kill the Ender Dragon a portal opens up on the four sides of the map on the very edge of the world. Once all players enter into the portal the world option menu opens up for the host. From here he can choose to generate structures, bonus chest, or superflat. This would fix problems with New features not generating in old worlds and make the game worlds infinite without causing the Xbox to have a seizure.
Another thing, tents. Crafting recipe would be three leather to make a sheet of leather, and crafting recipe for the tent would be five sheets of leather in a helmet shape, a bed in the middle and two stakes. The crafting recipe of stakes would be two iron to make ten stakes. Monsters should not be able to detect you in this tent. In fact, it should give off light and have a lantern looking thing in it. Also, the people who play on old worlds are screwed. Maybe add a crafting recipe for blaze rods. Maybe a stick with glowstone dust all around it. If you 4J staff are thinking about adding this idea, please do so soon. You probably understand that the people like us who put tons of work into our worlds don't want to start new worlds for every update. PLEASE add a crafting recipe for blaze rods.
I have the suggestion of when you go over an item in a chest or furnace or your inventory, etc. it should pop up bigger. The words are so small when I am like 5 feet away, this would be nice because my friends and I want it
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actually I doubt the beacon would be in the next update as that was a recent addition to the pc version.
however the other two would be more likely.:D
The beacon is decent for what it is but I would rather have the anvil or more ways to get certain resources already in game...
like wolves if struck they attack as a group they can drop ravvin feet which can be for potions also they would attack chickens on sight like wolves do with sheep
Make water and lava shoot out of dispensers when placed inside also make tnt come out activated but make it fly farther away like arrows or potions
Make potions stackable
Add a belt that can be used to carry potions with 6 slots the D-pad can be used to access it hit down to go to the belt hit up to go back to the hotbar
Glass slabs
Spike block sort of works like a piston except it has spikes come out that do damage spikes do not damage items on the ground and water can still flow through them while they are extended
Diamond furnace produces diamonds from coal but takes 1 minecraft day just to make one diamond sleeping in bed doesn't affect speed of smelting just like normal furnaces
4 furnaces + 4 pistons = diamond furnace the only fuel sources for the furnace will be a bucket of lava and blaze rods
I think allow us to toggle mobs that will spawn and the overall spawn rate.
Like say if you want a zombie apocalypse map toggle all other mobs off and quadruple the spawn rate of zombies spawning.
Maybe even change the conditions they can spawn in such as light level or spawn on special blocks.
Silver
Copper
Tin
Carbon
Alloy Furnace: Allows you to combine different metals.
For example: Copper + Tin = Bronze.
Iron + Carbon (I know that isn't a metal) = steel.
Each new metal has its own tool set and armor set (excluding carbon, because carbon's not a metal).
Give each material tool and armor set a unique look, not just different colors.
New structures like ruins that you have to excavate.
Spells that can be used by hitting the d-pad in the direction of the spell (it would be a separate hot bar.)
Spell menu in the inventory.
Spells are found in dungeons or through enchanting
Spells can be sold by librarian villagers when they're added. Spells would be in the form of tomes.
Also, instead of random star patterns, there should also be constellations, along with the random patterns. Also, PLEASE consider making larger worlds. Four of what we have now would be GREAT. I even have an idea of how. Make it so that only chunks within visible distance of a player are being used, meaning the animals will only move in these chunks. Everything else is frozen and is just saved. Make this available to players with hard drives that are big enough to handle it. If they were four of what we have now, the save would only be four times the size. Also with frame rate, frame rate should not be an issue, as long as there are not little lag hiccups. The biggest issue to me, which also plays PC, is that not everyone is playing at the same frame rate, while on Xbox edition, everyone has an equal device unless yours is modded. Just something to think about...
Paint: Make a paint brush and a bucket of paint (using dyes and buckets of water) and you can paint a block like cobblestone a certain color.
Different metal arrows: Same way you craft regular arrows, but you use the desired metal.
This goes with my last post: A staff that is crafted with a stick and a blaze rod that can be enchanted to cast spells such as fireball or teleport. They would last maybe 30 casts. Or, they could be made with certain items such as an ender pearl to have the teleport spell. You just hit left trigger to cast. Other spells could be healing and heal other.
Thanks
I love this idea, because it would have a better use for gold. Since gold has a low durability anyways, gold-tipped arrows would make so much sense. Plus, it wouldn't really waste gold because you could just use golden nuggets. It all fits together...
I'm still very strong on my idea of apple trees though. It's so awesome.
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