Hi, pretty sure this has been mentioned but too lazy to goo through the 33 pages.
There is a lag when trying to destroy a block, it is not to do with host privileges as the host despises the host privileges setting.
this was tested with two different hosts
This bug has been fixed in the TU15 UPdate for Minecraft Xbox 360 Edition.
Here are some problems I have noticed while playing minecraft Xbox 360:
When playing with two or more local players, only the host can hear noises. (steps, falling, animal and bad guy noises, etc.) But if the host goes to the Nether and then comes back, the other player can hear the noises and the host can't. Also if the host dies and re-spawns the host can no longer hear either. Example: you are in a cave and a creeper is right behind you, you cannot hear the "sssss" sound, (the creeper's warning that it is going to explode) and suddenly you fly into the air and there is a big hole beside you. (You can hear the explosion, but not the warning.)
Pigs, sheep and other animals dying randomly. Example: If you breed two pigs and they make a baby pig (in a safe place) then you go out for awhile, you'll come back to find pork chops where the pig used to be. Also my chickens have been getting hurt, looking as if they are being attacked, but aren't. I was thinking that somehow there are invisible wolves attacking the animals, but I'm not sure.
Blocks re-appearing after you mine them, you have to change the angle that you are mining the block in.
Sometimes when you die and re-spawn, all of my animals disappear, but if you run really far away and then go back, all of the animals are back. Example: you die and re-spawn, all of your chickens are invisible. (I've seen eggs appear out of nothing where the invisible chickens are.)
Had an odd issue with tame wolves. We spawned 4 wolves in and tamed them. 2 for each player. Then we bred them till we each had 4 wolves. We dyed the collars with our colors and put the dogs in a building with a door and we sat them down. After 5 minutes we came back to finish the "doghouse building" and every single dog that was in there was gone. Only 4 cats remained in the building.We looked everywhere and we cannot find or hear them.
Ah yes the disappearing dogs. This has actually been going on just before TU14. In another world I had about 6 dogs and they kept teleporting even when sitting. If they got angry/growled (from someone hitting me) they would despawn after a while. The main problem I'm getting at is that even when you make a cat/dog sit, it will still move around by either teleporting or walking (yes I have seen my sitting cat walk a little bit and then quickly sit back down. There weren't any chests nearby or anything). The cats just started doing it in TU14. Dogs have been doing it for awhile.
TU15 is totally broken! Before I downloaded the so called bug fix, my mobs were perfectly fine. However, ever since, you cannot transport any mobs with water streams. I have them all over my world, from my hostile mob farms, to my villagers, to my passive mob farms. They glitch out and rubberband themselves back, up to 30+ blocks away! Wish I never downloaded this new "bug fix" Its rendered my game unplayable. I can deal with having to mine a block twice, and the sound glitches I could care less about, but breaking something in the game as vital as mob behavior and transport, that just leaves me smh! How long before TU16 when you can fix this?!?!?!?! 12 million copies sold? Sounds like 12 million angry people that wont be able to play the game! Cmon Man!
Most of the bugs that I am experiencing have been addressed... however there is one major one that I haven't seen.
This isn't a consistent thing, but it has happened more than once.
Some of my worlds don't save, and one of them doesn't show the picture like it is supposed to it still shows the grass block as if i hadn't saved it at all.
I'm not sure if this is a game bug or not, but it really is annoying. I haven't looked into it, however one world was on peaceful, and the other was on easy.
Please look into this.
not sure if this has been addressed or if it has been fixed but its worth a shot. the regular spider (not cave) climbs the map boundary (when you cant go any farther on the edges). they climb about 20 blocks before falling back down. sometimes, they end up dying from the fall. these spiders were autospawned (not manual). the world was also superflat (noticed this alot in tu 13)
Not sure if this has been addressed yet, and I'm quoting another poster, but I'm also having this issue, and have seen others asking about it:
Like I just mentioned, my buddy and I were in the middle of a map expedition on the hunt for villages with carrots, because right now zombies don’t drop any (bug?). At one point, my friend reported that a huge chunk of the map didn’t load. He said he could see the underground tunnels, lava, etc from other chunks behind the area missing. I personally had no problem seeing and moving around in the area. When I entered the chunks missing in his view, he said I disappeared too. We tried resetting and reloading 3 times with no luck. We ended up just walking around a huge tract of land for his sake so we can just keep moving. It felt a little silly to me because we took an exaggerated taxi cab pathing around a bunch of flat desert and instead, climbed through a jungle/swampland when we could’ve just sprinted through that desert if the map loaded right. Question: is anyone else seeing this? This is what I’d consider the only real game-breaking bug right now.
Most of the bugs that I am experiencing have been addressed... however there is one major one that I haven't seen.
This isn't a consistent thing, but it has happened more than once.
Some of my worlds don't save, and one of them doesn't show the picture like it is supposed to it still shows the grass block as if i hadn't saved it at all.
I'm not sure if this is a game bug or not, but it really is annoying. I haven't looked into it, however one world was on peaceful, and the other was on easy.
Please look into this.
Yes I've had this problem too. I remember saving my world too. I was disappointed.
There is a bug where sheep, when splashed by invisibility potions, are not fully going invisible. Their woo is left floating and it looks, well, kinda cool.
This bug/glitch has been fixed in the Minecraft: Xbox 360 Edition TU15 Update!
I have experienced many of these same bugs everybody is reporting. Here are some I wasn't able to find others post about, forgive me if any are repeated.
Playing on Survival (Peaceful, Easy, Normal) on map created after TU14, bugs experienced on both single player and two player split screen
ANIMAL BUGS:
- Some cows and pigs were able to stand on 1 high fence. I increased fence to 2 high, they still levitate 1 block high, stuck halfway through the fence as if they were standing on 1 block high fence. Adult animals do not escape when they do this, but baby cows and pigs were sometimes able to escape from 2 high fence.
- Sheep in wood plank pen, 2-3 blocks high, levitate 1 block high, take damage, and die. The most I've been able to keep alive at one time is 5. the area is approximately 6x9 blocks.
- Very low spawn rate of animals. It took exploring the map several times over before I was able to find 2 cows, 2 pigs, and 2 sheep to be able to breed them. No chickens or wolves at all.
NETHER BUGS:
- Nether portal duplicated inside the Nether. Both take me safely back to my portal in the overworld. Doesn't seem to affect anything, but a second portal randomly appeared.
- While mining out netherrack, I frequently get stuck on invisible blocks and twitch madly, sometimes taking damage
OTHER:
- In split screen, game lags and freezes for a moment every time somebody enters a chest, crafting table, or furnace interface
- Lighting bugs when stairs are placed upside down on the perimeter of ceiling to make "crown molding"
So the update said it would fix a block reappearing issue. I never had this issue, until the update applied, now in every new and old world i have there are blocks everywhere that while mining keep reappearing, the game is practically unplayable now, only happens in survival mode no matter what difficulty or if host priviliges or on or off. creative works fine but that just gets boring.
I would love to make a new survival world with all the new features but now i cant since i cant even mine one block anywhere without it reappearing milliseconds later.
I love how when they say they fixed it; it just started to happen for the first time for me.
So the update said it would fix a block reappearing issue. I never had this issue, until the update applied, now in every new and old world i have there are blocks everywhere that while mining keep reappearing, the game is practically unplayable now, only happens in survival mode no matter what difficulty or if host priviliges or on or off. creative works fine but that just gets boring.
I would love to make a new survival world with all the new features but now i cant since i cant even mine one block anywhere without it reappearing milliseconds later.
I love how when they say they fixed it; it just started to happen for the first time for me.
TU15 isn't out yet far as I know. It is mentioned in the log report for that one not TU14....
Rollback Post to RevisionRollBack
My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
When playing with two or more local players, only the host can hear noises. (steps, falling, animal and bad guy noises, etc.) But if the host goes to the Nether and then comes back, the other player can hear the noises and the host can't. Also if the host dies and re-spawns the host can no longer hear either. Example: you are in a cave and a creeper is right behind you, you cannot hear the "sssss" sound, (the creeper's warning that it is going to explode) and suddenly you fly into the air and there is a big hole beside you. (You can hear the explosion, but not the warning.)
Pigs, sheep and other animals dying randomly. Example: If you breed two pigs and they make a baby pig (in a safe place) then you go out for awhile, you'll come back to find pork chops where the pig used to be. Also my chickens have been getting hurt, looking as if they are being attacked, but aren't. I was thinking that somehow there are invisible wolves attacking the animals, but I'm not sure.
Blocks re-appearing after you mine them, you have to change the angle that you are mining the block in.
Sometimes when you die and re-spawn, all of my animals disappear, but if you run really far away and then go back, all of the animals are back. Example: you die and re-spawn, all of your chickens are invisible. (I've seen eggs appear out of nothing where the invisible chickens are.)
BMag
This isn't a consistent thing, but it has happened more than once.
Some of my worlds don't save, and one of them doesn't show the picture like it is supposed to it still shows the grass block as if i hadn't saved it at all.
I'm not sure if this is a game bug or not, but it really is annoying. I haven't looked into it, however one world was on peaceful, and the other was on easy.
Please look into this.
Playing on Survival (Peaceful, Easy, Normal) on map created after TU14, bugs experienced on both single player and two player split screen
ANIMAL BUGS:
- Some cows and pigs were able to stand on 1 high fence. I increased fence to 2 high, they still levitate 1 block high, stuck halfway through the fence as if they were standing on 1 block high fence. Adult animals do not escape when they do this, but baby cows and pigs were sometimes able to escape from 2 high fence.
- Sheep in wood plank pen, 2-3 blocks high, levitate 1 block high, take damage, and die. The most I've been able to keep alive at one time is 5. the area is approximately 6x9 blocks.
- Very low spawn rate of animals. It took exploring the map several times over before I was able to find 2 cows, 2 pigs, and 2 sheep to be able to breed them. No chickens or wolves at all.
NETHER BUGS:
- Nether portal duplicated inside the Nether. Both take me safely back to my portal in the overworld. Doesn't seem to affect anything, but a second portal randomly appeared.
- While mining out netherrack, I frequently get stuck on invisible blocks and twitch madly, sometimes taking damage
OTHER:
- In split screen, game lags and freezes for a moment every time somebody enters a chest, crafting table, or furnace interface
- Lighting bugs when stairs are placed upside down on the perimeter of ceiling to make "crown molding"
I would love to make a new survival world with all the new features but now i cant since i cant even mine one block anywhere without it reappearing milliseconds later.
I love how when they say they fixed it; it just started to happen for the first time for me.
TU15 isn't out yet far as I know. It is mentioned in the log report for that one not TU14....