When tu12 comes out, will flatland be 60 blocks deep? How high will the sky limit be? Also, will their ever be a feature to change the grass color in flatland, like default to forest colored grass? And, when you look at the edge of the map in flatland, you see flatland in the horizon outside the barrier, will we ever be able to change that to ocean?
Flat worlds will remain as they have been. The customization feature was added in the PC's 1.4 . TU12 is based off of 1.2. So any variation is a distance away, but not unlikely, if they plan to add hourses, they will give us Super flat features. That, however, is still, not in TU12.
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