I would like different coloured wooden planks such as Spruce Wood Plank,Oak Wood Plank,Birch Wood Plank and even Jungle Wood Plank from a Jungle Biome that I also want to be added
Okay, two world generation ideas. A mars like generation where there are no biomes, but one biome where there is sand that is reddish and is called mars sand, and a new block that is an extraction chamber, and with the extraction chamber, you put a block in, and it extracts up to two things from it. They should also add iron fillings. With the extraction chamber, it extracts an iron fillings and a sand block from mars sand. Under the surface should be stone and all of the ores. On mars, there should be an abundance of diamonds to make it more popular. There should be these areas where it is lower than the land around and there pillars of material where it is just like wood. The surface should always be like a desert biome. There should be a passive mob that is mars rovers, and they don't fight back. The generates structures should be wrecked space ships, martian cities with glass domes, and damaged exploration vehicles. The pillars should do the exact same thing as wood. The second option should be a giant cave system that is almost as big as the world, and is the height of level three to ten levels from the surface. On the surface should be flat and nothing but animals. Ores should be the easiest to find here because it is a giant cave, and all ores should be find able in the sides. There should be these little wood shacks that have chests. These would have saplings and wool in them. Another idea. Iron golems should be provokable, and do five hearts of damage. If they attack zombies, they should also be able to attack Steve. Iron fillings should be like gold nuggets. The ability to plant fish in sand to make it dirt would be nice.
-Holy Water: 1 Glowstone and 1 bucket of water. If hostile mobs walk on it, it will hurt them. Enderman will die instantly if one steps on it.
-Regen Stone: 4 budder ingots and 1 diamond in the middle. When in inventory, it heals the player. Like when they're in Peaceful mode, but heals slower.
-Apple Tree Sapling: 1 oak wood sapling, and 2 apples. It grows an Apple Tree! When cut down, it will drop apples and its own saplings.
Food:
-Chocolate Bar: 1 cocoa beans and 1 bucket of water. Heals 2.5 hearts and gives a sprinting boost for 10 seconds. (SUGAH!!)
-Fried Egg: When an egg goes into a furnace. Heals 3 hearts.
They should make it so that you can't drown in holy water. There should be another thing that is unholy water and it does no damage to hostile mobs, but for you is like falling in lava.
What I would like to see implemented is a private server system like the private match system in COD. Instead of having to run their own servers, 4J could just create a framework like the private match system in COD that us the players can enter, set up a match and then anyone could join our game, not just our friends.
My idea for this is not survival or creative mode driven, but instead minecraft mini-games such as Hunger/survival games, Capture the wool, The Walls and other PvP mini-games. The host of the server could choose how many people could enter the match, what map to play, which gametype, etc.
4J studios would have to set up the framework to allow us to host matches and also create custom gametype modes, such as for the Walls when you start the match, each team spawns in a different corner but they could get us the community to create the maps for the games.
I think this would be awesome because there is such a massive part of the community that are trying to play these games, the countless forum posts and game invites, not just on Xbox but also PC. By doing this, 4J would be extending their game life longer and making an even better game. I would happily pay 400 ms points for such an update as this, and all 4J would need to do is create the basic framework and gametypes as we would host the actual servers ourselves.
Furthermore this could open up a niche for competitive capture the wool matches with your own teams and leaderboard/ tournaments.
I made this on creative mode in the XBOX 360 edition. This would be a biome with pine, birch, and oak trees. The grass and oak leaves would be a golden brown(like when you plant grass on a desert biome.) with long snowbanks. Throughout would be randomly spawned brown mushrooms, tall grass, and crop growth. Water would turn to ice. And of course, precipitation would be very, very light flurries. (snow tiles would uncommonly spawn when snowing.)
An Appalachian mountain biome where the mountains aren't as tall, but are covered with trees, making it a forest biome with mountains. There should also be pine trees in there. Four new mobs should be added. deer, moose, bears and bear cubs. Bear cubs would be passive, but bears would be neutral. Bears should always be with their cubs, and if you punch either the bear or the bear cubs, the bear will attack. A new tree type that is palm trees, and a tropical biome, where there are larger beaches, and palm trees. Some other item that shoots a projectile would be nice, whether it be a musket or a crossbow. Bighorn sheep that are neutral would be nice. Mutton would also be nice, considering that shaved sheep are useless. An xbox exclusive feature should be re-adding cooked pork as a drop from pigmen, or just adding a good food that is obtainable from the nether. Endermen should also drop a kind of food that when eaten, it temporarily gives you teleportation powers. You should be able to put mushrooms into the potion slots in the brewing stand, and be able to brew mushrooms that make you temporarily hallucinate. Bobcats and foxes would be a nice addition to the game, and foxes and bobcats should be neutral. There should be growable plants and a block that you put the plants into with fuel. There shoul be two of these growable plants. One lighter, and one darker. You should put the put the plant into the block, and it gives off a very thick cloud of either black or white, depending on the type of plant put into it.
The backpack idea sounds really good. Possibly diferent size backpacks? You would need diferent amounts of materials to make them but in return you could carry various amounts of items.
What I would like to see implemented is a private server system like the private match system in COD. Instead of having to run their own servers, 4J could just create a framework like the private match system in COD that us the players can enter, set up a match and then anyone could join our game, not just our friends.
My idea for this is not survival or creative mode driven, but instead minecraft mini-games such as Hunger/survival games, Capture the wool, The Walls and other PvP mini-games. The host of the server could choose how many people could enter the match, what map to play, which gametype, etc.
4J studios would have to set up the framework to allow us to host matches and also create custom gametype modes, such as for the Walls when you start the match, each team spawns in a different corner but they could get us the community to create the maps for the games.
I think this would be awesome because there is such a massive part of the community that are trying to play these games, the countless forum posts and game invites, not just on Xbox but also PC. By doing this, 4J would be extending their game life longer and making an even better game. I would happily pay 400 ms points for such an update as this, and all 4J would need to do is create the basic framework and gametypes as we would host the actual servers ourselves.
Furthermore this could open up a niche for competitive capture the wool matches with your own teams and leaderboard/ tournaments.
Just my ideas
I agree with this completely. I would love to have some PvP servers on the Xbox version.
O.K. I had an idea for Creative. We all like building stuff. Most of the time we would like for our buildings to be a certain size. I know I hate counting blocks when what I am building is over say 30 blocks. Here is my idea: You are standing looking at a block. Then you hit a button (dont care what button, just any button, not important). A menu pops up and asks which direction, and how many blocks. You use one of four selectable buttons to denote direction, then it asks how many block. These use up and down arrows to change the values. Say up to 999 is the highest you can select (again not important to get the idea across). Then once you have selected these two things, it plants a "Ghost flag" at your origin block and the block that resides at the point you selected. Once a block is placed on this flag it disappears. That is just the general idea. Others can refine and argue the merits or drawback of such a feature. I think it would help mostly in superflat creative when you are laying out city type creations. Here is a quick and dirty idea of what I had in my head when thinking about the menu for it. (Please dont laugh, I did this in photoshop without my tablet in under 10 minutes...its not my best work.)
They should make it so that you can't drown in holy water. There should be another thing that is unholy water and it does no damage to hostile mobs, but for you is like falling in lava.
That also. And I can see Unholy Water working for trollers/greifers and maybe even adventure/parkour maps.
EDIT: When I put 1 bucket of water in the chocolate bar crafting recipe, I meant a bucket of MILK.
You can use your right bumper when looking at your worlds, and options pop up so you can rename or delete your worlds. I'd love for a "Copy World" button to be added in there. If I could copy my SkyBlock worlds, I wouldn't have to recreate it each time someone wants to play.
I also want a world share like Total Miner: Forge has. TMF's so terrible, but it has one good thing Minecraft doesn't have.
I used to email Notch loooooooong lists of ideas. I think they're gone though, so I can't put them here
This has happened a few times--I build something at the spawn and forget about the lava placing bullcrap, and I have to rebuild whatever I made, away from the spawn.
This has happened a few times--I build something at the spawn and forget about the lava placing bullcrap, and I have to rebuild whatever I made, away from the spawn.
Amen, to that. Being able to set spawns would be a godsend for making maps in creative mode to play games on!
Fuel barrels like you see in borderlands 2 and far cry 3, you shoot an arrow or punch them, they blow up like TNT. There should be an incendiary one, that just lights everything on fire. Cannons would be cool, because you could kill people with it. Electrical iron bars would be nice, or just add chain link fencing from iron bars, and electric chain link fence. There should be zones where you can set zones and inside the zones, mobs don't despawn if they are in the one, but outside they should despawn.
Seasons!
Since we have a "Minecraft calendar" due to the addition of moon phases, they should add changing seasons every 3 "Minecraft months" (1 Minecraft month being time between two lunar phases, i.e. from full moon to the next full moon). So in about 24 Minecraft days, the season would change to the next season. This would obviously have an option to turn it off on starting up. Then, of course, each season would have different effects:
Winter: snows in most biomes like it would in tundra, with the exception of desert, swamp, jungle, and (possibly) mushroom where, in all but desert, it rains more
Spring: snow and ice from the winter season would melt, plants also grow faster. Rains more (not as many thunderstorms)
Summer: in plains biomes, possibly have random grass fires during the day, lots of thunderstorms (not as much regular rain)
Autumn: obviously leaves (from non-evergreen trees) change color, maybe even slowly drop
In addition, maybe the lengths of day could change depending on the seasons, with the middle of winter having a 7-minute long day and 10-minute long night (reverse of what it is now)
Torches give off lite while I hand
Ski lifts
Zip lines
Conveyor belts
Farm in the nether
Head lights on minecarts
Earth quakes
Mud slides
Hurricanes
Flooding
Trees can fall over
Wind
Lamps
Switchs for lamps and lights
Wires
Barbed wire
Spears
Poision berrys
Berry bushes
CornTornados
Poison ivy
Snakes
Venomous snakes collect venom for potion
Rats
Ramps
Slides
Rails for stairsTornados
Poison ivy
Snakes
Venomous snakes collect venom for potion
Rats
Ramps
Slides
Rails for stairs
Can pain't your own paintings
Shields
Knifes to make sticks
Anvil to make weapons
Fungus
Can hold two swords at once when max lvl
Floor tiles
Colums
Flaming arrows
Poisonus arrows from poison berries
Quick sand
Land mines
Boats are bigger and can hold three people
Carts connect
Bamboo
Bamboo blocks
Floor tiles
Colums Flaming arrows
Poisonus arrows from poison berries
Quick sand
Land mines
Boats are bigger and can hold three people
Carts connect Bamboo
Bamboo blocks
you can already sorta make flaming arrows, by enchanting a bow that ends up with Flame I; I believe that is the correct name of the enchantment. that will let you shoot arrows that will have flame, although it will not light anything beyond the mobs on fire.
as for the bamboo, the sugarcane looks quite like it. However having bigger ones would be nice, similar to the way trees grow..:D
Rollback Post to RevisionRollBack
My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
My idea for this is not survival or creative mode driven, but instead minecraft mini-games such as Hunger/survival games, Capture the wool, The Walls and other PvP mini-games. The host of the server could choose how many people could enter the match, what map to play, which gametype, etc.
4J studios would have to set up the framework to allow us to host matches and also create custom gametype modes, such as for the Walls when you start the match, each team spawns in a different corner but they could get us the community to create the maps for the games.
I think this would be awesome because there is such a massive part of the community that are trying to play these games, the countless forum posts and game invites, not just on Xbox but also PC. By doing this, 4J would be extending their game life longer and making an even better game. I would happily pay 400 ms points for such an update as this, and all 4J would need to do is create the basic framework and gametypes as we would host the actual servers ourselves.
Furthermore this could open up a niche for competitive capture the wool matches with your own teams and leaderboard/ tournaments.
Just my ideas
I CALL IT THE AUTUMN BIOME!!
I made this on creative mode in the XBOX 360 edition. This would be a biome with pine, birch, and oak trees. The grass and oak leaves would be a golden brown(like when you plant grass on a desert biome.) with long snowbanks. Throughout would be randomly spawned brown mushrooms, tall grass, and crop growth. Water would turn to ice. And of course, precipitation would be very, very light flurries. (snow tiles would uncommonly spawn when snowing.)
Just my suggestion though.
I agree with this completely. I would love to have some PvP servers on the Xbox version.
That also. And I can see Unholy Water working for trollers/greifers and maybe even adventure/parkour maps.
EDIT: When I put 1 bucket of water in the chocolate bar crafting recipe, I meant a bucket of MILK.
I also want a world share like Total Miner: Forge has. TMF's so terrible, but it has one good thing Minecraft doesn't have.
I used to email Notch loooooooong lists of ideas. I think they're gone though, so I can't put them here
I can't believe I forgot this!
This has happened a few times--I build something at the spawn and forget about the lava placing bullcrap, and I have to rebuild whatever I made, away from the spawn.
Amen, to that. Being able to set spawns would be a godsend for making maps in creative mode to play games on!
Epsolon
Since we have a "Minecraft calendar" due to the addition of moon phases, they should add changing seasons every 3 "Minecraft months" (1 Minecraft month being time between two lunar phases, i.e. from full moon to the next full moon). So in about 24 Minecraft days, the season would change to the next season. This would obviously have an option to turn it off on starting up. Then, of course, each season would have different effects:
Winter: snows in most biomes like it would in tundra, with the exception of desert, swamp, jungle, and (possibly) mushroom where, in all but desert, it rains more
Spring: snow and ice from the winter season would melt, plants also grow faster. Rains more (not as many thunderstorms)
Summer: in plains biomes, possibly have random grass fires during the day, lots of thunderstorms (not as much regular rain)
Autumn: obviously leaves (from non-evergreen trees) change color, maybe even slowly drop
In addition, maybe the lengths of day could change depending on the seasons, with the middle of winter having a 7-minute long day and 10-minute long night (reverse of what it is now)
Ski lifts
Zip lines
Conveyor belts
Farm in the nether
Head lights on minecarts
Earth quakes
Mud slides
Hurricanes
Flooding
Trees can fall over
Wind
Lamps
Switchs for lamps and lights
Wires
Barbed wire
Spears
Poision berrys
Berry bushes
CornTornados
Poison ivy
Snakes
Venomous snakes collect venom for potion
Rats
Ramps
Slides
Rails for stairsTornados
Poison ivy
Snakes
Venomous snakes collect venom for potion
Rats
Ramps
Slides
Rails for stairs
Can pain't your own paintings
Shields
Knifes to make sticks
Anvil to make weapons
Fungus
Can hold two swords at once when max lvl
Colums
Flaming arrows
Poisonus arrows from poison berries
Quick sand
Land mines
Boats are bigger and can hold three people
Carts connect
Bamboo
Bamboo blocks
you can already sorta make flaming arrows, by enchanting a bow that ends up with Flame I; I believe that is the correct name of the enchantment. that will let you shoot arrows that will have flame, although it will not light anything beyond the mobs on fire.
as for the bamboo, the sugarcane looks quite like it. However having bigger ones would be nice, similar to the way trees grow..:D
The Aether Mod come to deview as DLC for the Xbox:
http://www.minecraftforum.net/topic/495374-173-aether-collaboration-mod-v102-new-mobs-fixes-items-and-features/
Or the Millenaire Mod:
http://millenaire.org/
Both of them are amazing mods that further the game, I would easily pay 800 msp to have them on my xbox version [each]