I think it would be cool and Pretty good lore wise to mix up to three potions in the cauldron.
Then you would collect the mixed potion with the three glass bottles you just emptied to get three new mixed effect potions.
This would also make the cauldron more essential because at the moment you can just use an infinite water source instead.
Hey @4JStudios I have some ideas exclusively for Minecraft Xbox! 1.Mobs,In swamps there should be Alligators and Snakes,In the ocean there should be Sharks,In forests there should be Bears and Birds,And finally in snow there should be Polar bear's Penguin's and Walrus,I have way more ideas i know you guy's probably wont read this but it's worth a shot right? Thank's 4j for making such a awesome game on such a awesome console!
As a weapon mod Balkons weapon mod seems almost perfect I'm sure if 4J had a go at adding some similar weapons it would be perfection in its finest.
It's been mentioned but I wouldn't mind gliders possibly made of sticks and a mixture of leather, paper and feathers.
I would also like to see flourishing wildlife (If the Xbox can handle it)
things like eagles swooping down from the skies snatching rabbits.
Wolfs that will hunt animals as packs.(no lone wolfing wolfs)
Bears claiming cave entrances as their own usually small ones containing some iron.
Aswell as lots of small prey type Animals for the wolfs and etc.
One thing I would absolutely LOVE would be for when they add texture pack support, they make it painterly style, where they add a multitude of textures for every item, and let us go through and pick which textures we like the best, that means that the worlds get an astounding amount of variety, only if they added 3 textures for each item.
For multiplayer they could have a force textures option where it forces the players textures to be that of the hosts for builds that look really good with the right textures and you want your friends to see it without them flicking around all their textures.
Or you could have the option off as default where everybody could choose their own style.
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I put my shirt on one leg at a time, just like everybody else.
I don't Know if This has Been Said, But they should add in an exclusive weapon. Maybe a gun for the COD or Halo Die Hards. Or A Throwing Knife.
Lmfao my Post sounds so much like a COD Fanboy (But hey It could get alot of players into Minecraft)
you'll get banned from Xbox live. Letters that can be sent to other players via walking to their mailbox, or via pigeon that should be added as a mob that is tamable.
Nether reset option for older worlds to have the option of having Fortresses & Blazes added
(the only way to keep a pre-existing survival as "straight-survival" & still have potions). Destroying existing portals could be an acceptable side effect.
Seed option for Nether - ie two seed input options for new world creation. If a seed is entered for the Nether it over rides the main world's normal Nether generation. If not, worlds generate as usual. Useful for worlds that may have "good" Nether, but not as interesting main world etc.
Here's a simple, yet potentially powerful idea. Allow lava to form infinite source blocks the same way water does. It'd make building with it a lot simpler and way less tedious. I honestly doubt it would be any more game breaking than infinite water sources considering you already have to have iron buckets just to move the lava, and using them as fuel in a furnace consumes the bucket, offsetting the ease of doing it this way. All we're really doing is changing the travel time to get to the lava source.
I don't know how well this could be implemented, and I'm certain its been mentioned before, but having specific biome controls or something for creative maps, or simply just have a specific seed generator based on the limited size of the MCXBLA maps.
I know I'm not the only one not willing to get into a survival map unless I check it out on creative to make sure it has enough interesting landmarks/desired biomes/rare generated structures/etc. Which can kind of kill most of the sense of adventure while playing...
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Hi, I'm "Endo" and I play MCXBLA. Also, check out this Facebook page I made specifically for my MCXBLA pictures.
I think the taking away of leader board updates kind of kills the point of playing on survival after creative mode has been used. I really don't see why they have to take that away. I can see why they take away achievements. A custom mod feature would be nice. As in a DLC with the way to create an item, design the texture of it, describe the kind of item it is, meaning weapon or tool, not stackable, and give it a feature. Ore, meaning it would spawn at the level of your choosing, and blocks that work in the same way. This would replace mods very well. In fact, it might make mods look time consuming to install and complicated. It took FOREVER to install the aether mod. And a massive server where players could download their fiends maps and "mods". A replacement idea for the end, the aether. Get the modder's permission, and add it for free, but make a cool skinpack later on to donate to the modders. Various DLC's that can change world gen, and one DLC that adds an asteroid belt that composes of mostly stone and iron ore. You should have to put on a space suit to go in, and you should be able to fly like in creative mode, but slower, and more zero gravity like.
Maybe make it so that at full hunger your health regens a little faster than it does now, then as it goes down the regeneration is slightly slower until it goes below 90% when it won't regen anymore.
Maybe make it so that at full hunger your health regens a little faster than it does now, then as it goes down the regeneration is slightly slower until it goes below 90% when it won't regen anymore.
actually to add to that, make it so the hunger is 80% on easy and the other two maybe 90%...
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
actually to add to that, make it so the hunger is 80% on easy and the other two maybe 90%...
Okay, so
Easy: health regenerates at 80% or above, at 100% it increases at half a heart every 2 seconds, at 95% half a heart every 3 seconds, 90% half a heart every 4 seconds, and so on.
Normal: health regenerates at 90% or above, half a heart every 2 seconds for full hunger, half a heart every 3 seconds for 95%, and half a heart every 4 seconds for 90%
Hard: health regenerates at 95% or above, half a heart every 3 seconds for full hunger, half a heart every 4 seconds for 95% (a little slower for this one so it makes it a little more difficult)
I don't Know if This has Been Said, But they should add in an exclusive weapon. Maybe a gun for the COD or Halo Die Hards. Or A Throwing Knife.
Lmfao my Post sounds so much like a COD Fanboy (But hey It could get alot of players into Minecraft)
I would accept a musket at most a flintlock would work well because we have flint.
Anything that more advanced than that is out of place for minecraft IMO.
Fanboys can go play their Fanboy games.
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I put my shirt on one leg at a time, just like everybody else.
It would be cool if somehow there could be an editor added that is something like the map editor from starcraft 1-2 or warcraft 3 it would make the game crazy customizable when it comes to different game modes and stuff imagine playing on a map/world called creeper apocalypse where you have to survive waves of creepers
I personally would love to see an external storage like a backpack cause I mean come on well all run out of room at one time wheter it be mining or adventuring etc... I back up commanchles hookshot and more food idea but only make hookshot work on wood. I do like the idea of having like volcanoes and other new terrain features. I would like to see more mobs these are getting boring.... Maybe more ores...
Oh another thing is more demensons like the nether but something else. Maybe actually implement the aether? I think you can't go wrong but no guns or explosions.... Sorry but I really don't thing any thing like gnades and nukes or guns or moving vehicles or drills would just fit in minecraft.... I think horses that you can saddle and controll for faster moving? Maybe shields to aid in combat. Dual wielding for stone and wood swords... Maybe a sort of radio you can craft to talk to someone in game so you can hear people in party but only your partner can hear you. There is really so much you can add you can't please everyone sadly.... Final idea is a hardcore mode that can be playedwith multiple people like if one of the players dies they get banned but if the host dies... Then you can put the rest together.. (the world gets deleted hint hint!!)
Then you would collect the mixed potion with the three glass bottles you just emptied to get three new mixed effect potions.
This would also make the cauldron more essential because at the moment you can just use an infinite water source instead.
It's been mentioned but I wouldn't mind gliders possibly made of sticks and a mixture of leather, paper and feathers.
I would also like to see flourishing wildlife (If the Xbox can handle it)
things like eagles swooping down from the skies snatching rabbits.
Wolfs that will hunt animals as packs.(no lone wolfing wolfs)
Bears claiming cave entrances as their own usually small ones containing some iron.
Aswell as lots of small prey type Animals for the wolfs and etc.
For multiplayer they could have a force textures option where it forces the players textures to be that of the hosts for builds that look really good with the right textures and you want your friends to see it without them flicking around all their textures.
Or you could have the option off as default where everybody could choose their own style.
Yea
Btw how u like my new Avatar?
Lmfao my Post sounds so much like a COD Fanboy (But hey It could get alot of players into Minecraft)
(the only way to keep a pre-existing survival as "straight-survival" & still have potions). Destroying existing portals could be an acceptable side effect.
Seed option for Nether - ie two seed input options for new world creation. If a seed is entered for the Nether it over rides the main world's normal Nether generation. If not, worlds generate as usual. Useful for worlds that may have "good" Nether, but not as interesting main world etc.
I know I'm not the only one not willing to get into a survival map unless I check it out on creative to make sure it has enough interesting landmarks/desired biomes/rare generated structures/etc. Which can kind of kill most of the sense of adventure while playing...
actually to add to that, make it so the hunger is 80% on easy and the other two maybe 90%...
Okay, so
Easy: health regenerates at 80% or above, at 100% it increases at half a heart every 2 seconds, at 95% half a heart every 3 seconds, 90% half a heart every 4 seconds, and so on.
Normal: health regenerates at 90% or above, half a heart every 2 seconds for full hunger, half a heart every 3 seconds for 95%, and half a heart every 4 seconds for 90%
Hard: health regenerates at 95% or above, half a heart every 3 seconds for full hunger, half a heart every 4 seconds for 95% (a little slower for this one so it makes it a little more difficult)
That better?
I would accept a musket at most a flintlock would work well because we have flint.
Anything that more advanced than that is out of place for minecraft IMO.
Fanboys can go play their Fanboy games.